 b2276a1883
			
		
	
	b2276a1883
	
	
	
		
			
			* most of the groups refactoring on client * register OnMethods for group stuff * start implementing client (still pretty broken) * finish implementing new api first iteration * idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController * move everything to PairManager, remove dictionaries from APiController * remove admin stuff from client, cleanup * adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config * add back adding servers, fix intro ui * fix obsolete calls * adjust config namespace * add UI for setting animation/sound permissions to syncshells * add ConfigurationService to hot reload config on change from external * move transient data cache to configuration * add deleting service to ui * fix saving of transient resources * fix group pair user assignments * halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags * add presence to syncshell ui * move fullpause from config to server config * fixes in code style * more codestyle * show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs * fixes to intro UI --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
		
			
				
	
	
		
			88 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Dalamud.Interface;
 | |
| using Dalamud.Interface.Colors;
 | |
| using Dalamud.Interface.ImGuiFileDialog;
 | |
| using Dalamud.Interface.Windowing;
 | |
| using ImGuiNET;
 | |
| using MareSynchronos.Export;
 | |
| using MareSynchronos.MareConfiguration;
 | |
| using MareSynchronos.Utils;
 | |
| 
 | |
| namespace MareSynchronos.UI;
 | |
| 
 | |
| public class GposeUi : Window, IDisposable
 | |
| {
 | |
|     private readonly WindowSystem _windowSystem;
 | |
|     private readonly MareCharaFileManager _mareCharaFileManager;
 | |
|     private readonly DalamudUtil _dalamudUtil;
 | |
|     private readonly FileDialogManager _fileDialogManager;
 | |
|     private readonly ConfigurationService _configService;
 | |
| 
 | |
|     public GposeUi(WindowSystem windowSystem, MareCharaFileManager mareCharaFileManager,
 | |
|         DalamudUtil dalamudUtil, FileDialogManager fileDialogManager, ConfigurationService configService) : base("Mare Synchronos Gpose Import UI###MareSynchronosGposeUI")
 | |
|     {
 | |
|         _windowSystem = windowSystem;
 | |
|         _mareCharaFileManager = mareCharaFileManager;
 | |
|         _dalamudUtil = dalamudUtil;
 | |
|         _fileDialogManager = fileDialogManager;
 | |
|         _configService = configService;
 | |
|         _dalamudUtil.GposeStart += StartGpose;
 | |
|         _dalamudUtil.GposeEnd += EndGpose;
 | |
|         IsOpen = _dalamudUtil.IsInGpose;
 | |
|         Flags = ImGuiWindowFlags.AlwaysAutoResize;
 | |
|         _windowSystem.AddWindow(this);
 | |
|     }
 | |
| 
 | |
|     private void EndGpose()
 | |
|     {
 | |
|         IsOpen = false;
 | |
|         _mareCharaFileManager.ClearMareCharaFile();
 | |
|     }
 | |
| 
 | |
|     private void StartGpose()
 | |
|     {
 | |
|         IsOpen = _configService.Current.OpenGposeImportOnGposeStart;
 | |
|     }
 | |
| 
 | |
|     public void Dispose()
 | |
|     {
 | |
|         _dalamudUtil.GposeStart -= StartGpose;
 | |
|         _dalamudUtil.GposeEnd -= EndGpose;
 | |
|         _windowSystem.RemoveWindow(this);
 | |
|     }
 | |
| 
 | |
|     public override void Draw()
 | |
|     {
 | |
|         if (!_dalamudUtil.IsInGpose) IsOpen = false;
 | |
| 
 | |
|         if (!_mareCharaFileManager.CurrentlyWorking)
 | |
|         {
 | |
|             if (UiShared.IconTextButton(FontAwesomeIcon.FolderOpen, "Load MCDF"))
 | |
|             {
 | |
|                 _fileDialogManager.OpenFileDialog("Pick MCDF file", ".mcdf", (success, path) =>
 | |
|                 {
 | |
|                     if (!success) return;
 | |
| 
 | |
|                     Task.Run(() => _mareCharaFileManager.LoadMareCharaFile(path));
 | |
|                 });
 | |
|             }
 | |
|             UiShared.AttachToolTip("Applies it to the currently selected GPose actor");
 | |
|             if (_mareCharaFileManager.LoadedCharaFile != null)
 | |
|             {
 | |
|                 UiShared.TextWrapped("Loaded file: " + _mareCharaFileManager.LoadedCharaFile.FilePath);
 | |
|                 UiShared.TextWrapped("File Description: " + _mareCharaFileManager.LoadedCharaFile.CharaFileData.Description);
 | |
|                 if (UiShared.IconTextButton(FontAwesomeIcon.Check, "Apply loaded MCDF"))
 | |
|                 {
 | |
|                     Task.Run(async () => await _mareCharaFileManager.ApplyMareCharaFile(_dalamudUtil.GposeTargetGameObject).ConfigureAwait(false));
 | |
|                 }
 | |
|                 UiShared.AttachToolTip("Applies it to the currently selected GPose actor");
 | |
|                 UiShared.ColorTextWrapped("Warning: redrawing or changing the character will revert all applied mods.", ImGuiColors.DalamudYellow);
 | |
|             }
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             UiShared.ColorTextWrapped("Loading Character...", ImGuiColors.DalamudYellow);
 | |
|         }
 | |
|         UiShared.TextWrapped("Hint: You can disable the automatic loading of this window in the Mare settings and open it manually with /mare gpose");
 | |
|     }
 | |
| }
 |