Files
ClubPenguinClient/MareSynchronos/Services/PlayerPerformanceService.cs

188 lines
7.9 KiB
C#

using MareSynchronos.API.Data;
using MareSynchronos.FileCache;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services.Events;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services.ServerConfiguration;
using MareSynchronos.UI;
using MareSynchronos.WebAPI.Files.Models;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.Services;
public class PlayerPerformanceService : DisposableMediatorSubscriberBase
{
// Limits that will still be enforced when no limits are enabled
public const int MaxVRAMUsageThreshold = 2000; // 2GB
public const int MaxTriUsageThreshold = 2000000; // 2 million triangles
private readonly FileCacheManager _fileCacheManager;
private readonly XivDataAnalyzer _xivDataAnalyzer;
private readonly ILogger<PlayerPerformanceService> _logger;
private readonly MareMediator _mediator;
private readonly ServerConfigurationManager _serverConfigurationManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
private readonly Dictionary<string, bool> _warnedForPlayers = new(StringComparer.Ordinal);
public PlayerPerformanceService(ILogger<PlayerPerformanceService> logger, MareMediator mediator,
ServerConfigurationManager serverConfigurationManager,
PlayerPerformanceConfigService playerPerformanceConfigService, FileCacheManager fileCacheManager,
XivDataAnalyzer xivDataAnalyzer)
: base(logger, mediator)
{
_logger = logger;
_mediator = mediator;
_serverConfigurationManager = serverConfigurationManager;
_playerPerformanceConfigService = playerPerformanceConfigService;
_fileCacheManager = fileCacheManager;
_xivDataAnalyzer = xivDataAnalyzer;
}
public async Task<bool> CheckBothThresholds(PairHandler pairHandler, CharacterData charaData)
{
bool notPausedAfterVram = ComputeAndAutoPauseOnVRAMUsageThresholds(pairHandler, charaData, []);
if (!notPausedAfterVram) return false;
bool notPausedAfterTris = await CheckTriangleUsageThresholds(pairHandler, charaData).ConfigureAwait(false);
if (!notPausedAfterTris) return false;
return true;
}
public async Task<bool> CheckTriangleUsageThresholds(PairHandler pairHandler, CharacterData charaData)
{
var config = _playerPerformanceConfigService.Current;
var pair = pairHandler.Pair;
long triUsage = 0;
if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
{
pair.LastAppliedDataTris = 0;
return true;
}
var moddedModelHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith("mdl", StringComparison.OrdinalIgnoreCase)))
.Select(p => p.Hash)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
foreach (var hash in moddedModelHashes)
{
triUsage += await _xivDataAnalyzer.GetTrianglesByHash(hash).ConfigureAwait(false);
}
pair.LastAppliedDataTris = triUsage;
_logger.LogDebug("Calculated Triangle usage for {p}", pairHandler);
long triUsageThreshold = config.TrisAutoPauseThresholdThousands * 1000;
bool isDirect = pair.UserPair != null;
bool autoPause = config.AutoPausePlayersExceedingThresholds;
bool notify = isDirect ? config.NotifyAutoPauseDirectPairs : config.NotifyAutoPauseGroupPairs;
if (autoPause && isDirect && config.IgnoreDirectPairs)
autoPause = false;
if (!autoPause || _serverConfigurationManager.IsUidWhitelisted(pair.UserData.UID))
triUsageThreshold = MaxTriUsageThreshold;
if (triUsage > triUsageThreshold)
{
if (notify && !pair.IsApplicationBlocked)
{
_mediator.Publish(new NotificationMessage($"{pair.PlayerName} ({pair.UserData.AliasOrUID}) automatically blocked",
$"Player {pair.PlayerName} ({pair.UserData.AliasOrUID}) exceeded your configured triangle auto block threshold (" +
$"{triUsage}/{triUsageThreshold} triangles)" +
$" and has been automatically blocked.",
MareConfiguration.Models.NotificationType.Warning));
}
_mediator.Publish(new EventMessage(new Event(pair.PlayerName, pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
$"Exceeds triangle threshold: ({triUsage}/{triUsageThreshold} triangles)")));
return false;
}
return true;
}
public bool ComputeAndAutoPauseOnVRAMUsageThresholds(PairHandler pairHandler, CharacterData charaData, List<DownloadFileTransfer> toDownloadFiles)
{
var config = _playerPerformanceConfigService.Current;
var pair = pairHandler.Pair;
long vramUsage = 0;
if (!charaData.FileReplacements.TryGetValue(API.Data.Enum.ObjectKind.Player, out List<FileReplacementData>? playerReplacements))
{
pair.LastAppliedApproximateVRAMBytes = 0;
return true;
}
var moddedTextureHashes = playerReplacements.Where(p => string.IsNullOrEmpty(p.FileSwapPath) && p.GamePaths.Any(g => g.EndsWith(".tex", StringComparison.OrdinalIgnoreCase)))
.Select(p => p.Hash)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
foreach (var hash in moddedTextureHashes)
{
long fileSize = 0;
var download = toDownloadFiles.Find(f => string.Equals(hash, f.Hash, StringComparison.OrdinalIgnoreCase));
if (download != null)
{
fileSize = download.TotalRaw;
}
else
{
var fileEntry = _fileCacheManager.GetFileCacheByHash(hash);
if (fileEntry == null) continue;
if (fileEntry.Size == null)
{
fileEntry.Size = new FileInfo(fileEntry.ResolvedFilepath).Length;
_fileCacheManager.UpdateHashedFile(fileEntry, computeProperties: true);
}
fileSize = fileEntry.Size.Value;
}
vramUsage += fileSize;
}
pair.LastAppliedApproximateVRAMBytes = vramUsage;
_logger.LogDebug("Calculated VRAM usage for {p}", pairHandler);
long vramUsageThreshold = config.VRAMSizeAutoPauseThresholdMiB;
bool isDirect = pair.UserPair != null;
bool autoPause = config.AutoPausePlayersExceedingThresholds;
bool notify = isDirect ? config.NotifyAutoPauseDirectPairs : config.NotifyAutoPauseGroupPairs;
if (autoPause && isDirect && config.IgnoreDirectPairs)
autoPause = false;
if (!autoPause || _serverConfigurationManager.IsUidWhitelisted(pair.UserData.UID))
vramUsageThreshold = MaxVRAMUsageThreshold;
if (vramUsage > vramUsageThreshold * 1024 * 1024)
{
if (notify && !pair.IsApplicationBlocked)
{
_mediator.Publish(new NotificationMessage($"{pair.PlayerName} ({pair.UserData.AliasOrUID}) automatically blocked",
$"Player {pair.PlayerName} ({pair.UserData.AliasOrUID}) exceeded your configured VRAM auto block threshold (" +
$"{UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{vramUsageThreshold}MiB)" +
$" and has been automatically blocked.",
MareConfiguration.Models.NotificationType.Warning));
}
_mediator.Publish(new EventMessage(new Event(pair.PlayerName, pair.UserData, nameof(PlayerPerformanceService), EventSeverity.Warning,
$"Exceeds VRAM threshold: ({UiSharedService.ByteToString(vramUsage, addSuffix: true)}/{vramUsageThreshold} MiB)")));
return false;
}
return true;
}
}