Files
ClubPenguinClient/MareSynchronos/Services/GuiHookService.cs

121 lines
4.4 KiB
C#

using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.Gui.NamePlate;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin.Services;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Pairs;
using MareSynchronos.Services.Mediator;
using MareSynchronos.UI;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.Services;
public class GuiHookService : DisposableMediatorSubscriberBase
{
private readonly ILogger<GuiHookService> _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly MareConfigService _configService;
private readonly INamePlateGui _namePlateGui;
private readonly PairManager _pairManager;
private bool _isModified = false;
public GuiHookService(ILogger<GuiHookService> logger, DalamudUtilService dalamudUtil, MareMediator mediator, MareConfigService configService,
INamePlateGui namePlateGui, PairManager pairManager)
: base(logger, mediator)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_configService = configService;
_namePlateGui = namePlateGui;
_pairManager = pairManager;
_namePlateGui.OnNamePlateUpdate += OnNamePlateUpdate;
_namePlateGui.RequestRedraw();
Mediator.Subscribe<PairHandlerVisibleMessage>(this, (_) => RequestRedraw());
Mediator.Subscribe<NameplateRedrawMessage>(this, (_) => RequestRedraw());
}
public void RequestRedraw(bool force = false)
{
if (!_configService.Current.UseNameColors)
{
if (!_isModified && !force)
return;
_isModified = false;
}
Task.Run(async () => {
await _dalamudUtil.RunOnFrameworkThread(() => _namePlateGui.RequestRedraw());
});
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_namePlateGui.OnNamePlateUpdate -= OnNamePlateUpdate;
Task.Run(async () => {
await _dalamudUtil.RunOnFrameworkThread(() => _namePlateGui.RequestRedraw());
});
}
private void OnNamePlateUpdate(INamePlateUpdateContext context, IReadOnlyList<INamePlateUpdateHandler> handlers)
{
if (!_configService.Current.UseNameColors)
return;
var visibleUsers = _pairManager.GetOnlineUserPairs().Where(u => u.IsVisible && u.PlayerCharacterId != uint.MaxValue);
var visibleUsersIds = visibleUsers.Select(u => (ulong)u.PlayerCharacterId).ToHashSet();
var visibleUsersDict = visibleUsers.ToDictionary(u => (ulong)u.PlayerCharacterId);
foreach (var handler in handlers)
{
if (visibleUsersIds.Contains(handler.GameObjectId))
{
var pair = visibleUsersDict[handler.GameObjectId];
var colors = !pair.IsApplicationBlocked ? _configService.Current.NameColors : _configService.Current.BlockedNameColors;
handler.NameParts.TextWrap = (
BuildColorStartSeString(colors),
BuildColorEndSeString(colors)
);
_isModified = true;
}
}
}
#region Colored SeString
private const byte _colorTypeForeground = 0x13;
private const byte _colorTypeGlow = 0x14;
private static SeString BuildColorStartSeString(DtrEntry.Colors colors)
{
var ssb = new SeStringBuilder();
if (colors.Foreground != default)
ssb.Add(BuildColorStartPayload(_colorTypeForeground, colors.Foreground));
if (colors.Glow != default)
ssb.Add(BuildColorStartPayload(_colorTypeGlow, colors.Glow));
return ssb.Build();
}
private static SeString BuildColorEndSeString(DtrEntry.Colors colors)
{
var ssb = new SeStringBuilder();
if (colors.Glow != default)
ssb.Add(BuildColorEndPayload(_colorTypeGlow));
if (colors.Foreground != default)
ssb.Add(BuildColorEndPayload(_colorTypeForeground));
return ssb.Build();
}
private static RawPayload BuildColorStartPayload(byte colorType, uint color)
=> new(unchecked([0x02, colorType, 0x05, 0xF6, byte.Max((byte)color, 0x01), byte.Max((byte)(color >> 8), 0x01), byte.Max((byte)(color >> 16), 0x01), 0x03]));
private static RawPayload BuildColorEndPayload(byte colorType)
=> new([0x02, colorType, 0x02, 0xEC, 0x03]);
#endregion
}