Files
ClubPenguinClient/MareSynchronos/PlayerData/Pairs/Pair.cs
2023-10-30 12:34:23 +01:00

232 lines
9.4 KiB
C#

using Dalamud.ContextMenu;
using Dalamud.Game.Text.SeStringHandling;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.API.Data.Extensions;
using MareSynchronos.API.Dto.User;
using MareSynchronos.PlayerData.Factories;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services.ServerConfiguration;
using MareSynchronos.Utils;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Pairs;
public class Pair
{
private readonly PairHandlerFactory _cachedPlayerFactory;
private readonly SemaphoreSlim _creationSemaphore = new(1);
private readonly ILogger<Pair> _logger;
private readonly MareMediator _mediator;
private readonly ServerConfigurationManager _serverConfigurationManager;
private CancellationTokenSource _applicationCts = new CancellationTokenSource();
private OnlineUserIdentDto? _onlineUserIdentDto = null;
public Pair(ILogger<Pair> logger, UserFullPairDto userPair, PairHandlerFactory cachedPlayerFactory,
MareMediator mediator, ServerConfigurationManager serverConfigurationManager)
{
_logger = logger;
UserPair = userPair;
_cachedPlayerFactory = cachedPlayerFactory;
_mediator = mediator;
_serverConfigurationManager = serverConfigurationManager;
}
public bool HasCachedPlayer => CachedPlayer != null && !string.IsNullOrEmpty(CachedPlayer.PlayerName) && _onlineUserIdentDto != null;
public IndividualPairStatus IndividualPairStatus => UserPair.IndividualPairStatus;
public bool IsDirectlyPaired => IndividualPairStatus != IndividualPairStatus.None;
public bool IsOneSidedPair => IndividualPairStatus == IndividualPairStatus.OneSided;
public bool IsOnline => CachedPlayer != null;
public bool IsPaired => IndividualPairStatus == IndividualPairStatus.Bidirectional || UserPair.Groups.Any();
public bool IsPaused => UserPair.OtherPermissions.IsPaused() || UserPair.OwnPermissions.IsPaused();
public bool IsVisible => CachedPlayer?.IsVisible ?? false;
public CharacterData? LastReceivedCharacterData { get; set; }
public string? PlayerName => CachedPlayer?.PlayerName ?? string.Empty;
public UserData UserData => UserPair.User;
public UserFullPairDto UserPair { get; set; }
private PairHandler? CachedPlayer { get; set; }
public void AddContextMenu(GameObjectContextMenuOpenArgs args)
{
if (CachedPlayer == null || args.ObjectId != CachedPlayer.PlayerCharacterId || IsPaused) return;
SeStringBuilder seStringBuilder = new();
SeStringBuilder seStringBuilder2 = new();
SeStringBuilder seStringBuilder3 = new();
SeStringBuilder seStringBuilder4 = new();
var openProfileSeString = seStringBuilder.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Open Profile").Build();
var reapplyDataSeString = seStringBuilder2.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Reapply last data").Build();
var cyclePauseState = seStringBuilder3.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Cycle pause state").Build();
var changePermissions = seStringBuilder4.AddUiForeground(526).AddText(" ").AddUiForegroundOff().AddText("Change Permissions").Build();
args.AddCustomItem(new GameObjectContextMenuItem(openProfileSeString, (a) =>
{
_mediator.Publish(new ProfileOpenStandaloneMessage(this));
}));
args.AddCustomItem(new GameObjectContextMenuItem(reapplyDataSeString, (a) =>
{
ApplyLastReceivedData(forced: true);
}, useDalamudIndicator: false));
args.AddCustomItem(new GameObjectContextMenuItem(changePermissions, (a) =>
{
_mediator.Publish(new OpenPermissionWindow(this));
}, useDalamudIndicator: false));
args.AddCustomItem(new GameObjectContextMenuItem(cyclePauseState, (a) =>
{
_mediator.Publish(new CyclePauseMessage(UserData));
}, useDalamudIndicator: false));
}
public void ApplyData(OnlineUserCharaDataDto data)
{
_applicationCts = _applicationCts.CancelRecreate();
LastReceivedCharacterData = data.CharaData;
if (CachedPlayer == null)
{
_logger.LogDebug("Received Data for {uid} but CachedPlayer does not exist, waiting", data.User.UID);
_ = Task.Run(async () =>
{
using var timeoutCts = new CancellationTokenSource();
timeoutCts.CancelAfter(TimeSpan.FromSeconds(120));
var appToken = _applicationCts.Token;
using var combined = CancellationTokenSource.CreateLinkedTokenSource(timeoutCts.Token, appToken);
while (CachedPlayer == null && !combined.Token.IsCancellationRequested)
{
await Task.Delay(250, combined.Token).ConfigureAwait(false);
}
if (!combined.IsCancellationRequested)
{
_logger.LogDebug("Applying delayed data for {uid}", data.User.UID);
ApplyLastReceivedData();
}
});
return;
}
ApplyLastReceivedData();
}
public void ApplyLastReceivedData(bool forced = false)
{
if (CachedPlayer == null) return;
if (LastReceivedCharacterData == null) return;
CachedPlayer.ApplyCharacterData(Guid.NewGuid(), RemoveNotSyncedFiles(LastReceivedCharacterData.DeepClone())!, forced);
}
public void CreateCachedPlayer(OnlineUserIdentDto? dto = null)
{
try
{
_creationSemaphore.Wait();
if (CachedPlayer != null) return;
if (dto == null && _onlineUserIdentDto == null)
{
CachedPlayer?.Dispose();
CachedPlayer = null;
return;
}
if (dto != null)
{
_onlineUserIdentDto = dto;
}
CachedPlayer?.Dispose();
CachedPlayer = _cachedPlayerFactory.Create(_onlineUserIdentDto!);
}
finally
{
_creationSemaphore.Release();
}
}
public string? GetNote()
{
return _serverConfigurationManager.GetNoteForUid(UserData.UID);
}
public string GetPlayerNameHash()
{
return CachedPlayer?.PlayerNameHash ?? string.Empty;
}
public bool HasAnyConnection()
{
return UserPair.Groups.Any() || UserPair.IndividualPairStatus != IndividualPairStatus.None;
}
public void MarkOffline()
{
try
{
_creationSemaphore.Wait();
_onlineUserIdentDto = null;
LastReceivedCharacterData = null;
var player = CachedPlayer;
CachedPlayer = null;
player?.Dispose();
}
finally
{
_creationSemaphore.Release();
}
}
public void SetNote(string note)
{
_serverConfigurationManager.SetNoteForUid(UserData.UID, note);
}
internal void SetIsUploading()
{
CachedPlayer?.SetUploading();
}
private CharacterData? RemoveNotSyncedFiles(CharacterData? data)
{
_logger.LogTrace("Removing not synced files");
if (data == null)
{
_logger.LogTrace("Nothing to remove");
return data;
}
bool disableIndividualAnimations = (UserPair.OtherPermissions.IsDisableAnimations() || UserPair.OwnPermissions.IsDisableAnimations());
bool disableIndividualVFX = (UserPair.OtherPermissions.IsDisableVFX() || UserPair.OwnPermissions.IsDisableVFX());
bool disableIndividualSounds = (UserPair.OtherPermissions.IsDisableSounds() || UserPair.OwnPermissions.IsDisableSounds());
_logger.LogTrace("Disable: Sounds: {disableIndividualSounds}, Anims: {disableIndividualAnims}; " +
"VFX: {disableGroupSounds}",
disableIndividualSounds, disableIndividualAnimations, disableIndividualVFX);
if (disableIndividualAnimations || disableIndividualSounds || disableIndividualVFX)
{
_logger.LogTrace("Data cleaned up: Animations disabled: {disableAnimations}, Sounds disabled: {disableSounds}, VFX disabled: {disableVFX}",
disableIndividualAnimations, disableIndividualSounds, disableIndividualVFX);
foreach (var objectKind in data.FileReplacements.Select(k => k.Key))
{
if (disableIndividualSounds)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("scd", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableIndividualAnimations)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("tmb", StringComparison.OrdinalIgnoreCase) || p.EndsWith("pap", StringComparison.OrdinalIgnoreCase)))
.ToList();
if (disableIndividualVFX)
data.FileReplacements[objectKind] = data.FileReplacements[objectKind]
.Where(f => !f.GamePaths.Any(p => p.EndsWith("atex", StringComparison.OrdinalIgnoreCase) || p.EndsWith("avfx", StringComparison.OrdinalIgnoreCase)))
.ToList();
}
}
return data;
}
}