Files
ClubPenguinClient/MareSynchronos/PlayerData/Export/MareCharaFileHeader.cs
rootdarkarchon 0c87e84f25 [Draft] Update 0.8 (#46)
* move stuff out into file transfer manager

* obnoxious unsupported version text, adjustments to filetransfermanager

* add back file upload transfer progress

* restructure code

* cleanup some more stuff I guess

* downloadids by playername

* individual anim/sound bs

* fix migration stuff, finalize impl of individual sound/anim pause

* fixes with logging stuff

* move download manager to transient

* rework dl ui first iteration

* some refactoring and cleanup

* more code cleanup

* refactoring

* switch to hostbuilder

* some more rework I guess

* more refactoring

* clean up mediator calls and disposal

* fun code cleanup

* push error message when log level is set to anything but information in non-debug builds

* remove notificationservice

* move message to after login

* add download bars to gameworld

* fixes download progress bar

* set gpose ui min and max size

* remove unnecessary usings

* adjustments to reconnection logic

* add options to set visible/offline groups visibility

* add impl of uploading display, transfer list in settings ui

* attempt to fix issues with server selection

* add back download status to compact ui

* make dl bar fixed size based

* some fixes for upload/download handling

* adjust text from Syncing back to Uploading

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
2023-03-14 19:48:35 +01:00

54 lines
1.6 KiB
C#

namespace MareSynchronos.PlayerData.Export;
public record MareCharaFileHeader(byte Version, MareCharaFileData CharaFileData)
{
public static readonly byte CurrentVersion = 1;
public byte Version { get; set; } = Version;
public MareCharaFileData CharaFileData { get; set; } = CharaFileData;
public string FilePath { get; private set; } = string.Empty;
public void WriteToStream(BinaryWriter writer)
{
writer.Write('M');
writer.Write('C');
writer.Write('D');
writer.Write('F');
writer.Write(Version);
var charaFileDataArray = CharaFileData.ToByteArray();
writer.Write(charaFileDataArray.Length);
writer.Write(charaFileDataArray);
}
public static MareCharaFileHeader? FromBinaryReader(string path, BinaryReader reader)
{
var chars = new string(reader.ReadChars(4));
if (!string.Equals(chars, "MCDF", StringComparison.Ordinal)) throw new InvalidDataException("Not a Mare Chara File");
MareCharaFileHeader? decoded = null;
var version = reader.ReadByte();
if (version == 1)
{
var dataLength = reader.ReadInt32();
decoded = new(version, MareCharaFileData.FromByteArray(reader.ReadBytes(dataLength)))
{
FilePath = path,
};
}
return decoded;
}
public static void AdvanceReaderToData(BinaryReader reader)
{
reader.ReadChars(4);
var version = reader.ReadByte();
if (version == 1)
{
var length = reader.ReadInt32();
_ = reader.ReadBytes(length);
}
}
}