* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
		
			
				
	
	
		
			118 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using MareSynchronos.API.SignalR;
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using MareSynchronos.Interop;
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using MareSynchronos.MareConfiguration;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Services.ServerConfiguration;
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using MareSynchronos.WebAPI.SignalR.Utils;
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using MessagePack;
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using MessagePack.Resolvers;
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using Microsoft.AspNetCore.Http.Connections;
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using Microsoft.AspNetCore.SignalR.Client;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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namespace MareSynchronos.WebAPI.SignalR;
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public class HubFactory : MediatorSubscriberBase
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{
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    private readonly ServerConfigurationManager _serverConfigurationManager;
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    private readonly MareConfigService _configService;
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    private HubConnection? _instance;
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    private bool _isDisposed = false;
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    public HubFactory(ILogger<HubFactory> logger, MareMediator mediator, ServerConfigurationManager serverConfigurationManager, MareConfigService configService) : base(logger, mediator)
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    {
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        _serverConfigurationManager = serverConfigurationManager;
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        _configService = configService;
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    }
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    private HubConnection BuildHubConnection()
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    {
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        Logger.LogDebug("Building new HubConnection");
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        _instance = new HubConnectionBuilder()
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            .WithUrl(_serverConfigurationManager.CurrentApiUrl + IMareHub.Path, options =>
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            {
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                options.Headers.Add("Authorization", "Bearer " + _serverConfigurationManager.GetToken());
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                options.Transports = HttpTransportType.WebSockets | HttpTransportType.ServerSentEvents | HttpTransportType.LongPolling;
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            })
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            .AddMessagePackProtocol(opt =>
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            {
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                var resolver = CompositeResolver.Create(StandardResolverAllowPrivate.Instance,
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                    BuiltinResolver.Instance,
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                    AttributeFormatterResolver.Instance,
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                    // replace enum resolver
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                    DynamicEnumAsStringResolver.Instance,
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                    DynamicGenericResolver.Instance,
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                    DynamicUnionResolver.Instance,
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                    DynamicObjectResolver.Instance,
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                    PrimitiveObjectResolver.Instance,
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                    // final fallback(last priority)
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                    StandardResolver.Instance);
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                opt.SerializerOptions =
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                    MessagePackSerializerOptions.Standard
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                        .WithCompression(MessagePackCompression.Lz4Block)
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                        .WithResolver(resolver);
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            })
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            .WithAutomaticReconnect(new ForeverRetryPolicy(Mediator))
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            .ConfigureLogging(a =>
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            {
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                a.ClearProviders().AddProvider(new DalamudLoggingProvider(_configService));
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                a.SetMinimumLevel(LogLevel.Information);
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            })
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            .Build();
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        _instance.Closed += HubOnClosed;
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        _instance.Reconnecting += HubOnReconnecting;
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        _instance.Reconnected += HubOnReconnected;
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        _isDisposed = false;
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        return _instance;
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    }
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    private Task HubOnReconnected(string? arg)
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    {
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        Mediator.Publish(new HubReconnectedMessage(arg));
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        return Task.CompletedTask;
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    }
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    private Task HubOnReconnecting(Exception? arg)
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    {
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        Mediator.Publish(new HubReconnectingMessage(arg));
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        return Task.CompletedTask;
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    }
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    private Task HubOnClosed(Exception? arg)
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    {
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        Mediator.Publish(new HubClosedMessage(arg));
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        return Task.CompletedTask;
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    }
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    public HubConnection GetOrCreate()
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    {
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        if (!_isDisposed && _instance != null) return _instance;
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        return BuildHubConnection();
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    }
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    public async Task DisposeHubAsync()
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    {
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        if (_instance == null || _isDisposed) return;
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        Logger.LogDebug("Disposing current HubConnection");
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        _isDisposed = true;
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        _instance.Closed -= HubOnClosed;
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        _instance.Reconnecting -= HubOnReconnecting;
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        _instance.Reconnected -= HubOnReconnected;
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        await _instance.StopAsync().ConfigureAwait(false);
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        await _instance.DisposeAsync().ConfigureAwait(false);
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        _instance = null;
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    }
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}
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