191 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			191 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using System.Threading.Tasks;
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| using Dalamud.Game;
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| using Dalamud.Game.ClientState;
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| using MareSynchronos.Models;
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| using MareSynchronos.Utils;
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| using MareSynchronos.WebAPI;
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| 
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| namespace MareSynchronos.Managers;
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| 
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| public class CachedPlayersManager : IDisposable
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| {
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|     private readonly ApiController _apiController;
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|     private readonly ClientState _clientState;
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|     private readonly DalamudUtil _dalamudUtil;
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|     private readonly Framework _framework;
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|     private readonly IpcManager _ipcManager;
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|     private readonly List<CachedPlayer> _onlineCachedPlayers = new();
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|     private readonly List<string> _localVisiblePlayers = new();
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|     private DateTime _lastPlayerObjectCheck = DateTime.Now;
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| 
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|     public CachedPlayersManager(ClientState clientState, Framework framework,
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|         ApiController apiController, DalamudUtil dalamudUtil, IpcManager ipcManager)
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|     {
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|         Logger.Debug("Creating " + nameof(CachedPlayersManager));
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| 
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|         _clientState = clientState;
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|         _framework = framework;
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|         _apiController = apiController;
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|         _dalamudUtil = dalamudUtil;
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|         _ipcManager = ipcManager;
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| 
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|         _clientState.Login += ClientStateOnLogin;
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|         _clientState.Logout += ClientStateOnLogout;
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| 
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|         _apiController.PairedClientOnline += ApiControllerOnPairedClientOnline;
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|         _apiController.PairedClientOffline += ApiControllerOnPairedClientOffline;
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|         _apiController.PairedWithOther += ApiControllerOnPairedWithOther;
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|         _apiController.UnpairedFromOther += ApiControllerOnUnpairedFromOther;
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|         _apiController.Disconnected += ApiControllerOnDisconnected;
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| 
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|         _ipcManager.PenumbraDisposed += IpcManagerOnPenumbraDisposed;
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| 
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|         if (clientState.IsLoggedIn)
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|         {
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|             ClientStateOnLogin(null, EventArgs.Empty);
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|         }
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|     }
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|     
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|     private void IpcManagerOnPenumbraDisposed(object? sender, EventArgs e)
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|     {
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|         _onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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|     }
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| 
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|     private void ApiControllerOnDisconnected(object? sender, EventArgs e)
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|     {
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|         RestoreAllCharacters();
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|     }
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| 
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|     private void ClientStateOnLogin(object? sender, EventArgs e)
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|     {
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|         _framework.Update += FrameworkOnUpdate;
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|     }
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| 
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|     private void ClientStateOnLogout(object? sender, EventArgs e)
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|     {
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|         _framework.Update -= FrameworkOnUpdate;
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|     }
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| 
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|     public void AddInitialPairs(List<string> apiTaskResult)
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|     {
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|         _onlineCachedPlayers.Clear();
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|         _onlineCachedPlayers.AddRange(apiTaskResult.Select(CreateCachedPlayer));
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|         Logger.Debug("Online and paired users: " + string.Join(",", _onlineCachedPlayers));
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|     }
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| 
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|     public void Dispose()
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|     {
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|         Logger.Debug("Disposing " + nameof(CachedPlayersManager));
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| 
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|         RestoreAllCharacters();
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| 
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|         _apiController.PairedClientOnline -= ApiControllerOnPairedClientOnline;
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|         _apiController.PairedClientOffline -= ApiControllerOnPairedClientOffline;
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|         _apiController.PairedWithOther -= ApiControllerOnPairedWithOther;
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|         _apiController.UnpairedFromOther -= ApiControllerOnUnpairedFromOther;
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|         _apiController.Disconnected -= ApiControllerOnDisconnected;
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| 
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|         _ipcManager.PenumbraDisposed -= ApiControllerOnDisconnected;
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| 
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|         _framework.Update -= FrameworkOnUpdate;
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| 
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|         _clientState.Login -= ClientStateOnLogin;
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|         _clientState.Logout -= ClientStateOnLogout;
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|     }
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| 
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|     private void RestoreAllCharacters()
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|     {
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|         _onlineCachedPlayers.ForEach(p => p.DisposePlayer());
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|         _onlineCachedPlayers.Clear();
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|     }
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| 
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|     public async Task UpdatePlayersFromService(Dictionary<string, int> playerJobIds)
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|     {
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|         if (!playerJobIds.Any()) return;
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|         Logger.Debug("Getting data for new players: " + string.Join(Environment.NewLine, playerJobIds));
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|         await _apiController.GetCharacterData(playerJobIds);
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|     }
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| 
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|     private void ApiControllerOnPairedClientOffline(object? sender, EventArgs e)
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|     {
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|         Logger.Debug("Player offline: " + sender!);
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|         RemovePlayer((string)sender!);
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|     }
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| 
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|     private void ApiControllerOnPairedClientOnline(object? sender, EventArgs e)
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|     {
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|         Logger.Debug("Player online: " + sender!);
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|         AddPlayer((string)sender!);
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|         return;
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|     }
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| 
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|     private void ApiControllerOnPairedWithOther(object? sender, EventArgs e)
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|     {
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|         var characterHash = (string?)sender;
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|         if (string.IsNullOrEmpty(characterHash)) return;
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|         Logger.Debug("Pairing with " + characterHash);
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|         AddPlayer(characterHash);
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|     }
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| 
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|     private void ApiControllerOnUnpairedFromOther(object? sender, EventArgs e)
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|     {
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|         var characterHash = (string?)sender;
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|         if (string.IsNullOrEmpty(characterHash)) return;
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|         Logger.Debug("Unpairing from " + characterHash);
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|         RemovePlayer(characterHash);
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|     }
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| 
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|     private void AddPlayer(string characterNameHash)
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|     {
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|         if (_onlineCachedPlayers.Any(p => p.PlayerNameHash == characterNameHash)) return;
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|         _onlineCachedPlayers.Add(CreateCachedPlayer(characterNameHash));
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|     }
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| 
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|     private void RemovePlayer(string characterHash)
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|     {
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|         var cachedPlayer = _onlineCachedPlayers.Single(p => p.PlayerNameHash == characterHash);
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|         cachedPlayer.DisposePlayer();
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|         _onlineCachedPlayers.Remove(cachedPlayer);
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|     }
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| 
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|     private void FrameworkOnUpdate(Framework framework)
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|     {
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|         if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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| 
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|         if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
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| 
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|         _localVisiblePlayers.Clear();
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|         var playerCharacters = _dalamudUtil.GetPlayerCharacters();
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|         foreach (var pChar in playerCharacters)
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|         {
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|             var pObjName = pChar.Name.ToString();
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|             _localVisiblePlayers.Add(pObjName);
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|             var existingCachedPlayer = _onlineCachedPlayers.SingleOrDefault(p => p.PlayerName == pObjName);
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|             if (existingCachedPlayer != null)
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|             {
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|                 existingCachedPlayer.IsVisible = true;
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|                 continue;
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|             }
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| 
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|             var hashedName = Crypto.GetHash256(pChar);
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|             _onlineCachedPlayers.SingleOrDefault(p => p.PlayerNameHash == hashedName)?.InitializePlayer(pChar);
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|         }
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| 
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|         _onlineCachedPlayers.Where(p => !string.IsNullOrEmpty(p.PlayerName) && !_localVisiblePlayers.Contains(p.PlayerName))
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|             .ToList().ForEach(p => p.DisposePlayer());
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| 
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|         Task.Run(async () => await UpdatePlayersFromService(_onlineCachedPlayers
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|             .Where(p => p.PlayerCharacter != null && p.IsVisible && !p.WasVisible)
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|             .ToDictionary(k => k.PlayerNameHash, k => (int)k.PlayerCharacter!.ClassJob.Id)));
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| 
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|         _lastPlayerObjectCheck = DateTime.Now;
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|     }
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| 
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|     private CachedPlayer CreateCachedPlayer(string hashedName)
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|     {
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|         return new CachedPlayer(hashedName, _ipcManager, _apiController, _dalamudUtil);
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|     }
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| } | 
