Files
ClubPenguinClient/MareSynchronos/UI/GposeUi.cs
rootdarkarchon 0c87e84f25 [Draft] Update 0.8 (#46)
* move stuff out into file transfer manager

* obnoxious unsupported version text, adjustments to filetransfermanager

* add back file upload transfer progress

* restructure code

* cleanup some more stuff I guess

* downloadids by playername

* individual anim/sound bs

* fix migration stuff, finalize impl of individual sound/anim pause

* fixes with logging stuff

* move download manager to transient

* rework dl ui first iteration

* some refactoring and cleanup

* more code cleanup

* refactoring

* switch to hostbuilder

* some more rework I guess

* more refactoring

* clean up mediator calls and disposal

* fun code cleanup

* push error message when log level is set to anything but information in non-debug builds

* remove notificationservice

* move message to after login

* add download bars to gameworld

* fixes download progress bar

* set gpose ui min and max size

* remove unnecessary usings

* adjustments to reconnection logic

* add options to set visible/offline groups visibility

* add impl of uploading display, transfer list in settings ui

* attempt to fix issues with server selection

* add back download status to compact ui

* make dl bar fixed size based

* some fixes for upload/download handling

* adjust text from Syncing back to Uploading

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
2023-03-14 19:48:35 +01:00

83 lines
3.4 KiB
C#

using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.ImGuiFileDialog;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Export;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.UI;
public class GposeUi : WindowMediatorSubscriberBase
{
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamudUtil;
private readonly FileDialogManager _fileDialogManager;
private readonly MareCharaFileManager _mareCharaFileManager;
public GposeUi(ILogger<GposeUi> logger, MareCharaFileManager mareCharaFileManager,
DalamudUtilService dalamudUtil, FileDialogManager fileDialogManager, MareConfigService configService,
MareMediator mediator) : base(logger, mediator, "Mare Synchronos Gpose Import UI###MareSynchronosGposeUI")
{
_mareCharaFileManager = mareCharaFileManager;
_dalamudUtil = dalamudUtil;
_fileDialogManager = fileDialogManager;
_configService = configService;
Mediator.Subscribe<GposeStartMessage>(this, (_) => StartGpose());
Mediator.Subscribe<GposeEndMessage>(this, (_) => EndGpose());
IsOpen = _dalamudUtil.IsInGpose;
this.SizeConstraints = new()
{
MinimumSize = new(200, 200),
MaximumSize = new(400, 400)
};
}
public override void Draw()
{
if (!_dalamudUtil.IsInGpose) IsOpen = false;
if (!_mareCharaFileManager.CurrentlyWorking)
{
if (UiSharedService.IconTextButton(FontAwesomeIcon.FolderOpen, "Load MCDF"))
{
_fileDialogManager.OpenFileDialog("Pick MCDF file", ".mcdf", (success, path) =>
{
if (!success) return;
Task.Run(() => _mareCharaFileManager.LoadMareCharaFile(path));
});
}
UiSharedService.AttachToolTip("Applies it to the currently selected GPose actor");
if (_mareCharaFileManager.LoadedCharaFile != null)
{
UiSharedService.TextWrapped("Loaded file: " + _mareCharaFileManager.LoadedCharaFile.FilePath);
UiSharedService.TextWrapped("File Description: " + _mareCharaFileManager.LoadedCharaFile.CharaFileData.Description);
if (UiSharedService.IconTextButton(FontAwesomeIcon.Check, "Apply loaded MCDF"))
{
Task.Run(async () => await _mareCharaFileManager.ApplyMareCharaFile(_dalamudUtil.GposeTargetGameObject).ConfigureAwait(false));
}
UiSharedService.AttachToolTip("Applies it to the currently selected GPose actor");
UiSharedService.ColorTextWrapped("Warning: redrawing or changing the character will revert all applied mods.", ImGuiColors.DalamudYellow);
}
}
else
{
UiSharedService.ColorTextWrapped("Loading Character...", ImGuiColors.DalamudYellow);
}
UiSharedService.TextWrapped("Hint: You can disable the automatic loading of this window in the Mare settings and open it manually with /mare gpose");
}
private void EndGpose()
{
IsOpen = false;
_mareCharaFileManager.ClearMareCharaFile();
}
private void StartGpose()
{
IsOpen = _configService.Current.OpenGposeImportOnGposeStart;
}
}