* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
57 lines
3.3 KiB
C#
57 lines
3.3 KiB
C#
using Dalamud.Interface.Internal.Notifications;
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using MareSynchronos.API.Dto;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.WebAPI.Files.Models;
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namespace MareSynchronos.Services.Mediator;
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#pragma warning disable MA0048 // File name must match type name
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public record SwitchToIntroUiMessage : IMessage;
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public record SwitchToMainUiMessage : IMessage;
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public record OpenSettingsUiMessage : IMessage;
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public record DalamudLoginMessage : IMessage;
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public record DalamudLogoutMessage : IMessage;
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public record FrameworkUpdateMessage : IMessage;
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public record ClassJobChangedMessage : IMessage;
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public record DelayedFrameworkUpdateMessage : IMessage;
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public record ZoneSwitchStartMessage : IMessage;
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public record ZoneSwitchEndMessage : IMessage;
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public record CutsceneStartMessage : IMessage;
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public record GposeStartMessage : IMessage;
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public record GposeEndMessage : IMessage;
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public record CutsceneEndMessage : IMessage;
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public record CutsceneFrameworkUpdateMessage : IMessage;
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public record ConnectedMessage(ConnectionDto Connection) : IMessage;
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public record DisconnectedMessage : IMessage;
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public record PenumbraModSettingChangedMessage : IMessage;
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public record PenumbraInitializedMessage : IMessage;
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public record PenumbraDisposedMessage : IMessage;
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public record PenumbraRedrawMessage(IntPtr Address, int ObjTblIdx, bool WasRequested) : IMessage;
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public record HeelsOffsetMessage : IMessage;
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public record PenumbraResourceLoadMessage(IntPtr GameObject, string GamePath, string FilePath) : IMessage;
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public record CustomizePlusMessage : IMessage;
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public record PalettePlusMessage : IMessage;
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public record PlayerChangedMessage(API.Data.CharacterData Data) : IMessage;
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public record CharacterChangedMessage(GameObjectHandler GameObjectHandler) : IMessage;
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public record TransientResourceChangedMessage(IntPtr Address) : IMessage;
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public record AddWatchedGameObjectHandler(GameObjectHandler Handler) : IMessage;
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public record RemoveWatchedGameObjectHandler(GameObjectHandler Handler) : IMessage;
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public record HaltScanMessage(string Source) : IMessage;
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public record ResumeScanMessage(string Source) : IMessage;
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public record NotificationMessage
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(string Title, string Message, NotificationType Type, uint TimeShownOnScreen = 3000) : IMessage;
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public record CreateCacheForObjectMessage(GameObjectHandler ObjectToCreateFor) : IMessage;
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public record ClearCacheForObjectMessage(GameObjectHandler ObjectToCreateFor) : IMessage;
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public record CharacterDataCreatedMessage(API.Data.CharacterData CharacterData) : IMessage;
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public record PenumbraStartRedrawMessage(IntPtr Address) : IMessage;
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public record PenumbraEndRedrawMessage(IntPtr Address) : IMessage;
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public record HubReconnectingMessage(Exception? Exception) : IMessage;
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public record HubReconnectedMessage(string? Arg) : IMessage;
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public record HubClosedMessage(Exception? Exception) : IMessage;
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public record DownloadReadyMessage(Guid RequestId) : IMessage;
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public record DownloadStartedMessage(GameObjectHandler DownloadId, Dictionary<string, FileDownloadStatus> DownloadStatus) : IMessage;
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public record DownloadFinishedMessage(GameObjectHandler DownloadId) : IMessage;
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public record UiToggleMessage(Type UiType) : IMessage;
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public record PlayerUploadingMessage(GameObjectHandler Handler, bool IsUploading) : IMessage;
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#pragma warning restore MA0048 // File name must match type name |