Files
ClubPenguinClient/MareSynchronos/MareConfiguration/ConfigurationMigrator.cs
rootdarkarchon 0c87e84f25 [Draft] Update 0.8 (#46)
* move stuff out into file transfer manager

* obnoxious unsupported version text, adjustments to filetransfermanager

* add back file upload transfer progress

* restructure code

* cleanup some more stuff I guess

* downloadids by playername

* individual anim/sound bs

* fix migration stuff, finalize impl of individual sound/anim pause

* fixes with logging stuff

* move download manager to transient

* rework dl ui first iteration

* some refactoring and cleanup

* more code cleanup

* refactoring

* switch to hostbuilder

* some more rework I guess

* more refactoring

* clean up mediator calls and disposal

* fun code cleanup

* push error message when log level is set to anything but information in non-debug builds

* remove notificationservice

* move message to after login

* add download bars to gameworld

* fixes download progress bar

* set gpose ui min and max size

* remove unnecessary usings

* adjustments to reconnection logic

* add options to set visible/offline groups visibility

* add impl of uploading display, transfer list in settings ui

* attempt to fix issues with server selection

* add back download status to compact ui

* make dl bar fixed size based

* some fixes for upload/download handling

* adjust text from Syncing back to Uploading

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
2023-03-14 19:48:35 +01:00

106 lines
4.4 KiB
C#

using Dalamud.Plugin;
using MareSynchronos.MareConfiguration.Configurations;
using MareSynchronos.MareConfiguration.Configurations.Obsolete;
using MareSynchronos.MareConfiguration.Models;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
namespace MareSynchronos.MareConfiguration;
#pragma warning disable CS0618 // ignore Obsolete tag, the point of this migrator is to migrate obsolete configs to new ones
public class ConfigurationMigrator : IHostedService
{
private readonly ILogger<ConfigurationMigrator> _logger;
private readonly DalamudPluginInterface _pi;
public ConfigurationMigrator(ILogger<ConfigurationMigrator> logger, DalamudPluginInterface pi)
{
_logger = logger;
_pi = pi;
}
public void Migrate()
{
if (_pi.GetPluginConfig() is Configuration oldConfig)
{
_logger.LogInformation("Migrating Configuration from old config style to 1");
var config = oldConfig.ToMareConfig(_logger);
File.Move(_pi.ConfigFile.FullName, _pi.ConfigFile.FullName + ".old", overwrite: true);
MigrateMareConfigV0ToV1(config);
}
if (File.Exists(ConfigurationPath(MareConfigService.ConfigName)))
{
var mareConfig = JsonConvert.DeserializeObject<MareConfigV0>(File.ReadAllText(ConfigurationPath(MareConfigService.ConfigName)))!;
if (mareConfig.Version == 0)
{
MigrateMareConfigV0ToV1(mareConfig);
}
}
}
public Task StartAsync(CancellationToken cancellationToken)
{
Migrate();
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken)
{
return Task.CompletedTask;
}
private static void SaveConfig(IMareConfiguration config, string path)
{
File.WriteAllText(path, JsonConvert.SerializeObject(config, Formatting.Indented));
}
private string ConfigurationPath(string configName) => Path.Combine(_pi.ConfigDirectory.FullName, configName);
private void MigrateMareConfigV0ToV1(MareConfigV0 mareConfigV0)
{
_logger.LogInformation("Migrating Configuration from version 0 to 1");
if (File.Exists(ConfigurationPath(MareConfigService.ConfigName)))
File.Copy(ConfigurationPath(MareConfigService.ConfigName), ConfigurationPath(MareConfigService.ConfigName) + ".migrated." + mareConfigV0.Version + ".bak", overwrite: true);
MareConfig mareConfigV1 = mareConfigV0.ToV1();
var serverConfig = new ServerConfig()
{
CurrentServer = mareConfigV0.CurrentServer,
ServerStorage = mareConfigV0.ServerStorage.ToDictionary(p => p.Key, p => p.Value.ToV1(), StringComparer.Ordinal)
};
var transientConfig = new TransientConfig()
{
PlayerPersistentTransientCache = mareConfigV0.PlayerPersistentTransientCache
};
var tagConfig = new ServerTagConfig()
{
ServerTagStorage = mareConfigV0.ServerStorage.ToDictionary(p => p.Key, p => new ServerTagStorage()
{
UidServerPairedUserTags = p.Value.UidServerPairedUserTags.ToDictionary(p => p.Key, p => p.Value.ToList(), StringComparer.Ordinal),
OpenPairTags = p.Value.OpenPairTags.ToHashSet(StringComparer.Ordinal),
ServerAvailablePairTags = p.Value.ServerAvailablePairTags.ToHashSet(StringComparer.Ordinal)
}, StringComparer.Ordinal)
};
var notesConfig = new UidNotesConfig()
{
ServerNotes = mareConfigV0.ServerStorage.ToDictionary(p => p.Key, p => new ServerNotesStorage()
{
GidServerComments = p.Value.GidServerComments,
UidServerComments = p.Value.UidServerComments
}, StringComparer.Ordinal)
};
SaveConfig(mareConfigV1, ConfigurationPath(MareConfigService.ConfigName));
SaveConfig(serverConfig, ConfigurationPath(ServerConfigService.ConfigName));
SaveConfig(transientConfig, ConfigurationPath(TransientConfigService.ConfigName));
SaveConfig(tagConfig, ConfigurationPath(ServerTagConfigService.ConfigName));
SaveConfig(notesConfig, ConfigurationPath(NotesConfigService.ConfigName));
}
}
#pragma warning restore CS0618 // ignore Obsolete tag, the point of this migrator is to migrate obsolete configs to new ones