* move stuff out into file transfer manager * obnoxious unsupported version text, adjustments to filetransfermanager * add back file upload transfer progress * restructure code * cleanup some more stuff I guess * downloadids by playername * individual anim/sound bs * fix migration stuff, finalize impl of individual sound/anim pause * fixes with logging stuff * move download manager to transient * rework dl ui first iteration * some refactoring and cleanup * more code cleanup * refactoring * switch to hostbuilder * some more rework I guess * more refactoring * clean up mediator calls and disposal * fun code cleanup * push error message when log level is set to anything but information in non-debug builds * remove notificationservice * move message to after login * add download bars to gameworld * fixes download progress bar * set gpose ui min and max size * remove unnecessary usings * adjustments to reconnection logic * add options to set visible/offline groups visibility * add impl of uploading display, transfer list in settings ui * attempt to fix issues with server selection * add back download status to compact ui * make dl bar fixed size based * some fixes for upload/download handling * adjust text from Syncing back to Uploading --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com> Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
28 lines
642 B
C#
28 lines
642 B
C#
using System.Runtime.InteropServices;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct MtrlResource
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{
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[FieldOffset(0x00)]
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public ResourceHandle Handle;
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[FieldOffset(0xD0)]
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public ushort* TexSpace; // Contains the offsets for the tex files inside the string list.
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[FieldOffset(0xE0)]
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public byte* StringList;
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[FieldOffset(0xF8)]
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public ushort ShpkOffset;
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[FieldOffset(0xFA)]
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public byte NumTex;
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public byte* ShpkString
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=> StringList + ShpkOffset;
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public byte* TexString(int idx)
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=> StringList + *(TexSpace + 4 + idx * 8);
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} |