Files
ClubPenguinClient/MareSynchronos/Interop/DalamudLogger.cs
rootdarkarchon 0c87e84f25 [Draft] Update 0.8 (#46)
* move stuff out into file transfer manager

* obnoxious unsupported version text, adjustments to filetransfermanager

* add back file upload transfer progress

* restructure code

* cleanup some more stuff I guess

* downloadids by playername

* individual anim/sound bs

* fix migration stuff, finalize impl of individual sound/anim pause

* fixes with logging stuff

* move download manager to transient

* rework dl ui first iteration

* some refactoring and cleanup

* more code cleanup

* refactoring

* switch to hostbuilder

* some more rework I guess

* more refactoring

* clean up mediator calls and disposal

* fun code cleanup

* push error message when log level is set to anything but information in non-debug builds

* remove notificationservice

* move message to after login

* add download bars to gameworld

* fixes download progress bar

* set gpose ui min and max size

* remove unnecessary usings

* adjustments to reconnection logic

* add options to set visible/offline groups visibility

* add impl of uploading display, transfer list in settings ui

* attempt to fix issues with server selection

* add back download status to compact ui

* make dl bar fixed size based

* some fixes for upload/download handling

* adjust text from Syncing back to Uploading

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
Co-authored-by: Stanley Dimant <stanley.dimant@varian.com>
2023-03-14 19:48:35 +01:00

45 lines
1.4 KiB
C#

using Dalamud.Logging;
using MareSynchronos.MareConfiguration;
using Microsoft.Extensions.Logging;
using System.Text;
namespace MareSynchronos.Interop;
internal sealed class DalamudLogger : ILogger
{
private readonly MareConfigService _mareConfigService;
private readonly string _name;
public DalamudLogger(string name, MareConfigService mareConfigService)
{
_name = name;
_mareConfigService = mareConfigService;
}
public IDisposable BeginScope<TState>(TState state) => default!;
public bool IsEnabled(LogLevel logLevel)
{
return (int)_mareConfigService.Current.LogLevel <= (int)logLevel;
}
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception? exception, Func<TState, Exception?, string> formatter)
{
if (!IsEnabled(logLevel)) return;
if ((int)logLevel <= (int)LogLevel.Information)
PluginLog.Information($"[{_name}]{{{(int)logLevel}}} {state}");
else
{
StringBuilder sb = new();
sb.AppendLine($"[{_name}]{{{(int)logLevel}}} {state}: {exception?.Message}");
sb.AppendLine(exception?.StackTrace);
if (logLevel == LogLevel.Warning)
PluginLog.Warning(sb.ToString());
else if (logLevel == LogLevel.Error)
PluginLog.Error(sb.ToString());
else
PluginLog.Fatal(sb.ToString());
}
}
}