* add heels and customize plus multi data * adjust customize plus api calls * adjustments to ipc for customize --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
59 lines
2.3 KiB
C#
59 lines
2.3 KiB
C#
using System.Text;
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.API.Data;
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namespace MareSynchronos.PlayerData.Data;
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public class CharacterData
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{
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public Dictionary<ObjectKind, string> CustomizePlusScale { get; set; } = new();
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public Dictionary<ObjectKind, HashSet<FileReplacement>> FileReplacements { get; set; } = new();
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public Dictionary<ObjectKind, string> GlamourerString { get; set; } = new();
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public string HeelsData { get; set; } = string.Empty;
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public string HonorificData { get; set; } = string.Empty;
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public bool IsReady => FileReplacements.SelectMany(k => k.Value).All(f => f.Computed);
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public string ManipulationString { get; set; } = string.Empty;
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public string PalettePlusPalette { get; set; } = string.Empty;
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public API.Data.CharacterData ToAPI()
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{
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var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase).Select(g =>
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{
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return new FileReplacementData()
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{
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GamePaths = g.SelectMany(f => f.GamePaths).Distinct(StringComparer.OrdinalIgnoreCase).ToArray(),
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Hash = g.First().Hash,
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};
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}).ToList());
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foreach (var item in FileReplacements)
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{
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var fileSwapsToAdd = item.Value.Where(f => f.IsFileSwap).Select(f => f.ToFileReplacementDto());
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fileReplacements[item.Key].AddRange(fileSwapsToAdd);
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}
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return new API.Data.CharacterData()
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{
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FileReplacements = fileReplacements,
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GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value),
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ManipulationData = ManipulationString,
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HeelsData = HeelsData,
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CustomizePlusData = CustomizePlusScale.ToDictionary(d => d.Key, d => d.Value),
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PalettePlusData = PalettePlusPalette,
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HonorificData = HonorificData
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};
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}
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public override string ToString()
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{
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StringBuilder stringBuilder = new();
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foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths.First(), StringComparer.Ordinal))
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{
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stringBuilder.Append(fileReplacement).AppendLine();
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}
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return stringBuilder.ToString();
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}
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} |