using Dalamud.Game.ClientState.Objects.SubKinds; using Dalamud.Game.ClientState.Objects.Types; using Dalamud.Interface.Internal.Notifications; using Dalamud.Plugin; using Dalamud.Plugin.Ipc; using Dalamud.Utility; using MareSynchronos.PlayerData.Handlers; using MareSynchronos.Services; using MareSynchronos.Services.Mediator; using Microsoft.Extensions.Logging; using Penumbra.Api.Enums; using Penumbra.Api.Helpers; using System.Collections.Concurrent; using System.Text; namespace MareSynchronos.Interop; public sealed class IpcManager : DisposableMediatorSubscriberBase { private readonly ICallGateSubscriber<(int, int)> _customizePlusApiVersion; private readonly ICallGateSubscriber _customizePlusGetBodyScale; private readonly ICallGateSubscriber _customizePlusOnScaleUpdate; private readonly ICallGateSubscriber _customizePlusRevertCharacter; private readonly ICallGateSubscriber _customizePlusSetBodyScaleToCharacter; private readonly DalamudPluginInterface _pi; private readonly DalamudUtilService _dalamudUtil; private readonly ICallGateSubscriber<(int, int)> _glamourerApiVersions; private readonly ICallGateSubscriber? _glamourerApplyAll; private readonly ICallGateSubscriber? _glamourerGetAllCustomization; private readonly ICallGateSubscriber _glamourerRevert; private readonly ICallGateSubscriber _glamourerRevertByName; private readonly ICallGateSubscriber _glamourerUnlock; private readonly ICallGateSubscriber<(int, int)> _heelsGetApiVersion; private readonly ICallGateSubscriber _heelsGetOffset; private readonly ICallGateSubscriber _heelsOffsetUpdate; private readonly ICallGateSubscriber _heelsRegisterPlayer; private readonly ICallGateSubscriber _heelsUnregisterPlayer; private readonly ICallGateSubscriber<(uint major, uint minor)> _honorificApiVersion; private readonly ICallGateSubscriber _honorificClearCharacterTitle; private readonly ICallGateSubscriber _honorificDisposing; private readonly ICallGateSubscriber _honorificGetLocalCharacterTitle; private readonly ICallGateSubscriber _honorificLocalCharacterTitleChanged; private readonly ICallGateSubscriber _honorificReady; private readonly ICallGateSubscriber _honorificSetCharacterTitle; private readonly ICallGateSubscriber _palettePlusApiVersion; private readonly ICallGateSubscriber _palettePlusBuildCharaPalette; private readonly ICallGateSubscriber _palettePlusPaletteChanged; private readonly ICallGateSubscriber _palettePlusRemoveCharaPalette; private readonly ICallGateSubscriber _palettePlusSetCharaPalette; private readonly FuncSubscriber, string, int, PenumbraApiEc> _penumbraAddTemporaryMod; private readonly FuncSubscriber _penumbraAssignTemporaryCollection; private readonly FuncSubscriber _penumbraConvertTextureFile; private readonly FuncSubscriber _penumbraCreateNamedTemporaryCollection; private readonly EventSubscriber _penumbraDispose; private readonly FuncSubscriber _penumbraEnabled; private readonly EventSubscriber _penumbraGameObjectResourcePathResolved; private readonly FuncSubscriber _penumbraGetMetaManipulations; private readonly EventSubscriber _penumbraInit; private readonly EventSubscriber _penumbraModSettingChanged; private readonly EventSubscriber _penumbraObjectIsRedrawn; private readonly ActionSubscriber _penumbraRedraw; private readonly ActionSubscriber _penumbraRedrawObject; private readonly ConcurrentDictionary _penumbraRedrawRequests = new(); private readonly FuncSubscriber _penumbraRemoveTemporaryCollection; private readonly FuncSubscriber _penumbraRemoveTemporaryMod; private readonly FuncSubscriber _penumbraResolveModDir; private readonly FuncSubscriber> _penumbraResolvePaths; private readonly ParamsFuncSubscriber?[]> _penumbraResourcePaths; private readonly SemaphoreSlim _redrawSemaphore = new(2); private readonly uint LockCode = 0x6D617265; private bool _customizePlusAvailable = false; private CancellationTokenSource _disposalCts = new(); private bool _glamourerAvailable = false; private bool _heelsAvailable = false; private bool _honorificAvailable = false; private bool _palettePlusAvailable = false; private bool _penumbraAvailable = false; private bool _shownGlamourerUnavailable = false; private bool _shownPenumbraUnavailable = false; public IpcManager(ILogger logger, DalamudPluginInterface pi, DalamudUtilService dalamudUtil, MareMediator mediator) : base(logger, mediator) { _pi = pi; _dalamudUtil = dalamudUtil; _penumbraInit = Penumbra.Api.Ipc.Initialized.Subscriber(pi, PenumbraInit); _penumbraDispose = Penumbra.Api.Ipc.Disposed.Subscriber(pi, PenumbraDispose); _penumbraResolveModDir = Penumbra.Api.Ipc.GetModDirectory.Subscriber(pi); _penumbraRedraw = Penumbra.Api.Ipc.RedrawObjectByName.Subscriber(pi); _penumbraRedrawObject = Penumbra.Api.Ipc.RedrawObject.Subscriber(pi); _penumbraObjectIsRedrawn = Penumbra.Api.Ipc.GameObjectRedrawn.Subscriber(pi, RedrawEvent); _penumbraGetMetaManipulations = Penumbra.Api.Ipc.GetPlayerMetaManipulations.Subscriber(pi); _penumbraRemoveTemporaryMod = Penumbra.Api.Ipc.RemoveTemporaryMod.Subscriber(pi); _penumbraAddTemporaryMod = Penumbra.Api.Ipc.AddTemporaryMod.Subscriber(pi); _penumbraCreateNamedTemporaryCollection = Penumbra.Api.Ipc.CreateNamedTemporaryCollection.Subscriber(pi); _penumbraRemoveTemporaryCollection = Penumbra.Api.Ipc.RemoveTemporaryCollectionByName.Subscriber(pi); _penumbraAssignTemporaryCollection = Penumbra.Api.Ipc.AssignTemporaryCollection.Subscriber(pi); _penumbraResolvePaths = Penumbra.Api.Ipc.ResolvePlayerPathsAsync.Subscriber(pi); _penumbraEnabled = Penumbra.Api.Ipc.GetEnabledState.Subscriber(pi); _penumbraModSettingChanged = Penumbra.Api.Ipc.ModSettingChanged.Subscriber(pi, (change, arg1, arg, b) => { if (change == ModSettingChange.EnableState) Mediator.Publish(new PenumbraModSettingChangedMessage()); }); _penumbraConvertTextureFile = Penumbra.Api.Ipc.ConvertTextureFile.Subscriber(pi); _penumbraResourcePaths = Penumbra.Api.Ipc.GetGameObjectResourcePaths.Subscriber(pi); _penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, ResourceLoaded); _glamourerApiVersions = pi.GetIpcSubscriber<(int, int)>("Glamourer.ApiVersions"); _glamourerGetAllCustomization = pi.GetIpcSubscriber("Glamourer.GetAllCustomizationFromCharacter"); _glamourerApplyAll = pi.GetIpcSubscriber("Glamourer.ApplyAllToCharacterLock"); _glamourerRevert = pi.GetIpcSubscriber("Glamourer.RevertCharacterLock"); _glamourerRevertByName = pi.GetIpcSubscriber("Glamourer.RevertLock"); _glamourerUnlock = pi.GetIpcSubscriber("Glamourer.UnlockName"); _heelsGetApiVersion = pi.GetIpcSubscriber<(int, int)>("SimpleHeels.ApiVersion"); _heelsGetOffset = pi.GetIpcSubscriber("SimpleHeels.GetLocalPlayer"); _heelsRegisterPlayer = pi.GetIpcSubscriber("SimpleHeels.RegisterPlayer"); _heelsUnregisterPlayer = pi.GetIpcSubscriber("SimpleHeels.UnregisterPlayer"); _heelsOffsetUpdate = pi.GetIpcSubscriber("SimpleHeels.LocalChanged"); _heelsOffsetUpdate.Subscribe(HeelsOffsetChange); _customizePlusApiVersion = pi.GetIpcSubscriber<(int, int)>("CustomizePlus.GetApiVersion"); _customizePlusGetBodyScale = pi.GetIpcSubscriber("CustomizePlus.GetProfileFromCharacter"); _customizePlusRevertCharacter = pi.GetIpcSubscriber("CustomizePlus.RevertCharacter"); _customizePlusSetBodyScaleToCharacter = pi.GetIpcSubscriber("CustomizePlus.SetProfileToCharacter"); _customizePlusOnScaleUpdate = pi.GetIpcSubscriber("CustomizePlus.OnProfileUpdate"); _customizePlusOnScaleUpdate.Subscribe(OnCustomizePlusScaleChange); _palettePlusApiVersion = pi.GetIpcSubscriber("PalettePlus.ApiVersion"); _palettePlusBuildCharaPalette = pi.GetIpcSubscriber("PalettePlus.BuildCharaPaletteOrEmpty"); _palettePlusSetCharaPalette = pi.GetIpcSubscriber("PalettePlus.SetCharaPalette"); _palettePlusRemoveCharaPalette = pi.GetIpcSubscriber("PalettePlus.RemoveCharaPalette"); _palettePlusPaletteChanged = pi.GetIpcSubscriber("PalettePlus.PaletteChanged"); _palettePlusPaletteChanged.Subscribe(OnPalettePlusPaletteChange); _honorificApiVersion = pi.GetIpcSubscriber<(uint, uint)>("Honorific.ApiVersion"); _honorificGetLocalCharacterTitle = pi.GetIpcSubscriber("Honorific.GetLocalCharacterTitle"); _honorificClearCharacterTitle = pi.GetIpcSubscriber("Honorific.ClearCharacterTitle"); _honorificSetCharacterTitle = pi.GetIpcSubscriber("Honorific.SetCharacterTitle"); _honorificLocalCharacterTitleChanged = pi.GetIpcSubscriber("Honorific.LocalCharacterTitleChanged"); _honorificDisposing = pi.GetIpcSubscriber("Honorific.Disposing"); _honorificReady = pi.GetIpcSubscriber("Honorific.Ready"); _honorificLocalCharacterTitleChanged.Subscribe(OnHonorificLocalCharacterTitleChanged); _honorificDisposing.Subscribe(OnHonorificDisposing); _honorificReady.Subscribe(OnHonorificReady); if (Initialized) { Mediator.Publish(new PenumbraInitializedMessage()); } Mediator.Subscribe(this, (_) => PeriodicApiStateCheck()); try { PeriodicApiStateCheck(); } catch (Exception ex) { logger.LogWarning(ex, "Failed to check for some IPC, plugin not installed?"); } } public bool Initialized => CheckPenumbraApiInternal() && CheckGlamourerApiInternal(); public string? PenumbraModDirectory { get; private set; } public bool CheckCustomizePlusApi() => _customizePlusAvailable; public bool CheckGlamourerApi() => _glamourerAvailable; public bool CheckHeelsApi() => _heelsAvailable; public bool CheckHonorificApi() => _honorificAvailable; public bool CheckPalettePlusApi() => _palettePlusAvailable; public bool CheckPenumbraApi() => _penumbraAvailable; public async Task CustomizePlusRevertAsync(IntPtr character) { if (!CheckCustomizePlusApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X")); _customizePlusRevertCharacter!.InvokeAction(c); } }).ConfigureAwait(false); } public async Task CustomizePlusSetBodyScaleAsync(IntPtr character, string scale) { if (!CheckCustomizePlusApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale)); Logger.LogTrace("CustomizePlus applying for {chara}", c.Address.ToString("X")); if (scale.IsNullOrEmpty()) { _customizePlusRevertCharacter!.InvokeAction(c); } else { _customizePlusSetBodyScaleToCharacter!.InvokeAction(decodedScale, c); } } }).ConfigureAwait(false); } public async Task GetCustomizePlusScaleAsync(IntPtr character) { if (!CheckCustomizePlusApi()) return null; var scale = await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { return _customizePlusGetBodyScale.InvokeFunc(c); } return string.Empty; }).ConfigureAwait(false); if (string.IsNullOrEmpty(scale)) return string.Empty; return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale)); } public async Task GetHeelsOffsetAsync() { if (!CheckHeelsApi()) return string.Empty; return await _dalamudUtil.RunOnFrameworkThread(_heelsGetOffset.InvokeFunc).ConfigureAwait(false); } public async Task GlamourerApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool fireAndForget = false) { if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization) || _dalamudUtil.IsZoning) return; try { await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false); await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) => { try { logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId); _glamourerApplyAll!.InvokeAction(customization, chara, LockCode); } catch (Exception) { logger.LogWarning("[{appid}] Failed to apply Glamourer data", applicationId); } }).ConfigureAwait(false); } finally { _redrawSemaphore.Release(); } } public async Task GlamourerGetCharacterCustomizationAsync(IntPtr character) { if (!CheckGlamourerApi()) return string.Empty; try { return await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { return _glamourerGetAllCustomization!.InvokeFunc(c); } return string.Empty; }).ConfigureAwait(false); } catch { return string.Empty; } } public async Task GlamourerRevert(ILogger logger, string name, GameObjectHandler handler, Guid applicationId, CancellationToken token) { if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return; try { await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false); await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) => { try { logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId); _glamourerUnlock.InvokeFunc(name, LockCode); logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId); _glamourerRevert.InvokeAction(chara, LockCode); logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId); _penumbraRedrawObject.Invoke(chara, RedrawType.AfterGPose); } catch (Exception ex) { logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId); } }).ConfigureAwait(false); } finally { _redrawSemaphore.Release(); } } public async Task GlamourerRevertByNameAsync(ILogger logger, string name, Guid applicationId) { if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return; await _dalamudUtil.RunOnFrameworkThread(() => { try { logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId); _glamourerRevertByName.InvokeAction(name, LockCode); logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId); _glamourerUnlock.InvokeFunc(name, LockCode); } catch (Exception ex) { Logger.LogWarning(ex, "Error during Glamourer RevertByName"); } }).ConfigureAwait(false); } public void GlamourerRevertByName(ILogger logger, string name, Guid applicationId) { if ((!CheckGlamourerApi()) || _dalamudUtil.IsZoning) return; try { logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId); _glamourerRevertByName.InvokeAction(name, LockCode); logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId); _glamourerUnlock.InvokeFunc(name, LockCode); } catch (Exception ex) { Logger.LogWarning(ex, "Error during Glamourer RevertByName"); } } public async Task HeelsRestoreOffsetForPlayerAsync(IntPtr character) { if (!CheckHeelsApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj != null) { Logger.LogTrace("Restoring Heels data to {chara}", character.ToString("X")); _heelsUnregisterPlayer.InvokeAction(gameObj); } }).ConfigureAwait(false); } public async Task HeelsSetOffsetForPlayerAsync(IntPtr character, string data) { if (!CheckHeelsApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj != null) { Logger.LogTrace("Applying Heels data to {chara}", character.ToString("X")); _heelsRegisterPlayer.InvokeAction(gameObj, data); } }).ConfigureAwait(false); } public async Task HonorificClearTitleAsync(nint character) { if (!CheckHonorificApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is PlayerCharacter c) { Logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X")); _honorificClearCharacterTitle!.InvokeAction(c); } }).ConfigureAwait(false); } public string HonorificGetTitle() { if (!CheckHonorificApi()) return string.Empty; string title = _honorificGetLocalCharacterTitle.InvokeFunc(); return string.IsNullOrEmpty(title) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(title)); } public async Task HonorificSetTitleAsync(IntPtr character, string honorificDataB64) { if (!CheckHonorificApi()) return; Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X")); try { await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is PlayerCharacter pc) { string honorificData = string.IsNullOrEmpty(honorificDataB64) ? string.Empty : Encoding.UTF8.GetString(Convert.FromBase64String(honorificDataB64)); if (string.IsNullOrEmpty(honorificData)) { _honorificClearCharacterTitle!.InvokeAction(pc); } else { _honorificSetCharacterTitle!.InvokeAction(pc, honorificData); } } }).ConfigureAwait(false); } catch (Exception e) { Logger.LogWarning(e, "Could not apply Honorific data"); } } public async Task PalettePlusBuildPaletteAsync() { if (!CheckPalettePlusApi()) return string.Empty; var palette = await _dalamudUtil.RunOnFrameworkThread(() => _palettePlusBuildCharaPalette.InvokeFunc(_dalamudUtil.GetPlayerCharacter())).ConfigureAwait(false); if (string.IsNullOrEmpty(palette)) return string.Empty; return Convert.ToBase64String(Encoding.UTF8.GetBytes(palette)); } public async Task PalettePlusRemovePaletteAsync(IntPtr character) { if (!CheckPalettePlusApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X")); _palettePlusRemoveCharaPalette!.InvokeAction(c); } }).ConfigureAwait(false); } public async Task PalettePlusSetPaletteAsync(IntPtr character, string palette) { if (!CheckPalettePlusApi()) return; string decodedPalette = Encoding.UTF8.GetString(Convert.FromBase64String(palette)); await _dalamudUtil.RunOnFrameworkThread(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { if (string.IsNullOrEmpty(decodedPalette)) { Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X")); _palettePlusRemoveCharaPalette!.InvokeAction(c); } else { Logger.LogTrace("PalettePlus applying for {addr}", c.Address.ToString("X")); _palettePlusSetCharaPalette!.InvokeAction(c, decodedPalette); } } }).ConfigureAwait(false); } public async Task PenumbraAssignTemporaryCollectionAsync(ILogger logger, string collName, int idx) { if (!CheckPenumbraApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx, c: true); logger.LogTrace("Assigning Temp Collection {collName} to index {idx}, Success: {ret}", collName, idx, retAssign); return collName; }).ConfigureAwait(false); } public async Task PenumbraConvertTextureFiles(ILogger logger, Dictionary textures, IProgress<(string, int)> progress, CancellationToken token) { if (!CheckPenumbraApi()) return; Mediator.Publish(new HaltScanMessage(nameof(PenumbraConvertTextureFiles))); int currentTexture = 0; foreach (var texture in textures) { if (token.IsCancellationRequested) break; progress.Report((texture.Key, ++currentTexture)); logger.LogInformation("Converting Texture {path} to {type}", texture.Key, TextureType.Bc7Tex); var convertTask = _penumbraConvertTextureFile.Invoke(texture.Key, texture.Key, TextureType.Bc7Tex, d: true); await convertTask.ConfigureAwait(false); if (convertTask.IsCompletedSuccessfully && texture.Value.Any()) { foreach (var duplicatedTexture in texture.Value) { logger.LogInformation("Migrating duplicate {dup}", duplicatedTexture); try { File.Copy(texture.Key, duplicatedTexture, overwrite: true); } catch (Exception ex) { logger.LogError(ex, "Failed to copy duplicate {dup}", duplicatedTexture); } } } } Mediator.Publish(new ResumeScanMessage(nameof(PenumbraConvertTextureFiles))); await _dalamudUtil.RunOnFrameworkThread(async () => { var gameObject = await _dalamudUtil.CreateGameObjectAsync(await _dalamudUtil.GetPlayerPointerAsync().ConfigureAwait(false)).ConfigureAwait(false); _penumbraRedrawObject.Invoke(gameObject!, RedrawType.Redraw); }).ConfigureAwait(false); } public async Task PenumbraCreateTemporaryCollectionAsync(ILogger logger, string uid) { if (!CheckPenumbraApi()) return string.Empty; return await _dalamudUtil.RunOnFrameworkThread(() => { var collName = "Loporrit_" + uid; var retCreate = _penumbraCreateNamedTemporaryCollection.Invoke(collName); logger.LogTrace("Creating Temp Collection {collName}, Success: {ret}", collName, retCreate); return collName; }).ConfigureAwait(false); } public async Task?[]?> PenumbraGetCharacterData(ILogger logger, GameObjectHandler handler) { if (!CheckPenumbraApi()) return null; return await _dalamudUtil.RunOnFrameworkThread(() => { logger.LogTrace("Calling On IPC: Penumbra.GetGameObjectResourcePaths"); var idx = handler.GetGameObject()?.ObjectIndex; if (idx == null) return null; return _penumbraResourcePaths.Invoke(idx.Value); }).ConfigureAwait(false); } public string PenumbraGetMetaManipulations() { if (!CheckPenumbraApi()) return string.Empty; return _penumbraGetMetaManipulations.Invoke(); } public async Task PenumbraRedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token) { if (!CheckPenumbraApi() || _dalamudUtil.IsZoning) return; try { await _redrawSemaphore.WaitAsync(token).ConfigureAwait(false); await PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) => { logger.LogDebug("[{appid}] Calling on IPC: PenumbraRedraw", applicationId); _penumbraRedrawObject!.Invoke(chara, RedrawType.Redraw); }).ConfigureAwait(false); } finally { _redrawSemaphore.Release(); } } public async Task PenumbraRemoveTemporaryCollectionAsync(ILogger logger, Guid applicationId, string collName) { if (!CheckPenumbraApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { logger.LogTrace("[{applicationId}] Removing temp collection for {collName}", applicationId, collName); var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collName); logger.LogTrace("[{applicationId}] RemoveTemporaryCollection: {ret2}", applicationId, ret2); }).ConfigureAwait(false); } public async Task<(string[] forward, string[][] reverse)> PenumbraResolvePathsAsync(string[] forward, string[] reverse) { return await _penumbraResolvePaths.Invoke(forward, reverse).ConfigureAwait(false); } public async Task PenumbraSetManipulationDataAsync(ILogger logger, Guid applicationId, string collName, string manipulationData) { if (!CheckPenumbraApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { logger.LogTrace("[{applicationId}] Manip: {data}", applicationId, manipulationData); var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Meta", collName, [], manipulationData, 0); logger.LogTrace("[{applicationId}] Setting temp meta mod for {collName}, Success: {ret}", applicationId, collName, retAdd); }).ConfigureAwait(false); } public async Task PenumbraSetTemporaryModsAsync(ILogger logger, Guid applicationId, string collName, Dictionary modPaths) { if (!CheckPenumbraApi()) return; await _dalamudUtil.RunOnFrameworkThread(() => { foreach (var mod in modPaths) { logger.LogTrace("[{applicationId}] Change: {from} => {to}", applicationId, mod.Key, mod.Value); } var retRemove = _penumbraRemoveTemporaryMod.Invoke("MareChara_Files", collName, 0); logger.LogTrace("[{applicationId}] Removing temp files mod for {collName}, Success: {ret}", applicationId, collName, retRemove); var retAdd = _penumbraAddTemporaryMod.Invoke("MareChara_Files", collName, modPaths, string.Empty, 0); logger.LogTrace("[{applicationId}] Setting temp files mod for {collName}, Success: {ret}", applicationId, collName, retAdd); }).ConfigureAwait(false); } protected override void Dispose(bool disposing) { base.Dispose(disposing); _disposalCts.Cancel(); _penumbraModSettingChanged.Dispose(); _penumbraGameObjectResourcePathResolved.Dispose(); _penumbraDispose.Dispose(); _penumbraInit.Dispose(); _penumbraObjectIsRedrawn.Dispose(); _heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange); _palettePlusPaletteChanged.Unsubscribe(OnPalettePlusPaletteChange); _customizePlusOnScaleUpdate.Unsubscribe(OnCustomizePlusScaleChange); _honorificLocalCharacterTitleChanged.Unsubscribe(OnHonorificLocalCharacterTitleChanged); _honorificDisposing.Unsubscribe(OnHonorificDisposing); _honorificReady.Unsubscribe(OnHonorificReady); } private bool CheckCustomizePlusApiInternal() { try { var version = _customizePlusApiVersion.InvokeFunc(); if (version.Item1 == 3 && version.Item2 >= 0) return true; return false; } catch { return false; } } private bool CheckGlamourerApiInternal() { bool apiAvailable = false; try { var version = _glamourerApiVersions.InvokeFunc(); bool versionValid = (_pi.InstalledPlugins .FirstOrDefault(p => string.Equals(p.InternalName, "Glamourer", StringComparison.OrdinalIgnoreCase)) ?.Version ?? new Version(0, 0, 0, 0)) >= new Version(1, 0, 6, 1); if (version.Item1 == 0 && version.Item2 >= 1 && versionValid) { apiAvailable = true; } _shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable; return apiAvailable; } catch { return apiAvailable; } finally { if (!apiAvailable && !_shownGlamourerUnavailable) { _shownGlamourerUnavailable = true; Mediator.Publish(new NotificationMessage("Glamourer inactive", "Your Glamourer installation is not active or out of date. Update Glamourer to continue to use Loporrit.", NotificationType.Error)); } } } private bool CheckHeelsApiInternal() { try { return _heelsGetApiVersion.InvokeFunc() is { Item1: 1, Item2: >= 0 }; } catch { return false; } } private bool CheckHonorificApiInternal() { try { return _honorificApiVersion.InvokeFunc() is { Item1: 2, Item2: >= 0 }; } catch { return false; } } private bool CheckPalettePlusApiInternal() { try { return string.Equals(_palettePlusApiVersion.InvokeFunc(), "1.1.0", StringComparison.Ordinal); } catch { return false; } } private bool CheckPenumbraApiInternal() { bool penumbraAvailable = false; try { penumbraAvailable = (_pi.InstalledPlugins .FirstOrDefault(p => string.Equals(p.InternalName, "Penumbra", StringComparison.OrdinalIgnoreCase)) ?.Version ?? new Version(0, 0, 0, 0)) >= new Version(0, 8, 1, 6); penumbraAvailable &= _penumbraEnabled.Invoke(); _shownPenumbraUnavailable = _shownPenumbraUnavailable && !penumbraAvailable; return penumbraAvailable; } catch { return penumbraAvailable; } finally { if (!penumbraAvailable && !_shownPenumbraUnavailable) { _shownPenumbraUnavailable = true; Mediator.Publish(new NotificationMessage("Penumbra inactive", "Your Penumbra installation is not active or out of date. Update Penumbra and/or the Enable Mods setting in Penumbra to continue to use Loporrit.", NotificationType.Error)); } } } private string? GetPenumbraModDirectoryInternal() { if (!CheckPenumbraApi()) return null; return _penumbraResolveModDir!.Invoke().ToLowerInvariant(); } private void HeelsOffsetChange(string offset) { Mediator.Publish(new HeelsOffsetMessage()); } private void OnCustomizePlusScaleChange(string? profileName, string? scale) { Mediator.Publish(new CustomizePlusMessage(profileName ?? string.Empty)); } private void OnHonorificDisposing() { Mediator.Publish(new HonorificMessage(string.Empty)); } private void OnHonorificLocalCharacterTitleChanged(string titleJson) { string titleData = string.IsNullOrEmpty(titleJson) ? string.Empty : Convert.ToBase64String(Encoding.UTF8.GetBytes(titleJson)); Mediator.Publish(new HonorificMessage(titleData)); } private void OnHonorificReady() { _honorificAvailable = CheckHonorificApiInternal(); Mediator.Publish(new HonorificReadyMessage()); } private void OnPalettePlusPaletteChange(Character character, string palette) { Mediator.Publish(new PalettePlusMessage(character)); } private void PenumbraDispose() { _disposalCts.Cancel(); _disposalCts.Dispose(); Mediator.Publish(new PenumbraDisposedMessage()); _disposalCts = new(); } private void PenumbraInit() { _penumbraAvailable = true; PenumbraModDirectory = _penumbraResolveModDir.Invoke(); Mediator.Publish(new PenumbraInitializedMessage()); _penumbraRedraw!.Invoke("self", RedrawType.Redraw); } private async Task PenumbraRedrawInternalAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, Action action) { Mediator.Publish(new PenumbraStartRedrawMessage(handler.Address)); _penumbraRedrawRequests[handler.Address] = true; try { CancellationTokenSource cancelToken = new CancellationTokenSource(); cancelToken.CancelAfter(TimeSpan.FromSeconds(15)); await handler.ActOnFrameworkAfterEnsureNoDrawAsync(action, cancelToken.Token).ConfigureAwait(false); if (!_disposalCts.Token.IsCancellationRequested) await _dalamudUtil.WaitWhileCharacterIsDrawing(logger, handler, applicationId, 30000, _disposalCts.Token).ConfigureAwait(false); } finally { _penumbraRedrawRequests[handler.Address] = false; } Mediator.Publish(new PenumbraEndRedrawMessage(handler.Address)); } private void PeriodicApiStateCheck() { _glamourerAvailable = CheckGlamourerApiInternal(); _penumbraAvailable = CheckPenumbraApiInternal(); _heelsAvailable = CheckHeelsApiInternal(); _customizePlusAvailable = CheckCustomizePlusApiInternal(); _palettePlusAvailable = CheckPalettePlusApiInternal(); _honorificAvailable = CheckHonorificApiInternal(); PenumbraModDirectory = GetPenumbraModDirectoryInternal(); } private void RedrawEvent(IntPtr objectAddress, int objectTableIndex) { bool wasRequested = false; if (_penumbraRedrawRequests.TryGetValue(objectAddress, out var redrawRequest) && redrawRequest) { _penumbraRedrawRequests[objectAddress] = false; } else { Mediator.Publish(new PenumbraRedrawMessage(objectAddress, objectTableIndex, wasRequested)); } } private void ResourceLoaded(IntPtr ptr, string arg1, string arg2) { if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, ignoreCase: true, System.Globalization.CultureInfo.InvariantCulture) != 0) { Mediator.Publish(new PenumbraResourceLoadMessage(ptr, arg1, arg2)); } } }