using Dalamud.Plugin; using Dalamud.Plugin.Ipc; using System; using System.Collections.Generic; using Dalamud.Game.ClientState.Objects.Types; using MareSynchronos.Utils; using Action = System.Action; using System.Collections.Concurrent; using System.Text; using Penumbra.Api.Enums; using Penumbra.Api.Helpers; using System.Threading.Tasks; namespace MareSynchronos.Managers; public delegate void PenumbraRedrawEvent(IntPtr address, int objTblIdx); public delegate void HeelsOffsetChange(float change); public delegate void PenumbraResourceLoadEvent(IntPtr drawObject, string gamePath, string filePath); public delegate void CustomizePlusScaleChange(string? scale); public class IpcManager : IDisposable { private readonly ICallGateSubscriber _glamourerApiVersion; private readonly ICallGateSubscriber? _glamourerApplyAll; private readonly ICallGateSubscriber? _glamourerGetAllCustomization; private readonly ICallGateSubscriber _glamourerRevertCustomization; private readonly ICallGateSubscriber? _glamourerApplyOnlyEquipment; private readonly ICallGateSubscriber? _glamourerApplyOnlyCustomization; private readonly FuncSubscriber<(int, int)> _penumbraApiVersion; private readonly FuncSubscriber _penumbraCreateNamedTemporaryCollection; private readonly FuncSubscriber _penumbraGetMetaManipulations; private readonly EventSubscriber _penumbraInit; private readonly EventSubscriber _penumbraDispose; private readonly EventSubscriber _penumbraObjectIsRedrawn; private readonly ActionSubscriber _penumbraRedraw; private readonly ActionSubscriber _penumbraRedrawObject; private readonly FuncSubscriber _penumbraRemoveTemporaryCollection; private readonly FuncSubscriber _penumbraRemoveTemporaryMod; private readonly FuncSubscriber _penumbraAssignTemporaryCollection; private readonly FuncSubscriber _penumbraResolveModDir; private readonly FuncSubscriber _penumbraResolvePlayer; private readonly FuncSubscriber _reverseResolvePlayer; private readonly FuncSubscriber, string, int, PenumbraApiEc> _penumbraAddTemporaryMod; private readonly EventSubscriber _penumbraGameObjectResourcePathResolved; private readonly EventSubscriber _penumbraModSettingChanged; private readonly ICallGateSubscriber _heelsGetApiVersion; private readonly ICallGateSubscriber _heelsGetOffset; private readonly ICallGateSubscriber _heelsOffsetUpdate; private readonly ICallGateSubscriber _heelsRegisterPlayer; private readonly ICallGateSubscriber _heelsUnregisterPlayer; private readonly ICallGateSubscriber _customizePlusApiVersion; private readonly ICallGateSubscriber _customizePlusGetBodyScale; private readonly ICallGateSubscriber _customizePlusSetBodyScaleToCharacter; private readonly ICallGateSubscriber _customizePlusRevert; private readonly ICallGateSubscriber _customizePlusOnScaleUpdate; private readonly DalamudUtil _dalamudUtil; private bool inGposeQueueMode = false; private ConcurrentQueue actionQueue => inGposeQueueMode ? gposeActionQueue : normalQueue; private readonly ConcurrentQueue normalQueue = new(); private readonly ConcurrentQueue gposeActionQueue = new(); public IpcManager(DalamudPluginInterface pi, DalamudUtil dalamudUtil) { Logger.Verbose("Creating " + nameof(IpcManager)); _penumbraInit = Penumbra.Api.Ipc.Initialized.Subscriber(pi, () => PenumbraInit()); _penumbraDispose = Penumbra.Api.Ipc.Disposed.Subscriber(pi, () => PenumbraDispose()); _penumbraResolvePlayer = Penumbra.Api.Ipc.ResolvePlayerPath.Subscriber(pi); _penumbraResolveModDir = Penumbra.Api.Ipc.GetModDirectory.Subscriber(pi); _penumbraRedraw = Penumbra.Api.Ipc.RedrawObjectByName.Subscriber(pi); _penumbraRedrawObject = Penumbra.Api.Ipc.RedrawObject.Subscriber(pi); _reverseResolvePlayer = Penumbra.Api.Ipc.ReverseResolvePlayerPath.Subscriber(pi); _penumbraApiVersion = Penumbra.Api.Ipc.ApiVersions.Subscriber(pi); _penumbraObjectIsRedrawn = Penumbra.Api.Ipc.GameObjectRedrawn.Subscriber(pi, (ptr, idx) => RedrawEvent((IntPtr)ptr, idx)); _penumbraGetMetaManipulations = Penumbra.Api.Ipc.GetPlayerMetaManipulations.Subscriber(pi); _penumbraAddTemporaryMod = Penumbra.Api.Ipc.AddTemporaryMod.Subscriber(pi); _penumbraCreateNamedTemporaryCollection = Penumbra.Api.Ipc.CreateNamedTemporaryCollection.Subscriber(pi); _penumbraRemoveTemporaryCollection = Penumbra.Api.Ipc.RemoveTemporaryCollectionByName.Subscriber(pi); _penumbraRemoveTemporaryMod = Penumbra.Api.Ipc.RemoveTemporaryMod.Subscriber(pi); _penumbraAssignTemporaryCollection = Penumbra.Api.Ipc.AssignTemporaryCollection.Subscriber(pi); _penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, (ptr, arg1, arg2) => ResourceLoaded((IntPtr)ptr, arg1, arg2)); _penumbraModSettingChanged = Penumbra.Api.Ipc.ModSettingChanged.Subscriber(pi, (modsetting, a, b, c) => PenumbraModSettingChangedHandler()); _glamourerApiVersion = pi.GetIpcSubscriber("Glamourer.ApiVersion"); _glamourerGetAllCustomization = pi.GetIpcSubscriber("Glamourer.GetAllCustomizationFromCharacter"); _glamourerApplyAll = pi.GetIpcSubscriber("Glamourer.ApplyAllToCharacter"); _glamourerApplyOnlyCustomization = pi.GetIpcSubscriber("Glamourer.ApplyOnlyCustomizationToCharacter"); _glamourerApplyOnlyEquipment = pi.GetIpcSubscriber("Glamourer.ApplyOnlyEquipmentToCharacter"); _glamourerRevertCustomization = pi.GetIpcSubscriber("Glamourer.RevertCharacter"); _heelsGetApiVersion = pi.GetIpcSubscriber("HeelsPlugin.ApiVersion"); _heelsGetOffset = pi.GetIpcSubscriber("HeelsPlugin.GetOffset"); _heelsRegisterPlayer = pi.GetIpcSubscriber("HeelsPlugin.RegisterPlayer"); _heelsUnregisterPlayer = pi.GetIpcSubscriber("HeelsPlugin.UnregisterPlayer"); _heelsOffsetUpdate = pi.GetIpcSubscriber("HeelsPlugin.OffsetChanged"); _heelsOffsetUpdate.Subscribe(HeelsOffsetChange); _customizePlusApiVersion = pi.GetIpcSubscriber("CustomizePlus.GetApiVersion"); _customizePlusGetBodyScale = pi.GetIpcSubscriber("CustomizePlus.GetBodyScale"); _customizePlusRevert = pi.GetIpcSubscriber("CustomizePlus.RevertCharacter"); _customizePlusSetBodyScaleToCharacter = pi.GetIpcSubscriber("CustomizePlus.SetBodyScaleToCharacter"); _customizePlusOnScaleUpdate = pi.GetIpcSubscriber("CustomizePlus.OnScaleUpdate"); _customizePlusOnScaleUpdate.Subscribe(OnCustomizePlusScaleChange); if (Initialized) { PenumbraInitialized?.Invoke(); } _dalamudUtil = dalamudUtil; _dalamudUtil.FrameworkUpdate += HandleActionQueue; _dalamudUtil.GposeFrameworkUpdate += HandleGposeActionQueue; _dalamudUtil.ZoneSwitchEnd += ClearActionQueue; } private void HandleGposeActionQueue() { if (gposeActionQueue.TryDequeue(out var action)) { if (action == null) return; Logger.Debug("Execution action in gpose queue: " + action.Method); action(); } } public void ToggleGposeQueueMode(bool on) { inGposeQueueMode = on; } private void PenumbraModSettingChangedHandler() { PenumbraModSettingChanged?.Invoke(); } private void ClearActionQueue() { actionQueue.Clear(); gposeActionQueue.Clear(); } private void ResourceLoaded(IntPtr ptr, string arg1, string arg2) { Task.Run(() => { if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, true, System.Globalization.CultureInfo.InvariantCulture) != 0) { PenumbraResourceLoadEvent?.Invoke(ptr, arg1, arg2); } }); } private void HandleActionQueue() { if (actionQueue.TryDequeue(out var action)) { if (action == null) return; Logger.Debug("Execution action in queue: " + action.Method); action(); } } public event VoidDelegate? PenumbraModSettingChanged; public event VoidDelegate? PenumbraInitialized; public event VoidDelegate? PenumbraDisposed; public event PenumbraRedrawEvent? PenumbraRedrawEvent; public event HeelsOffsetChange? HeelsOffsetChangeEvent; public event PenumbraResourceLoadEvent? PenumbraResourceLoadEvent; public event CustomizePlusScaleChange? CustomizePlusScaleChange; public bool Initialized => CheckPenumbraApi(); public bool CheckGlamourerApi() { try { return _glamourerApiVersion.InvokeFunc() >= 0; } catch { return false; } } public bool CheckPenumbraApi() { try { return _penumbraApiVersion.Invoke() is { Item1: 4, Item2: >= 17 }; } catch { return false; } } public bool CheckHeelsApi() { try { return string.Equals(_heelsGetApiVersion.InvokeFunc(), "1.0.1", StringComparison.Ordinal); } catch { return false; } } public bool CheckCustomizePlusApi() { try { return string.Equals(_customizePlusApiVersion.InvokeFunc(), "1.0", StringComparison.Ordinal); } catch { return false; } } public void Dispose() { Logger.Verbose("Disposing " + nameof(IpcManager)); int totalSleepTime = 0; while (actionQueue.Count > 0 && totalSleepTime < 2000) { Logger.Verbose("Waiting for actionqueue to clear..."); HandleActionQueue(); System.Threading.Thread.Sleep(16); totalSleepTime += 16; } if (totalSleepTime >= 2000) { Logger.Verbose("Action queue clear or not, disposing"); } _dalamudUtil.FrameworkUpdate -= HandleActionQueue; _dalamudUtil.ZoneSwitchEnd -= ClearActionQueue; _dalamudUtil.GposeFrameworkUpdate -= HandleGposeActionQueue; actionQueue.Clear(); _penumbraGameObjectResourcePathResolved.Dispose(); _penumbraDispose.Dispose(); _penumbraInit.Dispose(); _penumbraObjectIsRedrawn.Dispose(); _penumbraModSettingChanged.Dispose(); _heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange); } public float GetHeelsOffset() { if (!CheckHeelsApi()) return 0.0f; return _heelsGetOffset.InvokeFunc(); } public void HeelsSetOffsetForPlayer(float offset, IntPtr character) { if (!CheckHeelsApi()) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj != null) { Logger.Verbose("Applying Heels data to " + character.ToString("X")); _heelsRegisterPlayer.InvokeAction(gameObj, offset); } }); } public void HeelsRestoreOffsetForPlayer(IntPtr character) { if (!CheckHeelsApi()) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj != null) { Logger.Verbose("Restoring Heels data to " + character.ToString("X")); _heelsUnregisterPlayer.InvokeAction(gameObj); } }); } public string GetCustomizePlusScale() { if (!CheckCustomizePlusApi()) return string.Empty; var scale = _customizePlusGetBodyScale.InvokeFunc(_dalamudUtil.PlayerName); if (string.IsNullOrEmpty(scale)) return string.Empty; return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale)); } public void CustomizePlusSetBodyScale(IntPtr character, string scale) { if (!CheckCustomizePlusApi() || string.IsNullOrEmpty(scale)) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale)); Logger.Verbose("CustomizePlus applying for " + c.Address.ToString("X")); _customizePlusSetBodyScaleToCharacter!.InvokeAction(decodedScale, c); } }); } public void CustomizePlusRevert(IntPtr character) { if (!CheckCustomizePlusApi()) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { Logger.Verbose("CustomizePlus reverting for " + c.Address.ToString("X")); _customizePlusRevert!.InvokeAction(c); } }); } public void GlamourerApplyAll(string? customization, IntPtr obj) { if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(obj); if (gameObj is Character c) { Logger.Verbose("Glamourer applying for " + c.Address.ToString("X")); _glamourerApplyAll!.InvokeAction(customization, c); } }); } public void GlamourerApplyOnlyEquipment(string customization, IntPtr character) { if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { Logger.Verbose("Glamourer apply only equipment to " + c.Address.ToString("X")); _glamourerApplyOnlyEquipment!.InvokeAction(customization, c); } }); } public void GlamourerApplyOnlyCustomization(string customization, IntPtr character) { if (!CheckGlamourerApi() || string.IsNullOrEmpty(customization)) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { Logger.Verbose("Glamourer apply only customization to " + c.Address.ToString("X")); _glamourerApplyOnlyCustomization!.InvokeAction(customization, c); } }); } public string GlamourerGetCharacterCustomization(IntPtr character) { if (!CheckGlamourerApi()) return string.Empty; try { var gameObj = _dalamudUtil.CreateGameObject(character); if (gameObj is Character c) { var glamourerString = _glamourerGetAllCustomization!.InvokeFunc(c); byte[] bytes = Convert.FromBase64String(glamourerString); // ignore transparency bytes[88] = 128; bytes[89] = 63; return Convert.ToBase64String(bytes); } return string.Empty; } catch { return string.Empty; } } public void GlamourerRevertCharacterCustomization(GameObject character) { if (!CheckGlamourerApi()) return; actionQueue.Enqueue(() => _glamourerRevertCustomization!.InvokeAction(character)); } public string PenumbraGetMetaManipulations() { if (!CheckPenumbraApi()) return string.Empty; return _penumbraGetMetaManipulations.Invoke(); } public string? PenumbraModDirectory() { if (!CheckPenumbraApi()) return null; return _penumbraResolveModDir!.Invoke().ToLowerInvariant(); } public void PenumbraRedraw(IntPtr obj) { if (!CheckPenumbraApi()) return; actionQueue.Enqueue(() => { var gameObj = _dalamudUtil.CreateGameObject(obj); if (gameObj != null) { Logger.Verbose("Redrawing " + gameObj); _penumbraRedrawObject!.Invoke(gameObj, RedrawType.Redraw); } }); } public void PenumbraRedraw(string actorName) { if (!CheckPenumbraApi()) return; actionQueue.Enqueue(() => _penumbraRedraw!.Invoke(actorName, RedrawType.Redraw)); } public void PenumbraRemoveTemporaryCollection(string characterName) { if (!CheckPenumbraApi()) return; actionQueue.Enqueue(() => { var collName = "Mare_" + characterName; Logger.Verbose("Removing temp collection for " + collName); var ret = _penumbraRemoveTemporaryMod.Invoke("MaraChara", collName, 0); Logger.Verbose("RemoveTemporaryMod: " + ret); var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collName); Logger.Verbose("RemoveTemporaryCollection: " + ret2); }); } public string PenumbraResolvePath(string path) { if (!CheckPenumbraApi()) return path; var resolvedPath = _penumbraResolvePlayer!.Invoke(path); return resolvedPath ?? path; } public string[] PenumbraReverseResolvePlayer(string path) { if (!CheckPenumbraApi()) return new[] { path }; var resolvedPaths = _reverseResolvePlayer.Invoke(path); if (resolvedPaths.Length == 0) { resolvedPaths = new[] { path }; } return resolvedPaths; } public void PenumbraSetTemporaryMods(string characterName, Dictionary modPaths, string manipulationData) { if (!CheckPenumbraApi()) return; actionQueue.Enqueue(() => { var idx = _dalamudUtil.GetIndexFromObjectTableByName(characterName); if (idx == null) { return; } var collName = "Mare_" + characterName; var ret = _penumbraCreateNamedTemporaryCollection.Invoke(collName); Logger.Verbose("Creating Temp Collection " + collName + ", Success: " + ret); var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx.Value, true); Logger.Verbose("Assigning Temp Collection " + collName + " to index " + idx.Value); foreach (var mod in modPaths) { Logger.Verbose(mod.Key + " => " + mod.Value); } var ret2 = _penumbraAddTemporaryMod.Invoke("MareChara", collName, modPaths, manipulationData, 0); Logger.Verbose("Setting temp mods for " + collName + ", Success: " + ret2); }); } private void RedrawEvent(IntPtr objectAddress, int objectTableIndex) { PenumbraRedrawEvent?.Invoke(objectAddress, objectTableIndex); } private void PenumbraInit() { PenumbraInitialized?.Invoke(); _penumbraRedraw!.Invoke("self", RedrawType.Redraw); } private void HeelsOffsetChange(float offset) { HeelsOffsetChangeEvent?.Invoke(offset); } private void OnCustomizePlusScaleChange(string? scale) { if (scale != null) scale = Convert.ToBase64String(Encoding.UTF8.GetBytes(scale)); CustomizePlusScaleChange?.Invoke(scale); } private void PenumbraDispose() { PenumbraDisposed?.Invoke(); actionQueue.Clear(); } }