attempt to gracefully reconnect, do not send notification for player on connect, do not check other players on framework update thread, delay palette+ sending data

This commit is contained in:
rootdarkarchon
2023-02-04 02:04:26 +01:00
parent 680c5f4712
commit fc3ad1f7f8
6 changed files with 58 additions and 24 deletions

View File

@@ -15,6 +15,7 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
private readonly CharacterData _lastCreatedData = new();
private readonly CancellationTokenSource _cts = new();
private readonly List<GameObjectHandler> _playerRelatedObjects = new();
private CancellationTokenSource _palettePlusCts = new();
public unsafe CacheCreationService(MareMediator mediator, CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil) : base(mediator)
{
@@ -45,7 +46,17 @@ public class CacheCreationService : MediatorSubscriberBase, IDisposable
if (!string.Equals(msg.Data, _lastCreatedData.PalettePlusPalette, StringComparison.Ordinal))
{
_lastCreatedData.PalettePlusPalette = msg.Data ?? string.Empty;
Mediator.Publish(new CharacterDataCreatedMessage(_lastCreatedData));
_palettePlusCts?.Cancel();
_palettePlusCts?.Dispose();
_palettePlusCts = new();
var token = _palettePlusCts.Token;
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
Mediator.Publish(new CharacterDataCreatedMessage(_lastCreatedData));
}, token);
}
}

View File

@@ -19,7 +19,7 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
private readonly IpcManager _ipcManager;
private readonly FileCacheManager _fileDbManager;
private API.Data.CharacterData _cachedData = new();
private GameObjectHandler? _currentCharacterEquipment;
private GameObjectHandler? _currentOtherChara;
private CancellationTokenSource? _downloadCancellationTokenSource = new();
private bool _isVisible;
@@ -209,7 +209,7 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
return false;
}
if (_currentCharacterEquipment?.CheckAndUpdateObject() ?? false)
if (_currentOtherChara?.CheckAndUpdateObject() ?? false)
{
OnPlayerChanged();
}
@@ -228,7 +228,7 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
Logger.Debug("Disposing " + PlayerName + " (" + OnlineUser + ")");
try
{
_currentCharacterEquipment?.Dispose();
_currentOtherChara?.Dispose();
Logger.Verbose("Restoring state for " + PlayerName);
_ipcManager.PenumbraRemoveTemporaryCollection(PlayerName);
_downloadCancellationTokenSource?.Cancel();
@@ -267,7 +267,7 @@ public class CachedPlayer : MediatorSubscriberBase, IDisposable
Mediator.Subscribe<PenumbraRedrawMessage>(this, (msg) => IpcManagerOnPenumbraRedrawEvent(((PenumbraRedrawMessage)msg)));
_originalGlamourerData = _ipcManager.GlamourerGetCharacterCustomization(PlayerCharacter);
_currentCharacterEquipment = new GameObjectHandler(Mediator, ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName)?.Address ?? IntPtr.Zero, false);
_currentOtherChara = new GameObjectHandler(Mediator, ObjectKind.Player, () => _dalamudUtil.GetPlayerCharacterFromObjectTableByName(PlayerName)?.Address ?? IntPtr.Zero, false);
}
public override string ToString()

View File

@@ -32,6 +32,7 @@ public class PairManager : MediatorSubscriberBase, IDisposable
_configurationService = configurationService;
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (_) => DalamudUtilOnZoneSwitched());
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (_) => DalamudUtilOnDelayedFrameworkUpdate());
Mediator.Subscribe<DisconnectedMessage>(this, (_) => ClearPairs());
_directPairsInternal = DirectPairsLazy();
_groupPairsInternal = GroupPairsLazy();
}