update to api9
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@@ -1,11 +0,0 @@
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using System.Runtime.InteropServices;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct CharaExt
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{
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[FieldOffset(0x0)] public Character Character;
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[FieldOffset(0x650)] public Character* Mount;
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}
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@@ -1,12 +0,0 @@
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using System.Runtime.InteropServices;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct HumanExt
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{
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[FieldOffset(0x0)] public Human Human;
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[FieldOffset(0x9E8)] public ResourceHandle* Decal;
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[FieldOffset(0x9F0)] public ResourceHandle* LegacyBodyDecal;
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}
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@@ -1,10 +0,0 @@
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using System.Runtime.InteropServices;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct Material
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{
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[FieldOffset(0x10)]
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public ResourceHandle* ResourceHandle;
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}
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@@ -1,10 +0,0 @@
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using System.Runtime.InteropServices;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct MaterialData
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{
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[FieldOffset(0x0)]
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public byte* Data;
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}
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@@ -1,28 +0,0 @@
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using System.Runtime.InteropServices;
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namespace MareSynchronos.Interop.FFXIV;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct MtrlResource
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{
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[FieldOffset(0x00)]
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public ResourceHandle Handle;
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[FieldOffset(0xD0)]
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public ushort* TexSpace; // Contains the offsets for the tex files inside the string list.
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[FieldOffset(0xE0)]
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public byte* StringList;
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[FieldOffset(0xF8)]
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public ushort ShpkOffset;
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[FieldOffset(0xFA)]
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public byte NumTex;
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public byte* ShpkString
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=> StringList + ShpkOffset;
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public byte* TexString(int idx)
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=> StringList + *(TexSpace + 4 + idx * 8);
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}
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