move building character data to main framework thread

This commit is contained in:
Stanley Dimant
2022-09-09 21:02:25 +02:00
parent 6bf16e1d56
commit f785288971
3 changed files with 17 additions and 4 deletions

View File

@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
@@ -189,6 +190,11 @@ namespace MareSynchronos.Utils
return null;
}
public async Task<T> RunOnFrameworkThread<T>(Func<T> func)
{
return await _framework.RunOnFrameworkThread(func);
}
public unsafe void WaitWhileCharacterIsDrawing(string name, IntPtr characterAddress, CancellationToken? ct = null)
{
if (!_clientState.IsLoggedIn || characterAddress == IntPtr.Zero) return;