adjust to send only one packet for all changes at once

This commit is contained in:
Stanley Dimant
2022-07-24 14:34:26 +02:00
parent 0eb2ed639d
commit f39c085fbf
10 changed files with 300 additions and 286 deletions

View File

@@ -7,6 +7,7 @@ using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using MareSynchronos.API;
using MareSynchronos.Interop;
using MareSynchronos.Managers;
using MareSynchronos.Models;
@@ -30,7 +31,7 @@ public class CharacterDataFactory
_ipcManager = ipcManager;
}
public CharacterData? BuildCharacterData(IntPtr playerPointer)
public CharacterData BuildCharacterData(CharacterData previousData, ObjectKind objectKind, IntPtr playerPointer)
{
if (!_ipcManager.Initialized)
{
@@ -39,19 +40,22 @@ public class CharacterDataFactory
if (playerPointer == IntPtr.Zero)
{
return null;
Logger.Verbose("Pointer was zero for " + objectKind);
previousData.FileReplacements.Remove(objectKind);
previousData.GlamourerString.Remove(objectKind);
return previousData;
}
try
{
return CreateCharacterData(playerPointer);
return CreateCharacterData(previousData, objectKind, playerPointer);
}
catch (Exception e)
{
Logger.Warn("Failed to create character data");
Logger.Warn("Failed to create " + objectKind + " data");
Logger.Warn(e.Message);
Logger.Warn(e.StackTrace ?? string.Empty);
return null;
return previousData;
}
}
@@ -60,16 +64,15 @@ public class CharacterDataFactory
return (string.Join("", Enumerable.Repeat("\t", inheritanceLevel)), string.Join("", Enumerable.Repeat("\t", inheritanceLevel + 2)));
}
private void DebugPrint(FileReplacement fileReplacement, string objectKind, string resourceType, int inheritanceLevel)
private void DebugPrint(FileReplacement fileReplacement, ObjectKind objectKind, string resourceType, int inheritanceLevel)
{
var indentation = GetIndentationForInheritanceLevel(inheritanceLevel);
objectKind += string.IsNullOrEmpty(objectKind) ? "" : " ";
Logger.Verbose(indentation.Item1 + objectKind + resourceType + " [" + string.Join(", ", fileReplacement.GamePaths) + "]");
Logger.Verbose(indentation.Item2 + "=> " + fileReplacement.ResolvedPath);
}
private unsafe void AddReplacementsFromRenderModel(RenderModel* mdl, CharacterData cache, int inheritanceLevel = 0, string objectKind = "")
private unsafe void AddReplacementsFromRenderModel(RenderModel* mdl, ObjectKind objectKind, CharacterData cache, int inheritanceLevel = 0)
{
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
{
@@ -91,18 +94,18 @@ public class CharacterDataFactory
FileReplacement mdlFileReplacement = CreateFileReplacement(mdlPath);
DebugPrint(mdlFileReplacement, objectKind, "Model", inheritanceLevel);
cache.AddFileReplacement(mdlFileReplacement);
cache.AddFileReplacement(objectKind, mdlFileReplacement);
for (var mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
{
var mtrl = (Material*)mdl->Materials[mtrlIdx];
if (mtrl == null) continue;
AddReplacementsFromMaterial(mtrl, cache, inheritanceLevel + 1, objectKind);
AddReplacementsFromMaterial(mtrl, objectKind, cache, inheritanceLevel + 1);
}
}
private unsafe void AddReplacementsFromMaterial(Material* mtrl, CharacterData cache, int inheritanceLevel = 0, string objectKind = "")
private unsafe void AddReplacementsFromMaterial(Material* mtrl, ObjectKind objectKind, CharacterData cache, int inheritanceLevel = 0)
{
string fileName;
try
@@ -122,7 +125,7 @@ public class CharacterDataFactory
var mtrlFileReplacement = CreateFileReplacement(mtrlPath);
DebugPrint(mtrlFileReplacement, objectKind, "Material", inheritanceLevel);
cache.AddFileReplacement(mtrlFileReplacement);
cache.AddFileReplacement(objectKind, mtrlFileReplacement);
var mtrlResourceHandle = (MtrlResource*)mtrl->ResourceHandle;
for (var resIdx = 0; resIdx < mtrlResourceHandle->NumTex; resIdx++)
@@ -131,11 +134,11 @@ public class CharacterDataFactory
if (string.IsNullOrEmpty(texPath)) continue;
AddReplacementsFromTexture(texPath, cache, inheritanceLevel + 1, objectKind);
AddReplacementsFromTexture(texPath, objectKind, cache, inheritanceLevel + 1);
}
}
private void AddReplacementsFromTexture(string texPath, CharacterData cache, int inheritanceLevel = 0, string objectKind = "", bool doNotReverseResolve = true)
private void AddReplacementsFromTexture(string texPath, ObjectKind objectKind, CharacterData cache, int inheritanceLevel = 0, bool doNotReverseResolve = true)
{
if (texPath.IsNullOrEmpty()) return;
@@ -144,7 +147,7 @@ public class CharacterDataFactory
var texFileReplacement = CreateFileReplacement(texPath, doNotReverseResolve);
DebugPrint(texFileReplacement, objectKind, "Texture", inheritanceLevel);
cache.AddFileReplacement(texFileReplacement);
cache.AddFileReplacement(objectKind, texFileReplacement);
if (texPath.Contains("/--")) return;
@@ -153,10 +156,10 @@ public class CharacterDataFactory
DebugPrint(texDx11Replacement, objectKind, "Texture (DX11)", inheritanceLevel);
cache.AddFileReplacement(texDx11Replacement);
cache.AddFileReplacement(objectKind, texDx11Replacement);
}
private unsafe CharacterData CreateCharacterData(IntPtr charaPointer)
private unsafe CharacterData CreateCharacterData(CharacterData previousData, ObjectKind objectKind, IntPtr charaPointer)
{
Stopwatch st = Stopwatch.StartNew();
var chara = _dalamudUtil.CreateGameObject(charaPointer)!;
@@ -166,20 +169,18 @@ public class CharacterDataFactory
Thread.Sleep(50);
}
_dalamudUtil.WaitWhileCharacterIsDrawing(charaPointer);
var cache = new CharacterData()
{
ManipulationString = _ipcManager.PenumbraGetMetaManipulations(),
};
try
if (previousData.FileReplacements.ContainsKey(objectKind))
{
cache.GlamourerString = _ipcManager.GlamourerGetCharacterCustomization(chara);
}
catch
{
// might not have glamourer data
previousData.FileReplacements[objectKind].Clear();
}
previousData.ManipulationString = _ipcManager.PenumbraGetMetaManipulations();
if (objectKind is not ObjectKind.Mount)
{
previousData.GlamourerString[objectKind] = _ipcManager.GlamourerGetCharacterCustomization(chara);
}
var human = (Human*)((Character*)charaPointer)->GameObject.GetDrawObject();
for (var mdlIdx = 0; mdlIdx < human->CharacterBase.SlotCount; ++mdlIdx)
@@ -190,54 +191,50 @@ public class CharacterDataFactory
continue;
}
AddReplacementsFromRenderModel(mdl, cache, 0, "Character");
AddReplacementsFromRenderModel(mdl, objectKind, previousData, 0);
}
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
if ((IntPtr)weaponObject != IntPtr.Zero)
if (objectKind == ObjectKind.Player)
{
var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
AddReplacementsFromRenderModel(mainHandWeapon, cache, 0, "Weapon");
if (weaponObject->NextSibling != (IntPtr)weaponObject)
if ((IntPtr)weaponObject != IntPtr.Zero)
{
var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
var mainHandWeapon = weaponObject->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(offHandWeapon, cache, 1, "OffHand Weapon");
}
}
AddReplacementsFromRenderModel(mainHandWeapon, objectKind, previousData, 0);
if (!string.IsNullOrEmpty(cache.GlamourerString))
{
try
{
AddReplacementSkeleton(((HumanExt*)human)->Human.RaceSexId, cache);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->Decal->FileName()).ToString(), cache, 0, "Decal", false);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), cache, 0, "Legacy Decal", false);
if (weaponObject->NextSibling != (IntPtr)weaponObject)
{
var offHandWeapon = ((Weapon*)weaponObject->NextSibling)->WeaponRenderModel->RenderModel;
AddReplacementsFromRenderModel(offHandWeapon, objectKind, previousData, 1);
}
}
catch { }
AddReplacementSkeleton(((HumanExt*)human)->Human.RaceSexId, objectKind, previousData);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->Decal->FileName()).ToString(), objectKind, previousData, 0, false);
AddReplacementsFromTexture(new Utf8String(((HumanExt*)human)->LegacyBodyDecal->FileName()).ToString(), objectKind, previousData, 0, false);
}
st.Stop();
Logger.Verbose("Building Character Data took " + st.Elapsed);
Logger.Verbose("Building " + objectKind + " Data took " + st.Elapsed);
return cache;
return previousData;
}
private void AddReplacementSkeleton(ushort raceSexId, CharacterData cache)
private void AddReplacementSkeleton(ushort raceSexId, ObjectKind objectKind, CharacterData cache)
{
string raceSexIdString = raceSexId.ToString("0000");
string skeletonPath = $"chara/human/c{raceSexIdString}/skeleton/base/b0001/skl_c{raceSexIdString}b0001.sklb";
Logger.Verbose("Adding File Replacement for Skeleton " + skeletonPath);
//Logger.Verbose("Adding File Replacement for Skeleton " + skeletonPath);
var replacement = CreateFileReplacement(skeletonPath, true);
cache.AddFileReplacement(replacement);
cache.AddFileReplacement(objectKind, replacement);
DebugPrint(replacement, "Skeleton", "SKLB", 0);
DebugPrint(replacement, objectKind, "SKLB", 0);
}
private FileReplacement CreateFileReplacement(string path, bool doNotReverseResolve = false)