rework cache creation conditions
clean up some stuff revert pet clearing fix initial cache creation not happening without changes/redraws fix draw conditions when framework inactive
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@@ -150,6 +150,7 @@ public sealed class Plugin : IDalamudPlugin
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collection.AddSingleton<UidDisplayHandler>();
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collection.AddSingleton<PluginWatcherService>();
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collection.AddSingleton<PlayerPerformanceService>();
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collection.AddSingleton<TransientResourceManager>();
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collection.AddSingleton<CharaDataManager>();
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collection.AddSingleton<CharaDataFileHandler>();
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@@ -224,7 +225,6 @@ public sealed class Plugin : IDalamudPlugin
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collection.AddScoped<IPopupHandler, ReportPopupHandler>();
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collection.AddScoped<IPopupHandler, BanUserPopupHandler>();
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collection.AddScoped<CacheCreationService>();
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collection.AddScoped<TransientResourceManager>();
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collection.AddScoped<PlayerDataFactory>();
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collection.AddScoped<OnlinePlayerManager>();
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collection.AddScoped<UiService>();
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