rework cache creation conditions

clean up some stuff

revert pet clearing

fix initial cache creation not happening without changes/redraws

fix draw conditions when framework inactive
This commit is contained in:
Stanley Dimant
2025-02-23 03:04:08 +01:00
committed by Loporrit
parent c1940767bf
commit f033b1aa74
13 changed files with 299 additions and 321 deletions

View File

@@ -8,37 +8,26 @@ using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Services;
#pragma warning disable MA0040
public sealed class CacheCreationService : DisposableMediatorSubscriberBase
{
private readonly SemaphoreSlim _cacheCreateLock = new(1);
private readonly Dictionary<ObjectKind, GameObjectHandler> _cachesToCreate = [];
private readonly HashSet<ObjectKind> _cachesToCreate = [];
private readonly PlayerDataFactory _characterDataFactory;
private readonly CancellationTokenSource _cts = new();
private readonly HashSet<ObjectKind> _currentlyCreating = [];
private readonly HashSet<ObjectKind> _debouncedObjectCache = [];
private readonly CharacterData _playerData = new();
private readonly Dictionary<ObjectKind, GameObjectHandler> _playerRelatedObjects = [];
private Task? _cacheCreationTask;
private CancellationTokenSource _honorificCts = new();
private CancellationTokenSource _petNicknamesCts = new();
private CancellationTokenSource _moodlesCts = new();
private bool _isZoning = false;
private readonly CancellationTokenSource _runtimeCts = new();
private CancellationTokenSource _creationCts = new();
private CancellationTokenSource _debounceCts = new();
private bool _haltCharaDataCreation;
private readonly Dictionary<ObjectKind, CancellationTokenSource> _glamourerCts = new();
private bool _isZoning = false;
public CacheCreationService(ILogger<CacheCreationService> logger, MareMediator mediator, GameObjectHandlerFactory gameObjectHandlerFactory,
PlayerDataFactory characterDataFactory, DalamudUtilService dalamudUtil) : base(logger, mediator)
{
_characterDataFactory = characterDataFactory;
Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
{
Logger.LogDebug("Received CreateCacheForObject for {handler}, updating", msg.ObjectToCreateFor);
_cacheCreateLock.Wait();
_cachesToCreate[msg.ObjectToCreateFor.ObjectKind] = msg.ObjectToCreateFor;
_cacheCreateLock.Release();
});
Mediator.Subscribe<ZoneSwitchStartMessage>(this, (msg) => _isZoning = true);
Mediator.Subscribe<ZoneSwitchEndMessage>(this, (msg) => _isZoning = false);
@@ -47,6 +36,12 @@ public sealed class CacheCreationService : DisposableMediatorSubscriberBase
_haltCharaDataCreation = !msg.Resume;
});
Mediator.Subscribe<CreateCacheForObjectMessage>(this, (msg) =>
{
Logger.LogDebug("Received CreateCacheForObject for {handler}, updating", msg.ObjectToCreateFor);
AddCacheToCreate(msg.ObjectToCreateFor.ObjectKind);
});
_playerRelatedObjects[ObjectKind.Player] = gameObjectHandlerFactory.Create(ObjectKind.Player, dalamudUtil.GetPlayerPointer, isWatched: true)
.GetAwaiter().GetResult();
_playerRelatedObjects[ObjectKind.MinionOrMount] = gameObjectHandlerFactory.Create(ObjectKind.MinionOrMount, () => dalamudUtil.GetMinionOrMount(), isWatched: true)
@@ -58,77 +53,64 @@ public sealed class CacheCreationService : DisposableMediatorSubscriberBase
Mediator.Subscribe<ClassJobChangedMessage>(this, (msg) =>
{
if (msg.GameObjectHandler != _playerRelatedObjects[ObjectKind.Player]) return;
Logger.LogTrace("Removing pet data for {obj}", msg.GameObjectHandler);
_playerData.FileReplacements.Remove(ObjectKind.Pet);
_playerData.GlamourerString.Remove(ObjectKind.Pet);
_playerData.CustomizePlusScale.Remove(ObjectKind.Pet);
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
if (msg.GameObjectHandler == _playerRelatedObjects[ObjectKind.Player])
{
AddCacheToCreate(ObjectKind.Player);
AddCacheToCreate(ObjectKind.Pet);
}
});
Mediator.Subscribe<ClearCacheForObjectMessage>(this, (msg) =>
{
// ignore pets
if (msg.ObjectToCreateFor == _playerRelatedObjects[ObjectKind.Pet]) return;
_ = Task.Run(() =>
if (msg.ObjectToCreateFor.ObjectKind == ObjectKind.Pet)
{
Logger.LogTrace("Clearing cache for {obj}", msg.ObjectToCreateFor);
_playerData.FileReplacements.Remove(msg.ObjectToCreateFor.ObjectKind);
_playerData.GlamourerString.Remove(msg.ObjectToCreateFor.ObjectKind);
_playerData.CustomizePlusScale.Remove(msg.ObjectToCreateFor.ObjectKind);
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
});
Logger.LogTrace("Received clear cache for {obj}, ignoring", msg.ObjectToCreateFor);
return;
}
Logger.LogDebug("Clearing cache for {obj}", msg.ObjectToCreateFor);
AddCacheToCreate(msg.ObjectToCreateFor.ObjectKind);
});
Mediator.Subscribe<CustomizePlusMessage>(this, (msg) =>
{
if (_isZoning) return;
_ = Task.Run(async () =>
foreach (var item in _playerRelatedObjects
.Where(item => msg.Address == null
|| item.Value.Address == msg.Address).Select(k => k.Key))
{
foreach (var item in _playerRelatedObjects
.Where(item => msg.Address == null
|| item.Value.Address == msg.Address).Select(k => k.Key))
{
Logger.LogDebug("Received CustomizePlus change, updating {obj}", item);
await AddPlayerCacheToCreate(item).ConfigureAwait(false);
}
});
Logger.LogDebug("Received CustomizePlus change, updating {obj}", item);
AddCacheToCreate(item);
}
});
Mediator.Subscribe<HeelsOffsetMessage>(this, (msg) =>
{
if (_isZoning) return;
Logger.LogDebug("Received Heels Offset change, updating player");
_ = AddPlayerCacheToCreate();
AddCacheToCreate();
});
Mediator.Subscribe<GlamourerChangedMessage>(this, (msg) =>
{
if (_isZoning) return;
var changedType = _playerRelatedObjects.FirstOrDefault(f => f.Value.Address == msg.Address);
if (changedType.Key != default || changedType.Value != default)
{
GlamourerChanged(changedType.Key);
Logger.LogDebug("Received GlamourerChangedMessage for {kind}", changedType);
AddCacheToCreate(changedType.Key);
}
});
Mediator.Subscribe<HonorificMessage>(this, (msg) =>
{
if (_isZoning) return;
if (!string.Equals(msg.NewHonorificTitle, _playerData.HonorificData, StringComparison.Ordinal))
{
Logger.LogDebug("Received Honorific change, updating player");
HonorificChanged();
}
});
Mediator.Subscribe<PetNamesMessage>(this, (msg) =>
{
if (_isZoning) return;
if (!string.Equals(msg.PetNicknamesData, _playerData.PetNamesData, StringComparison.Ordinal))
{
Logger.LogDebug("Received Pet Nicknames change, updating player");
PetNicknamesChanged();
AddCacheToCreate(ObjectKind.Player);
}
});
Mediator.Subscribe<MoodlesMessage>(this, (msg) =>
{
if (_isZoning) return;
@@ -136,16 +118,30 @@ public sealed class CacheCreationService : DisposableMediatorSubscriberBase
if (changedType.Key == ObjectKind.Player && changedType.Value != default)
{
Logger.LogDebug("Received Moodles change, updating player");
MoodlesChanged();
AddCacheToCreate(ObjectKind.Player);
}
});
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (msg) =>
Mediator.Subscribe<PetNamesMessage>(this, (msg) =>
{
Logger.LogDebug("Received Penumbra Mod settings change, updating player");
AddPlayerCacheToCreate().GetAwaiter().GetResult();
if (_isZoning) return;
if (!string.Equals(msg.PetNicknamesData, _playerData.PetNamesData, StringComparison.Ordinal))
{
Logger.LogDebug("Received Pet Nicknames change, updating player");
AddCacheToCreate(ObjectKind.Player);
}
});
Mediator.Subscribe<DelayedFrameworkUpdateMessage>(this, (msg) => ProcessCacheCreation());
Mediator.Subscribe<PenumbraModSettingChangedMessage>(this, (msg) =>
{
Logger.LogDebug("Received Penumbra Mod settings change, updating everything");
AddCacheToCreate(ObjectKind.Player);
AddCacheToCreate(ObjectKind.Pet);
AddCacheToCreate(ObjectKind.MinionOrMount);
AddCacheToCreate(ObjectKind.Companion);
});
Mediator.Subscribe<FrameworkUpdateMessage>(this, (msg) => ProcessCacheCreation());
}
protected override void Dispose(bool disposing)
@@ -153,111 +149,95 @@ public sealed class CacheCreationService : DisposableMediatorSubscriberBase
base.Dispose(disposing);
_playerRelatedObjects.Values.ToList().ForEach(p => p.Dispose());
_cts.Dispose();
_runtimeCts.Cancel();
_runtimeCts.Dispose();
_creationCts.Cancel();
_creationCts.Dispose();
}
private async Task AddPlayerCacheToCreate(ObjectKind kind = ObjectKind.Player)
private void AddCacheToCreate(ObjectKind kind = ObjectKind.Player)
{
await _cacheCreateLock.WaitAsync().ConfigureAwait(false);
_cachesToCreate[kind] = _playerRelatedObjects[kind];
_debounceCts.Cancel();
_debounceCts.Dispose();
_debounceCts = new();
var token = _debounceCts.Token;
_cacheCreateLock.Wait();
_debouncedObjectCache.Add(kind);
_cacheCreateLock.Release();
}
private void GlamourerChanged(ObjectKind kind)
{
if (_glamourerCts.TryGetValue(kind, out var cts))
{
_glamourerCts[kind]?.Cancel();
_glamourerCts[kind]?.Dispose();
}
_glamourerCts[kind] = new();
var token = _glamourerCts[kind].Token;
_ = Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(500), token).ConfigureAwait(false);
await AddPlayerCacheToCreate(kind).ConfigureAwait(false);
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
Logger.LogTrace("Debounce complete, inserting objects to create for: {obj}", string.Join(", ", _debouncedObjectCache));
await _cacheCreateLock.WaitAsync(token).ConfigureAwait(false);
foreach (var item in _debouncedObjectCache)
{
_cachesToCreate.Add(item);
}
_debouncedObjectCache.Clear();
_cacheCreateLock.Release();
});
}
private void HonorificChanged()
{
_honorificCts?.Cancel();
_honorificCts?.Dispose();
_honorificCts = new();
var token = _honorificCts.Token;
_ = Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void PetNicknamesChanged()
{
_petNicknamesCts?.Cancel();
_petNicknamesCts?.Dispose();
_petNicknamesCts = new();
var token = _petNicknamesCts.Token;
_ = Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void MoodlesChanged()
{
_moodlesCts?.Cancel();
_moodlesCts?.Dispose();
_moodlesCts = new();
var token = _moodlesCts.Token;
_ = Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1), token).ConfigureAwait(false);
await AddPlayerCacheToCreate().ConfigureAwait(false);
}, token);
}
private void ProcessCacheCreation()
{
if (_isZoning || _haltCharaDataCreation) return;
if (_cachesToCreate.Any() && (_cacheCreationTask?.IsCompleted ?? true))
{
_cacheCreateLock.Wait();
var toCreate = _cachesToCreate.ToList();
_cachesToCreate.Clear();
_cacheCreateLock.Release();
if (_cachesToCreate.Count == 0) return;
_cacheCreationTask = Task.Run(async () =>
if (_playerRelatedObjects.Any(p => p.Value.CurrentDrawCondition is
not (GameObjectHandler.DrawCondition.None or GameObjectHandler.DrawCondition.DrawObjectZero or GameObjectHandler.DrawCondition.ObjectZero)))
{
Logger.LogDebug("Waiting for draw to finish before executing cache creation");
return;
}
_creationCts.Cancel();
_creationCts.Dispose();
_creationCts = new();
_cacheCreateLock.Wait();
var objectKindsToCreate = _cachesToCreate.ToList();
foreach (var creationObj in objectKindsToCreate)
{
_currentlyCreating.Add(creationObj);
}
_cachesToCreate.Clear();
_cacheCreateLock.Release();
_ = Task.Run(async () =>
{
using var linkedCts = CancellationTokenSource.CreateLinkedTokenSource(_creationCts.Token, _runtimeCts.Token);
Logger.LogDebug("Creating Caches for {objectKinds}", string.Join(", ", objectKindsToCreate));
try
{
try
Dictionary<ObjectKind, CharacterDataFragment?> createdData = [];
foreach (var objectKind in objectKindsToCreate)
{
foreach (var obj in toCreate)
{
await _characterDataFactory.BuildCharacterData(_playerData, obj.Value, _cts.Token).ConfigureAwait(false);
}
createdData[objectKind] = await _characterDataFactory.BuildCharacterData(_playerRelatedObjects[objectKind], linkedCts.Token).ConfigureAwait(false);
}
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
}
catch (Exception ex)
foreach (var kvp in createdData)
{
Logger.LogCritical(ex, "Error during Cache Creation Processing");
_playerData.SetFragment(kvp.Key, kvp.Value);
}
finally
{
Logger.LogDebug("Cache Creation complete");
}
}, _cts.Token);
}
else if (_cachesToCreate.Any())
{
Logger.LogDebug("Cache Creation stored until previous creation finished");
}
Mediator.Publish(new CharacterDataCreatedMessage(_playerData.ToAPI()));
_currentlyCreating.Clear();
}
catch (OperationCanceledException)
{
Logger.LogDebug("Cache Creation cancelled");
}
catch (Exception ex)
{
Logger.LogCritical(ex, "Error during Cache Creation Processing");
}
finally
{
Logger.LogDebug("Cache Creation complete");
}
});
}
}
#pragma warning restore MA0040
}