rework cache creation conditions
clean up some stuff revert pet clearing fix initial cache creation not happening without changes/redraws fix draw conditions when framework inactive
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namespace MareSynchronos.PlayerData.Data;
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public class CharacterDataFragmentPlayer : CharacterDataFragment
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{
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public string HeelsData { get; set; } = string.Empty;
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public string HonorificData { get; set; } = string.Empty;
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public string ManipulationString { get; set; } = string.Empty;
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public string MoodlesData { get; set; } = string.Empty;
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public string PetNamesData { get; set; } = string.Empty;
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}
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