adjustments to cachedplayer handling
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@@ -63,7 +63,7 @@ public class PairManager : MediatorSubscriberBase, IDisposable
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}
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public List<Pair> OnlineUserPairs => _allClientPairs.Where(p => !string.IsNullOrEmpty(p.Value.PlayerNameHash)).Select(p => p.Value).ToList();
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public List<UserData> VisibleUsers => _allClientPairs.Where(p => p.Value.CachedPlayer != null && p.Value.CachedPlayer.IsVisible).Select(p => p.Key).ToList();
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public List<UserData> VisibleUsers => _allClientPairs.Where(p => p.Value.CachedPlayer?.PlayerName != null).Select(p => p.Key).ToList();
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public Pair? LastAddedUser { get; internal set; }
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@@ -273,7 +273,7 @@ public class PairManager : MediatorSubscriberBase, IDisposable
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private void DalamudUtilOnDelayedFrameworkUpdate()
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{
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foreach (var player in _allClientPairs.Select(p => p.Value).Where(p => p.CachedPlayer != null && p.CachedPlayer.IsVisible).ToList())
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foreach (var player in _allClientPairs.Select(p => p.Value).Where(p => p.CachedPlayer?.PlayerName != null).ToList())
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{
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if (!player.CachedPlayer!.CheckExistence())
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{
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