rebuild PlayerManager to CacheCreationService and optimize creation of the local file cache
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45
MareSynchronos/Utils/FileReplacementComparer.cs
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45
MareSynchronos/Utils/FileReplacementComparer.cs
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using MareSynchronos.Models;
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namespace MareSynchronos.Utils;
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public class FileReplacementComparer : IEqualityComparer<FileReplacement>
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{
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public static FileReplacementComparer Instance => _instance;
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private static FileReplacementComparer _instance = new();
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private FileReplacementComparer() { }
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public bool Equals(FileReplacement? x, FileReplacement? y)
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{
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if (x == null || y == null) return false;
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return x.ResolvedPath.Equals(y.ResolvedPath) && CompareLists(x.GamePaths, y.GamePaths);
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}
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public int GetHashCode(FileReplacement obj)
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{
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return HashCode.Combine(obj.ResolvedPath.GetHashCode(StringComparison.OrdinalIgnoreCase), GetOrderIndependentHashCode(obj.GamePaths));
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}
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private static int GetOrderIndependentHashCode<T>(IEnumerable<T> source)
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{
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int hash = 0;
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foreach (T element in source)
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{
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hash = unchecked(hash +
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EqualityComparer<T>.Default.GetHashCode(element));
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}
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return hash;
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}
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private bool CompareLists(List<string> list1, List<string> list2)
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{
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if (list1.Count != list2.Count)
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return false;
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for (int i = 0; i < list1.Count; i++)
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{
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if (!string.Equals(list1[i], list2[i], StringComparison.OrdinalIgnoreCase))
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return false;
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}
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return true;
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}
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}
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