rebuild PlayerManager to CacheCreationService and optimize creation of the local file cache
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@@ -57,7 +57,7 @@ public class SettingsUi : WindowMediatorSubscriberBase, IDisposable
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Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) => IsOpen = false);
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Mediator.Subscribe<GposeStartMessage>(this, (_) => UiShared_GposeStart());
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Mediator.Subscribe<GposeEndMessage>(this, (_) => UiShared_GposeEnd());
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Mediator.Subscribe<PlayerChangedMessage>(this, (msg) => LastCreatedCharacterData = ((PlayerChangedMessage)msg).Data);
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Mediator.Subscribe<CharacterDataCreatedMessage>(this, (msg) => LastCreatedCharacterData = ((CharacterDataCreatedMessage)msg).CharacterData.ToAPI());
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windowSystem.AddWindow(this);
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}
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