rebuild PlayerManager to CacheCreationService and optimize creation of the local file cache

This commit is contained in:
rootdarkarchon
2023-02-02 15:25:58 +01:00
parent 86549b2d3f
commit ede62fabae
23 changed files with 461 additions and 737 deletions

View File

@@ -57,7 +57,7 @@ public class SettingsUi : WindowMediatorSubscriberBase, IDisposable
Mediator.Subscribe<SwitchToIntroUiMessage>(this, (_) => IsOpen = false);
Mediator.Subscribe<GposeStartMessage>(this, (_) => UiShared_GposeStart());
Mediator.Subscribe<GposeEndMessage>(this, (_) => UiShared_GposeEnd());
Mediator.Subscribe<PlayerChangedMessage>(this, (msg) => LastCreatedCharacterData = ((PlayerChangedMessage)msg).Data);
Mediator.Subscribe<CharacterDataCreatedMessage>(this, (msg) => LastCreatedCharacterData = ((CharacterDataCreatedMessage)msg).CharacterData.ToAPI());
windowSystem.AddWindow(this);
}