From ea845d9e40d365933dc16f5994e5b76fe12ca874 Mon Sep 17 00:00:00 2001 From: Stanley Dimant Date: Sat, 9 Jul 2022 13:34:02 +0200 Subject: [PATCH] adjust for updated penumbra api PR --- MareSynchronos/Managers/IpcManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MareSynchronos/Managers/IpcManager.cs b/MareSynchronos/Managers/IpcManager.cs index c73b38f..b3fa547 100644 --- a/MareSynchronos/Managers/IpcManager.cs +++ b/MareSynchronos/Managers/IpcManager.cs @@ -28,7 +28,7 @@ namespace MareSynchronos.Managers private readonly ICallGateSubscriber? _penumbraRedraw; private readonly ICallGateSubscriber _penumbraRemoveTemporaryCollection; private readonly ICallGateSubscriber? _penumbraResolveModDir; - private readonly ICallGateSubscriber? _penumbraResolvePath; + private readonly ICallGateSubscriber? _penumbraResolvePlayer; private readonly ICallGateSubscriber? _reverseResolvePlayer; private readonly ICallGateSubscriber, string, int, int> _penumbraSetTemporaryMod; @@ -38,10 +38,10 @@ namespace MareSynchronos.Managers _penumbraInit = pi.GetIpcSubscriber("Penumbra.Initialized"); _penumbraDispose = pi.GetIpcSubscriber("Penumbra.Disposed"); - _penumbraResolvePath = pi.GetIpcSubscriber("Penumbra.ResolveCharacterPath"); + _penumbraResolvePlayer = pi.GetIpcSubscriber("Penumbra.ResolvePlayerPath"); _penumbraResolveModDir = pi.GetIpcSubscriber("Penumbra.GetModDirectory"); _penumbraRedraw = pi.GetIpcSubscriber("Penumbra.RedrawObjectByName"); - _reverseResolvePlayer = pi.GetIpcSubscriber("Penumbra.ReverseResolvePlayer"); + _reverseResolvePlayer = pi.GetIpcSubscriber("Penumbra.ReverseResolvePlayerPath"); _penumbraApiVersion = pi.GetIpcSubscriber<(int, int)>("Penumbra.ApiVersions"); _penumbraObjectIsRedrawn = pi.GetIpcSubscriber("Penumbra.GameObjectRedrawn"); _penumbraGetMetaManipulations = @@ -181,7 +181,7 @@ namespace MareSynchronos.Managers public string? PenumbraResolvePath(string path, string characterName) { if (!CheckPenumbraApi()) return null; - var resolvedPath = _penumbraResolvePath!.InvokeFunc(path, characterName); + var resolvedPath = _penumbraResolvePlayer!.InvokeFunc(path); Logger.Verbose("Resolved " + path + "=>" + string.Join(", ", resolvedPath)); return resolvedPath; }