improve performance of penumbra mod setting changed
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@@ -7,6 +7,7 @@ using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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namespace MareSynchronos.Managers;
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@@ -16,7 +17,6 @@ public class TransientResourceManager : IDisposable
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{
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private readonly IpcManager manager;
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private readonly DalamudUtil dalamudUtil;
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private readonly FileReplacementFactory fileReplacementFactory;
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private readonly string configurationDirectory;
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public event TransientResourceLoadedEvent? TransientResourceLoaded;
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@@ -32,7 +32,6 @@ public class TransientResourceManager : IDisposable
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manager.PenumbraModSettingChanged += Manager_PenumbraModSettingChanged;
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this.manager = manager;
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this.dalamudUtil = dalamudUtil;
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this.fileReplacementFactory = fileReplacementFactory;
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this.configurationDirectory = configurationDirectory;
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dalamudUtil.FrameworkUpdate += DalamudUtil_FrameworkUpdate;
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dalamudUtil.ClassJobChanged += DalamudUtil_ClassJobChanged;
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@@ -67,18 +66,21 @@ public class TransientResourceManager : IDisposable
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private void Manager_PenumbraModSettingChanged()
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{
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bool successfulValidation = true;
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Logger.Debug("Penumbra Mod Settings changed, verifying SemiTransientResources");
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foreach (var item in SemiTransientResources)
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Task.Run(() =>
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{
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item.Value.RemoveWhere(p =>
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Logger.Debug("Penumbra Mod Settings changed, verifying SemiTransientResources");
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foreach (var item in SemiTransientResources)
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{
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var verified = p.Verify();
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successfulValidation &= verified;
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return !verified;
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});
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if (!successfulValidation)
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TransientResourceLoaded?.Invoke(dalamudUtil.PlayerPointer);
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}
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item.Value.RemoveWhere(p =>
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{
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var verified = p.Verify();
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successfulValidation &= verified;
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return !verified;
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});
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if (!successfulValidation)
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TransientResourceLoaded?.Invoke(dalamudUtil.PlayerPointer);
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}
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});
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}
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private void DalamudUtil_ClassJobChanged()
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