Make nameplate colors not override party role colors
This commit is contained in:
@@ -46,8 +46,8 @@ public sealed class Plugin : IDalamudPlugin
|
||||
public Plugin(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IDataManager gameData,
|
||||
IFramework framework, IObjectTable objectTable, IClientState clientState, ICondition condition, IChatGui chatGui,
|
||||
IGameGui gameGui, IDtrBar dtrBar, IToastGui toastGui, IPluginLog pluginLog, ITargetManager targetManager, INotificationManager notificationManager,
|
||||
ITextureProvider textureProvider, IContextMenu contextMenu,
|
||||
IGameInteropProvider gameInteropProvider, INamePlateGui namePlateGui)
|
||||
ITextureProvider textureProvider, IContextMenu contextMenu, IGameInteropProvider gameInteropProvider,
|
||||
INamePlateGui namePlateGui, IGameConfig gameConfig, IPartyList partyList)
|
||||
{
|
||||
Plugin.Self = this;
|
||||
_host = new HostBuilder()
|
||||
@@ -166,7 +166,7 @@ public sealed class Plugin : IDalamudPlugin
|
||||
s.GetRequiredService<ILogger<GameChatHooks>>(), gameInteropProvider, chatGui,
|
||||
s.GetRequiredService<MareConfigService>(), s.GetRequiredService<ServerConfigurationManager>()));
|
||||
collection.AddScoped((s) => new GuiHookService(s.GetRequiredService<ILogger<GuiHookService>>(), s.GetRequiredService<DalamudUtilService>(), s.GetRequiredService<MareMediator>(),
|
||||
s.GetRequiredService<MareConfigService>(), namePlateGui, s.GetRequiredService<PairManager>()));
|
||||
s.GetRequiredService<MareConfigService>(), namePlateGui, gameConfig, partyList, s.GetRequiredService<PairManager>()));
|
||||
|
||||
collection.AddHostedService(p => p.GetRequiredService<MareMediator>());
|
||||
collection.AddHostedService(p => p.GetRequiredService<NotificationService>());
|
||||
|
||||
Reference in New Issue
Block a user