change to penumbra.api, fix animations requiring a redraw to be picked up again
This commit is contained in:
@@ -344,6 +344,15 @@ public class CharacterDataFactory
|
|||||||
{
|
{
|
||||||
_transientResourceManager.PersistTransientResources(charaPointer, objectKind, CreateFileReplacement);
|
_transientResourceManager.PersistTransientResources(charaPointer, objectKind, CreateFileReplacement);
|
||||||
|
|
||||||
|
// get rid of items that have no file replacements anymore
|
||||||
|
foreach (var entry in previousData.FileReplacements.ToList())
|
||||||
|
{
|
||||||
|
foreach (var item in entry.Value.ToList())
|
||||||
|
{
|
||||||
|
if (!item.HasFileReplacement) previousData.FileReplacements[entry.Key].Remove(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
foreach (var item in _transientResourceManager.GetSemiTransientResources(objectKind))
|
foreach (var item in _transientResourceManager.GetSemiTransientResources(objectKind))
|
||||||
{
|
{
|
||||||
if (!previousData.FileReplacements.ContainsKey(objectKind))
|
if (!previousData.FileReplacements.ContainsKey(objectKind))
|
||||||
|
|||||||
@@ -182,6 +182,8 @@ public class CachedPlayer
|
|||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
await Task.Delay(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
ApplyBaseData(moddedPaths);
|
ApplyBaseData(moddedPaths);
|
||||||
|
|||||||
@@ -7,6 +7,8 @@ using MareSynchronos.Utils;
|
|||||||
using Action = System.Action;
|
using Action = System.Action;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using Penumbra.Api.Enums;
|
||||||
|
using Penumbra.Api.Helpers;
|
||||||
|
|
||||||
namespace MareSynchronos.Managers;
|
namespace MareSynchronos.Managers;
|
||||||
|
|
||||||
@@ -22,21 +24,24 @@ public class IpcManager : IDisposable
|
|||||||
private readonly ICallGateSubscriber<GameObject?, object> _glamourerRevertCustomization;
|
private readonly ICallGateSubscriber<GameObject?, object> _glamourerRevertCustomization;
|
||||||
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyEquipment;
|
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyEquipment;
|
||||||
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyCustomization;
|
private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyCustomization;
|
||||||
private readonly ICallGateSubscriber<(int, int)> _penumbraApiVersion;
|
|
||||||
private readonly ICallGateSubscriber<string, string, bool, (int, string)> _penumbraCreateTemporaryCollection;
|
private readonly FuncSubscriber<(int, int)> _penumbraApiVersion;
|
||||||
private readonly ICallGateSubscriber<string> _penumbraGetMetaManipulations;
|
private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraCreateNamedTemporaryCollection;
|
||||||
private readonly ICallGateSubscriber<object> _penumbraInit;
|
private readonly FuncSubscriber<string> _penumbraGetMetaManipulations;
|
||||||
private readonly ICallGateSubscriber<object> _penumbraDispose;
|
private readonly EventSubscriber _penumbraInit;
|
||||||
private readonly ICallGateSubscriber<IntPtr, int, object?> _penumbraObjectIsRedrawn;
|
private readonly EventSubscriber _penumbraDispose;
|
||||||
private readonly ICallGateSubscriber<string, int, object>? _penumbraRedraw;
|
private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
|
||||||
private readonly ICallGateSubscriber<GameObject, int, object>? _penumbraRedrawObject;
|
private readonly ActionSubscriber<string, RedrawType> _penumbraRedraw;
|
||||||
private readonly ICallGateSubscriber<string, int> _penumbraRemoveTemporaryCollection;
|
private readonly ActionSubscriber<GameObject, RedrawType> _penumbraRedrawObject;
|
||||||
private readonly ICallGateSubscriber<string>? _penumbraResolveModDir;
|
private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraRemoveTemporaryCollection;
|
||||||
private readonly ICallGateSubscriber<string, string>? _penumbraResolvePlayer;
|
private readonly FuncSubscriber<string, string, int, PenumbraApiEc> _penumbraRemoveTemporaryMod;
|
||||||
private readonly ICallGateSubscriber<string, string[]>? _reverseResolvePlayer;
|
private readonly FuncSubscriber<string, int, bool, PenumbraApiEc> _penumbraAssignTemporaryCollection;
|
||||||
private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
|
private readonly FuncSubscriber<string> _penumbraResolveModDir;
|
||||||
_penumbraSetTemporaryMod;
|
private readonly FuncSubscriber<string, string> _penumbraResolvePlayer;
|
||||||
private readonly ICallGateSubscriber<IntPtr, string, string, object?> _penumbraGameObjectResourcePathResolved;
|
private readonly FuncSubscriber<string, string[]> _reverseResolvePlayer;
|
||||||
|
private readonly FuncSubscriber<string, string, Dictionary<string, string>, string, int, PenumbraApiEc> _penumbraAddTemporaryMod;
|
||||||
|
private readonly EventSubscriber<nint, string, string> _penumbraGameObjectResourcePathResolved;
|
||||||
|
private readonly EventSubscriber<ModSettingChange, string, string, bool> _penumbraModSettingChanged;
|
||||||
|
|
||||||
private readonly ICallGateSubscriber<string> _heelsGetApiVersion;
|
private readonly ICallGateSubscriber<string> _heelsGetApiVersion;
|
||||||
private readonly ICallGateSubscriber<float> _heelsGetOffset;
|
private readonly ICallGateSubscriber<float> _heelsGetOffset;
|
||||||
@@ -57,29 +62,24 @@ public class IpcManager : IDisposable
|
|||||||
{
|
{
|
||||||
Logger.Verbose("Creating " + nameof(IpcManager));
|
Logger.Verbose("Creating " + nameof(IpcManager));
|
||||||
|
|
||||||
_penumbraInit = pi.GetIpcSubscriber<object>("Penumbra.Initialized");
|
_penumbraInit = Penumbra.Api.Ipc.Initialized.Subscriber(pi, () => PenumbraInit());
|
||||||
_penumbraDispose = pi.GetIpcSubscriber<object>("Penumbra.Disposed");
|
_penumbraDispose = Penumbra.Api.Ipc.Disposed.Subscriber(pi, () => PenumbraDispose());
|
||||||
_penumbraResolvePlayer = pi.GetIpcSubscriber<string, string>("Penumbra.ResolvePlayerPath");
|
_penumbraResolvePlayer = Penumbra.Api.Ipc.ResolvePlayerPath.Subscriber(pi);
|
||||||
_penumbraResolveModDir = pi.GetIpcSubscriber<string>("Penumbra.GetModDirectory");
|
_penumbraResolveModDir = Penumbra.Api.Ipc.GetModDirectory.Subscriber(pi);
|
||||||
_penumbraRedraw = pi.GetIpcSubscriber<string, int, object>("Penumbra.RedrawObjectByName");
|
_penumbraRedraw = Penumbra.Api.Ipc.RedrawObjectByName.Subscriber(pi);
|
||||||
_penumbraRedrawObject = pi.GetIpcSubscriber<GameObject, int, object>("Penumbra.RedrawObject");
|
_penumbraRedrawObject = Penumbra.Api.Ipc.RedrawObject.Subscriber(pi);
|
||||||
_reverseResolvePlayer = pi.GetIpcSubscriber<string, string[]>("Penumbra.ReverseResolvePlayerPath");
|
_reverseResolvePlayer = Penumbra.Api.Ipc.ReverseResolvePlayerPath.Subscriber(pi);
|
||||||
_penumbraApiVersion = pi.GetIpcSubscriber<(int, int)>("Penumbra.ApiVersions");
|
_penumbraApiVersion = Penumbra.Api.Ipc.ApiVersions.Subscriber(pi);
|
||||||
_penumbraObjectIsRedrawn = pi.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
|
_penumbraObjectIsRedrawn = Penumbra.Api.Ipc.GameObjectRedrawn.Subscriber(pi, (ptr, idx) => RedrawEvent((IntPtr)ptr, idx));
|
||||||
_penumbraGetMetaManipulations =
|
_penumbraGetMetaManipulations = Penumbra.Api.Ipc.GetPlayerMetaManipulations.Subscriber(pi);
|
||||||
pi.GetIpcSubscriber<string>("Penumbra.GetPlayerMetaManipulations");
|
_penumbraAddTemporaryMod = Penumbra.Api.Ipc.AddTemporaryMod.Subscriber(pi);
|
||||||
_penumbraSetTemporaryMod = pi.GetIpcSubscriber<string, string, Dictionary<string, string>, string, int,
|
_penumbraCreateNamedTemporaryCollection = Penumbra.Api.Ipc.CreateNamedTemporaryCollection.Subscriber(pi);
|
||||||
int>("Penumbra.AddTemporaryMod");
|
_penumbraRemoveTemporaryCollection = Penumbra.Api.Ipc.RemoveTemporaryCollectionByName.Subscriber(pi);
|
||||||
_penumbraCreateTemporaryCollection =
|
_penumbraRemoveTemporaryMod = Penumbra.Api.Ipc.RemoveTemporaryMod.Subscriber(pi);
|
||||||
pi.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
|
_penumbraAssignTemporaryCollection = Penumbra.Api.Ipc.AssignTemporaryCollection.Subscriber(pi);
|
||||||
_penumbraRemoveTemporaryCollection =
|
|
||||||
pi.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
|
|
||||||
_penumbraGameObjectResourcePathResolved = pi.GetIpcSubscriber<IntPtr, string, string, object?>("Penumbra.GameObjectResourcePathResolved");
|
|
||||||
|
|
||||||
_penumbraGameObjectResourcePathResolved.Subscribe(ResourceLoaded);
|
_penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, (ptr, arg1, arg2) => ResourceLoaded((IntPtr)ptr, arg1, arg2));
|
||||||
_penumbraObjectIsRedrawn.Subscribe(RedrawEvent);
|
_penumbraModSettingChanged = Penumbra.Api.Ipc.ModSettingChanged.Subscriber(pi, (modsetting, a, b, c) => PenumbraModSettingChangedHandler());
|
||||||
_penumbraInit.Subscribe(PenumbraInit);
|
|
||||||
_penumbraDispose.Subscribe(PenumbraDispose);
|
|
||||||
|
|
||||||
_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
|
_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
|
||||||
_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
|
_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
|
||||||
@@ -114,6 +114,11 @@ public class IpcManager : IDisposable
|
|||||||
_dalamudUtil.ZoneSwitchEnd += ClearActionQueue;
|
_dalamudUtil.ZoneSwitchEnd += ClearActionQueue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void PenumbraModSettingChangedHandler()
|
||||||
|
{
|
||||||
|
PenumbraModSettingChanged?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
private void ClearActionQueue()
|
private void ClearActionQueue()
|
||||||
{
|
{
|
||||||
actionQueue.Clear();
|
actionQueue.Clear();
|
||||||
@@ -124,7 +129,6 @@ public class IpcManager : IDisposable
|
|||||||
if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, true, System.Globalization.CultureInfo.InvariantCulture) != 0)
|
if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, true, System.Globalization.CultureInfo.InvariantCulture) != 0)
|
||||||
{
|
{
|
||||||
PenumbraResourceLoadEvent?.Invoke(ptr, arg1, arg2);
|
PenumbraResourceLoadEvent?.Invoke(ptr, arg1, arg2);
|
||||||
//Logger.Debug($"Resolved {ptr:X}: {arg1} => {arg2}");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,6 +142,7 @@ public class IpcManager : IDisposable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public event VoidDelegate? PenumbraModSettingChanged;
|
||||||
public event VoidDelegate? PenumbraInitialized;
|
public event VoidDelegate? PenumbraInitialized;
|
||||||
public event VoidDelegate? PenumbraDisposed;
|
public event VoidDelegate? PenumbraDisposed;
|
||||||
public event PenumbraRedrawEvent? PenumbraRedrawEvent;
|
public event PenumbraRedrawEvent? PenumbraRedrawEvent;
|
||||||
@@ -162,7 +167,7 @@ public class IpcManager : IDisposable
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return _penumbraApiVersion.InvokeFunc() is { Item1: 4, Item2: >= 13 };
|
return _penumbraApiVersion.Invoke() is { Item1: 4, Item2: >= 13 };
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
@@ -216,10 +221,11 @@ public class IpcManager : IDisposable
|
|||||||
_dalamudUtil.ZoneSwitchEnd -= ClearActionQueue;
|
_dalamudUtil.ZoneSwitchEnd -= ClearActionQueue;
|
||||||
actionQueue.Clear();
|
actionQueue.Clear();
|
||||||
|
|
||||||
_penumbraDispose.Unsubscribe(PenumbraDispose);
|
_penumbraGameObjectResourcePathResolved.Dispose();
|
||||||
_penumbraInit.Unsubscribe(PenumbraInit);
|
_penumbraDispose.Dispose();
|
||||||
_penumbraObjectIsRedrawn.Unsubscribe(RedrawEvent);
|
_penumbraInit.Dispose();
|
||||||
_penumbraGameObjectResourcePathResolved.Unsubscribe(ResourceLoaded);
|
_penumbraObjectIsRedrawn.Dispose();
|
||||||
|
_penumbraModSettingChanged.Dispose();
|
||||||
_heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange);
|
_heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -261,7 +267,7 @@ public class IpcManager : IDisposable
|
|||||||
{
|
{
|
||||||
if (!CheckCustomizePlusApi()) return string.Empty;
|
if (!CheckCustomizePlusApi()) return string.Empty;
|
||||||
var scale = _customizePlusGetBodyScale.InvokeFunc(_dalamudUtil.PlayerName);
|
var scale = _customizePlusGetBodyScale.InvokeFunc(_dalamudUtil.PlayerName);
|
||||||
if(string.IsNullOrEmpty(scale)) return string.Empty;
|
if (string.IsNullOrEmpty(scale)) return string.Empty;
|
||||||
return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
|
return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -368,13 +374,13 @@ public class IpcManager : IDisposable
|
|||||||
public string PenumbraGetMetaManipulations()
|
public string PenumbraGetMetaManipulations()
|
||||||
{
|
{
|
||||||
if (!CheckPenumbraApi()) return string.Empty;
|
if (!CheckPenumbraApi()) return string.Empty;
|
||||||
return _penumbraGetMetaManipulations.InvokeFunc();
|
return _penumbraGetMetaManipulations.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
public string? PenumbraModDirectory()
|
public string? PenumbraModDirectory()
|
||||||
{
|
{
|
||||||
if (!CheckPenumbraApi()) return null;
|
if (!CheckPenumbraApi()) return null;
|
||||||
return _penumbraResolveModDir!.InvokeFunc().ToLowerInvariant();
|
return _penumbraResolveModDir!.Invoke().ToLowerInvariant();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PenumbraRedraw(IntPtr obj)
|
public void PenumbraRedraw(IntPtr obj)
|
||||||
@@ -386,7 +392,7 @@ public class IpcManager : IDisposable
|
|||||||
if (gameObj != null)
|
if (gameObj != null)
|
||||||
{
|
{
|
||||||
Logger.Verbose("Redrawing " + gameObj);
|
Logger.Verbose("Redrawing " + gameObj);
|
||||||
_penumbraRedrawObject!.InvokeAction(gameObj, 0);
|
_penumbraRedrawObject!.Invoke(gameObj, RedrawType.Redraw);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -394,7 +400,7 @@ public class IpcManager : IDisposable
|
|||||||
public void PenumbraRedraw(string actorName)
|
public void PenumbraRedraw(string actorName)
|
||||||
{
|
{
|
||||||
if (!CheckPenumbraApi()) return;
|
if (!CheckPenumbraApi()) return;
|
||||||
actionQueue.Enqueue(() => _penumbraRedraw!.InvokeAction(actorName, 0));
|
actionQueue.Enqueue(() => _penumbraRedraw!.Invoke(actorName, RedrawType.Redraw));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PenumbraRemoveTemporaryCollection(string characterName)
|
public void PenumbraRemoveTemporaryCollection(string characterName)
|
||||||
@@ -402,22 +408,26 @@ public class IpcManager : IDisposable
|
|||||||
if (!CheckPenumbraApi()) return;
|
if (!CheckPenumbraApi()) return;
|
||||||
actionQueue.Enqueue(() =>
|
actionQueue.Enqueue(() =>
|
||||||
{
|
{
|
||||||
Logger.Verbose("Removing temp collection for " + characterName);
|
var collName = "Mare_" + characterName;
|
||||||
_penumbraRemoveTemporaryCollection.InvokeFunc(characterName);
|
Logger.Verbose("Removing temp collection for " + collName);
|
||||||
|
var ret = _penumbraRemoveTemporaryMod.Invoke("MaraChara", collName, 0);
|
||||||
|
Logger.Verbose("RemoveTemporaryMod: " + ret);
|
||||||
|
var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collName);
|
||||||
|
Logger.Verbose("RemoveTemporaryCollection: " + ret2);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public string PenumbraResolvePath(string path)
|
public string PenumbraResolvePath(string path)
|
||||||
{
|
{
|
||||||
if (!CheckPenumbraApi()) return path;
|
if (!CheckPenumbraApi()) return path;
|
||||||
var resolvedPath = _penumbraResolvePlayer!.InvokeFunc(path);
|
var resolvedPath = _penumbraResolvePlayer!.Invoke(path);
|
||||||
return resolvedPath ?? path;
|
return resolvedPath ?? path;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string[] PenumbraReverseResolvePlayer(string path)
|
public string[] PenumbraReverseResolvePlayer(string path)
|
||||||
{
|
{
|
||||||
if (!CheckPenumbraApi()) return new[] { path };
|
if (!CheckPenumbraApi()) return new[] { path };
|
||||||
var resolvedPaths = _reverseResolvePlayer!.InvokeFunc(path);
|
var resolvedPaths = _reverseResolvePlayer.Invoke(path);
|
||||||
if (resolvedPaths.Length == 0)
|
if (resolvedPaths.Length == 0)
|
||||||
{
|
{
|
||||||
resolvedPaths = new[] { path };
|
resolvedPaths = new[] { path };
|
||||||
@@ -431,13 +441,23 @@ public class IpcManager : IDisposable
|
|||||||
|
|
||||||
actionQueue.Enqueue(() =>
|
actionQueue.Enqueue(() =>
|
||||||
{
|
{
|
||||||
var ret = _penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true);
|
var idx = _dalamudUtil.GetIndexFromObjectTableByName(characterName);
|
||||||
Logger.Verbose("Assigning temp mods for " + ret.Item2);
|
if (idx == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var collName = "Mare_" + characterName;
|
||||||
|
var ret = _penumbraCreateNamedTemporaryCollection.Invoke(collName);
|
||||||
|
Logger.Verbose("Creating Temp Collection " + collName + ", Success: " + ret);
|
||||||
|
var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx.Value, true);
|
||||||
|
Logger.Verbose("Assigning Temp Collection " + collName + " to index " + idx.Value);
|
||||||
foreach (var mod in modPaths)
|
foreach (var mod in modPaths)
|
||||||
{
|
{
|
||||||
Logger.Verbose(mod.Key + " => " + mod.Value);
|
Logger.Verbose(mod.Key + " => " + mod.Value);
|
||||||
}
|
}
|
||||||
_penumbraSetTemporaryMod.InvokeFunc("MareSynchronos", ret.Item2, modPaths, manipulationData, 0);
|
|
||||||
|
var ret2 = _penumbraAddTemporaryMod.Invoke("MareChara", collName, modPaths, manipulationData, 0);
|
||||||
|
Logger.Verbose("Setting temp mods for " + collName + ", Success: " + ret2);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -449,7 +469,7 @@ public class IpcManager : IDisposable
|
|||||||
private void PenumbraInit()
|
private void PenumbraInit()
|
||||||
{
|
{
|
||||||
PenumbraInitialized?.Invoke();
|
PenumbraInitialized?.Invoke();
|
||||||
_penumbraRedraw!.InvokeAction("self", 0);
|
_penumbraRedraw!.Invoke("self", RedrawType.Redraw);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HeelsOffsetChange(float offset)
|
private void HeelsOffsetChange(float offset)
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ public class TransientResourceManager : IDisposable
|
|||||||
public TransientResourceManager(IpcManager manager, DalamudUtil dalamudUtil, FileReplacementFactory fileReplacementFactory, string configurationDirectory)
|
public TransientResourceManager(IpcManager manager, DalamudUtil dalamudUtil, FileReplacementFactory fileReplacementFactory, string configurationDirectory)
|
||||||
{
|
{
|
||||||
manager.PenumbraResourceLoadEvent += Manager_PenumbraResourceLoadEvent;
|
manager.PenumbraResourceLoadEvent += Manager_PenumbraResourceLoadEvent;
|
||||||
|
manager.PenumbraModSettingChanged += Manager_PenumbraModSettingChanged;
|
||||||
this.manager = manager;
|
this.manager = manager;
|
||||||
this.dalamudUtil = dalamudUtil;
|
this.dalamudUtil = dalamudUtil;
|
||||||
this.fileReplacementFactory = fileReplacementFactory;
|
this.fileReplacementFactory = fileReplacementFactory;
|
||||||
@@ -55,9 +56,7 @@ public class TransientResourceManager : IDisposable
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
Logger.Warn("Error during loading persistent transient resource " + line);
|
Logger.Warn("Error during loading persistent transient resource " + line, ex);
|
||||||
Logger.Warn(ex.Message);
|
|
||||||
Logger.Warn(ex.StackTrace);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,6 +64,23 @@ public class TransientResourceManager : IDisposable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Manager_PenumbraModSettingChanged()
|
||||||
|
{
|
||||||
|
bool successfulValidation = true;
|
||||||
|
Logger.Debug("Penumbra Mod Settings changed, verifying SemiTransientResources");
|
||||||
|
foreach (var item in SemiTransientResources)
|
||||||
|
{
|
||||||
|
item.Value.RemoveWhere(p =>
|
||||||
|
{
|
||||||
|
var verified = p.Verify();
|
||||||
|
successfulValidation &= verified;
|
||||||
|
return !verified;
|
||||||
|
});
|
||||||
|
if (!successfulValidation)
|
||||||
|
TransientResourceLoaded?.Invoke(dalamudUtil.PlayerPointer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void DalamudUtil_ClassJobChanged()
|
private void DalamudUtil_ClassJobChanged()
|
||||||
{
|
{
|
||||||
if (SemiTransientResources.ContainsKey(ObjectKind.Pet))
|
if (SemiTransientResources.ContainsKey(ObjectKind.Pet))
|
||||||
@@ -139,8 +155,10 @@ public class TransientResourceManager : IDisposable
|
|||||||
var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
|
var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
|
||||||
|
|
||||||
if (TransientResources[gameObject].Contains(replacedGamePath) ||
|
if (TransientResources[gameObject].Contains(replacedGamePath) ||
|
||||||
SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
|
SemiTransientResources.Any(r => r.Value.Any(f =>
|
||||||
&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))))
|
string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
|
||||||
|
&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))
|
||||||
|
))
|
||||||
{
|
{
|
||||||
Logger.Verbose("Not adding " + replacedGamePath + ":" + filePath);
|
Logger.Verbose("Not adding " + replacedGamePath + ":" + filePath);
|
||||||
Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
|
Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
|
||||||
@@ -207,9 +225,7 @@ public class TransientResourceManager : IDisposable
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
Logger.Warn("Issue during transient file persistence");
|
Logger.Warn("Issue during transient file persistence", ex);
|
||||||
Logger.Warn(ex.Message);
|
|
||||||
Logger.Warn(ex.StackTrace.ToString());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -225,6 +241,7 @@ public class TransientResourceManager : IDisposable
|
|||||||
dalamudUtil.FrameworkUpdate -= DalamudUtil_FrameworkUpdate;
|
dalamudUtil.FrameworkUpdate -= DalamudUtil_FrameworkUpdate;
|
||||||
manager.PenumbraResourceLoadEvent -= Manager_PenumbraResourceLoadEvent;
|
manager.PenumbraResourceLoadEvent -= Manager_PenumbraResourceLoadEvent;
|
||||||
dalamudUtil.ClassJobChanged -= DalamudUtil_ClassJobChanged;
|
dalamudUtil.ClassJobChanged -= DalamudUtil_ClassJobChanged;
|
||||||
|
manager.PenumbraModSettingChanged -= Manager_PenumbraModSettingChanged;
|
||||||
TransientResources.Clear();
|
TransientResources.Clear();
|
||||||
SemiTransientResources.Clear();
|
SemiTransientResources.Clear();
|
||||||
if (SemiTransientResources.ContainsKey(ObjectKind.Player))
|
if (SemiTransientResources.ContainsKey(ObjectKind.Player))
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Authors></Authors>
|
<Authors></Authors>
|
||||||
<Company></Company>
|
<Company></Company>
|
||||||
<Version>0.5.14</Version>
|
<Version>0.5.15</Version>
|
||||||
<Description></Description>
|
<Description></Description>
|
||||||
<Copyright></Copyright>
|
<Copyright></Copyright>
|
||||||
<PackageProjectUrl>https://github.com/Penumbra-Sync/client</PackageProjectUrl>
|
<PackageProjectUrl>https://github.com/Penumbra-Sync/client</PackageProjectUrl>
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Reflection.Metadata.Ecma335;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Dalamud.Game;
|
using Dalamud.Game;
|
||||||
@@ -207,6 +208,18 @@ public class DalamudUtil : IDisposable
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int? GetIndexFromObjectTableByName(string characterName)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _objectTable.Length; i++)
|
||||||
|
{
|
||||||
|
if (_objectTable[i] == null) continue;
|
||||||
|
if (_objectTable[i]!.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
|
||||||
|
if (string.Equals(_objectTable[i]!.Name.ToString(), characterName, StringComparison.Ordinal)) return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public async Task<T> RunOnFrameworkThread<T>(Func<T> func)
|
public async Task<T> RunOnFrameworkThread<T>(Func<T> func)
|
||||||
{
|
{
|
||||||
return await _framework.RunOnFrameworkThread(func).ConfigureAwait(false);
|
return await _framework.RunOnFrameworkThread(func).ConfigureAwait(false);
|
||||||
|
|||||||
Reference in New Issue
Block a user