change to penumbra.api, fix animations requiring a redraw to be picked up again
This commit is contained in:
@@ -182,6 +182,8 @@ public class CachedPlayer
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{
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break;
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}
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await Task.Delay(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
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}
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ApplyBaseData(moddedPaths);
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@@ -7,6 +7,8 @@ using MareSynchronos.Utils;
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using Action = System.Action;
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using System.Collections.Concurrent;
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using System.Text;
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using Penumbra.Api.Enums;
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using Penumbra.Api.Helpers;
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namespace MareSynchronos.Managers;
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@@ -22,21 +24,24 @@ public class IpcManager : IDisposable
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private readonly ICallGateSubscriber<GameObject?, object> _glamourerRevertCustomization;
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private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyEquipment;
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private readonly ICallGateSubscriber<string, GameObject?, object>? _glamourerApplyOnlyCustomization;
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private readonly ICallGateSubscriber<(int, int)> _penumbraApiVersion;
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private readonly ICallGateSubscriber<string, string, bool, (int, string)> _penumbraCreateTemporaryCollection;
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private readonly ICallGateSubscriber<string> _penumbraGetMetaManipulations;
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private readonly ICallGateSubscriber<object> _penumbraInit;
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private readonly ICallGateSubscriber<object> _penumbraDispose;
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private readonly ICallGateSubscriber<IntPtr, int, object?> _penumbraObjectIsRedrawn;
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private readonly ICallGateSubscriber<string, int, object>? _penumbraRedraw;
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private readonly ICallGateSubscriber<GameObject, int, object>? _penumbraRedrawObject;
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private readonly ICallGateSubscriber<string, int> _penumbraRemoveTemporaryCollection;
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private readonly ICallGateSubscriber<string>? _penumbraResolveModDir;
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private readonly ICallGateSubscriber<string, string>? _penumbraResolvePlayer;
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private readonly ICallGateSubscriber<string, string[]>? _reverseResolvePlayer;
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private readonly ICallGateSubscriber<string, string, Dictionary<string, string>, string, int, int>
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_penumbraSetTemporaryMod;
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private readonly ICallGateSubscriber<IntPtr, string, string, object?> _penumbraGameObjectResourcePathResolved;
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private readonly FuncSubscriber<(int, int)> _penumbraApiVersion;
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private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraCreateNamedTemporaryCollection;
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private readonly FuncSubscriber<string> _penumbraGetMetaManipulations;
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private readonly EventSubscriber _penumbraInit;
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private readonly EventSubscriber _penumbraDispose;
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private readonly EventSubscriber<nint, int> _penumbraObjectIsRedrawn;
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private readonly ActionSubscriber<string, RedrawType> _penumbraRedraw;
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private readonly ActionSubscriber<GameObject, RedrawType> _penumbraRedrawObject;
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private readonly FuncSubscriber<string, PenumbraApiEc> _penumbraRemoveTemporaryCollection;
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private readonly FuncSubscriber<string, string, int, PenumbraApiEc> _penumbraRemoveTemporaryMod;
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private readonly FuncSubscriber<string, int, bool, PenumbraApiEc> _penumbraAssignTemporaryCollection;
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private readonly FuncSubscriber<string> _penumbraResolveModDir;
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private readonly FuncSubscriber<string, string> _penumbraResolvePlayer;
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private readonly FuncSubscriber<string, string[]> _reverseResolvePlayer;
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private readonly FuncSubscriber<string, string, Dictionary<string, string>, string, int, PenumbraApiEc> _penumbraAddTemporaryMod;
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private readonly EventSubscriber<nint, string, string> _penumbraGameObjectResourcePathResolved;
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private readonly EventSubscriber<ModSettingChange, string, string, bool> _penumbraModSettingChanged;
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private readonly ICallGateSubscriber<string> _heelsGetApiVersion;
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private readonly ICallGateSubscriber<float> _heelsGetOffset;
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@@ -57,29 +62,24 @@ public class IpcManager : IDisposable
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{
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Logger.Verbose("Creating " + nameof(IpcManager));
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_penumbraInit = pi.GetIpcSubscriber<object>("Penumbra.Initialized");
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_penumbraDispose = pi.GetIpcSubscriber<object>("Penumbra.Disposed");
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_penumbraResolvePlayer = pi.GetIpcSubscriber<string, string>("Penumbra.ResolvePlayerPath");
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_penumbraResolveModDir = pi.GetIpcSubscriber<string>("Penumbra.GetModDirectory");
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_penumbraRedraw = pi.GetIpcSubscriber<string, int, object>("Penumbra.RedrawObjectByName");
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_penumbraRedrawObject = pi.GetIpcSubscriber<GameObject, int, object>("Penumbra.RedrawObject");
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_reverseResolvePlayer = pi.GetIpcSubscriber<string, string[]>("Penumbra.ReverseResolvePlayerPath");
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_penumbraApiVersion = pi.GetIpcSubscriber<(int, int)>("Penumbra.ApiVersions");
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_penumbraObjectIsRedrawn = pi.GetIpcSubscriber<IntPtr, int, object?>("Penumbra.GameObjectRedrawn");
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_penumbraGetMetaManipulations =
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pi.GetIpcSubscriber<string>("Penumbra.GetPlayerMetaManipulations");
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_penumbraSetTemporaryMod = pi.GetIpcSubscriber<string, string, Dictionary<string, string>, string, int,
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int>("Penumbra.AddTemporaryMod");
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_penumbraCreateTemporaryCollection =
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pi.GetIpcSubscriber<string, string, bool, (int, string)>("Penumbra.CreateTemporaryCollection");
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_penumbraRemoveTemporaryCollection =
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pi.GetIpcSubscriber<string, int>("Penumbra.RemoveTemporaryCollection");
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_penumbraGameObjectResourcePathResolved = pi.GetIpcSubscriber<IntPtr, string, string, object?>("Penumbra.GameObjectResourcePathResolved");
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_penumbraInit = Penumbra.Api.Ipc.Initialized.Subscriber(pi, () => PenumbraInit());
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_penumbraDispose = Penumbra.Api.Ipc.Disposed.Subscriber(pi, () => PenumbraDispose());
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_penumbraResolvePlayer = Penumbra.Api.Ipc.ResolvePlayerPath.Subscriber(pi);
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_penumbraResolveModDir = Penumbra.Api.Ipc.GetModDirectory.Subscriber(pi);
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_penumbraRedraw = Penumbra.Api.Ipc.RedrawObjectByName.Subscriber(pi);
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_penumbraRedrawObject = Penumbra.Api.Ipc.RedrawObject.Subscriber(pi);
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_reverseResolvePlayer = Penumbra.Api.Ipc.ReverseResolvePlayerPath.Subscriber(pi);
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_penumbraApiVersion = Penumbra.Api.Ipc.ApiVersions.Subscriber(pi);
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_penumbraObjectIsRedrawn = Penumbra.Api.Ipc.GameObjectRedrawn.Subscriber(pi, (ptr, idx) => RedrawEvent((IntPtr)ptr, idx));
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_penumbraGetMetaManipulations = Penumbra.Api.Ipc.GetPlayerMetaManipulations.Subscriber(pi);
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_penumbraAddTemporaryMod = Penumbra.Api.Ipc.AddTemporaryMod.Subscriber(pi);
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_penumbraCreateNamedTemporaryCollection = Penumbra.Api.Ipc.CreateNamedTemporaryCollection.Subscriber(pi);
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_penumbraRemoveTemporaryCollection = Penumbra.Api.Ipc.RemoveTemporaryCollectionByName.Subscriber(pi);
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_penumbraRemoveTemporaryMod = Penumbra.Api.Ipc.RemoveTemporaryMod.Subscriber(pi);
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_penumbraAssignTemporaryCollection = Penumbra.Api.Ipc.AssignTemporaryCollection.Subscriber(pi);
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_penumbraGameObjectResourcePathResolved.Subscribe(ResourceLoaded);
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_penumbraObjectIsRedrawn.Subscribe(RedrawEvent);
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_penumbraInit.Subscribe(PenumbraInit);
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_penumbraDispose.Subscribe(PenumbraDispose);
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_penumbraGameObjectResourcePathResolved = Penumbra.Api.Ipc.GameObjectResourcePathResolved.Subscriber(pi, (ptr, arg1, arg2) => ResourceLoaded((IntPtr)ptr, arg1, arg2));
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_penumbraModSettingChanged = Penumbra.Api.Ipc.ModSettingChanged.Subscriber(pi, (modsetting, a, b, c) => PenumbraModSettingChangedHandler());
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_glamourerApiVersion = pi.GetIpcSubscriber<int>("Glamourer.ApiVersion");
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_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
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@@ -114,6 +114,11 @@ public class IpcManager : IDisposable
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_dalamudUtil.ZoneSwitchEnd += ClearActionQueue;
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}
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private void PenumbraModSettingChangedHandler()
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{
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PenumbraModSettingChanged?.Invoke();
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}
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private void ClearActionQueue()
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{
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actionQueue.Clear();
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@@ -124,7 +129,6 @@ public class IpcManager : IDisposable
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if (ptr != IntPtr.Zero && string.Compare(arg1, arg2, true, System.Globalization.CultureInfo.InvariantCulture) != 0)
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{
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PenumbraResourceLoadEvent?.Invoke(ptr, arg1, arg2);
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//Logger.Debug($"Resolved {ptr:X}: {arg1} => {arg2}");
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}
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}
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@@ -138,6 +142,7 @@ public class IpcManager : IDisposable
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}
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}
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public event VoidDelegate? PenumbraModSettingChanged;
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public event VoidDelegate? PenumbraInitialized;
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public event VoidDelegate? PenumbraDisposed;
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public event PenumbraRedrawEvent? PenumbraRedrawEvent;
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@@ -162,7 +167,7 @@ public class IpcManager : IDisposable
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{
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try
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{
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return _penumbraApiVersion.InvokeFunc() is { Item1: 4, Item2: >= 13 };
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return _penumbraApiVersion.Invoke() is { Item1: 4, Item2: >= 13 };
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}
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catch
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{
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@@ -216,10 +221,11 @@ public class IpcManager : IDisposable
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_dalamudUtil.ZoneSwitchEnd -= ClearActionQueue;
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actionQueue.Clear();
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_penumbraDispose.Unsubscribe(PenumbraDispose);
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_penumbraInit.Unsubscribe(PenumbraInit);
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_penumbraObjectIsRedrawn.Unsubscribe(RedrawEvent);
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_penumbraGameObjectResourcePathResolved.Unsubscribe(ResourceLoaded);
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_penumbraGameObjectResourcePathResolved.Dispose();
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_penumbraDispose.Dispose();
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_penumbraInit.Dispose();
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_penumbraObjectIsRedrawn.Dispose();
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_penumbraModSettingChanged.Dispose();
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_heelsOffsetUpdate.Unsubscribe(HeelsOffsetChange);
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}
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@@ -261,7 +267,7 @@ public class IpcManager : IDisposable
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{
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if (!CheckCustomizePlusApi()) return string.Empty;
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var scale = _customizePlusGetBodyScale.InvokeFunc(_dalamudUtil.PlayerName);
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if(string.IsNullOrEmpty(scale)) return string.Empty;
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if (string.IsNullOrEmpty(scale)) return string.Empty;
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(scale));
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}
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@@ -368,13 +374,13 @@ public class IpcManager : IDisposable
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public string PenumbraGetMetaManipulations()
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{
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if (!CheckPenumbraApi()) return string.Empty;
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return _penumbraGetMetaManipulations.InvokeFunc();
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return _penumbraGetMetaManipulations.Invoke();
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}
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public string? PenumbraModDirectory()
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{
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if (!CheckPenumbraApi()) return null;
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return _penumbraResolveModDir!.InvokeFunc().ToLowerInvariant();
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return _penumbraResolveModDir!.Invoke().ToLowerInvariant();
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}
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public void PenumbraRedraw(IntPtr obj)
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@@ -386,7 +392,7 @@ public class IpcManager : IDisposable
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if (gameObj != null)
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{
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Logger.Verbose("Redrawing " + gameObj);
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_penumbraRedrawObject!.InvokeAction(gameObj, 0);
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_penumbraRedrawObject!.Invoke(gameObj, RedrawType.Redraw);
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}
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});
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}
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@@ -394,7 +400,7 @@ public class IpcManager : IDisposable
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public void PenumbraRedraw(string actorName)
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{
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if (!CheckPenumbraApi()) return;
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actionQueue.Enqueue(() => _penumbraRedraw!.InvokeAction(actorName, 0));
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actionQueue.Enqueue(() => _penumbraRedraw!.Invoke(actorName, RedrawType.Redraw));
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}
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public void PenumbraRemoveTemporaryCollection(string characterName)
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@@ -402,22 +408,26 @@ public class IpcManager : IDisposable
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if (!CheckPenumbraApi()) return;
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actionQueue.Enqueue(() =>
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{
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Logger.Verbose("Removing temp collection for " + characterName);
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_penumbraRemoveTemporaryCollection.InvokeFunc(characterName);
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var collName = "Mare_" + characterName;
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Logger.Verbose("Removing temp collection for " + collName);
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var ret = _penumbraRemoveTemporaryMod.Invoke("MaraChara", collName, 0);
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Logger.Verbose("RemoveTemporaryMod: " + ret);
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var ret2 = _penumbraRemoveTemporaryCollection.Invoke(collName);
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Logger.Verbose("RemoveTemporaryCollection: " + ret2);
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});
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}
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public string PenumbraResolvePath(string path)
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{
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if (!CheckPenumbraApi()) return path;
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var resolvedPath = _penumbraResolvePlayer!.InvokeFunc(path);
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var resolvedPath = _penumbraResolvePlayer!.Invoke(path);
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return resolvedPath ?? path;
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}
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public string[] PenumbraReverseResolvePlayer(string path)
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{
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if (!CheckPenumbraApi()) return new[] { path };
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var resolvedPaths = _reverseResolvePlayer!.InvokeFunc(path);
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var resolvedPaths = _reverseResolvePlayer.Invoke(path);
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if (resolvedPaths.Length == 0)
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{
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resolvedPaths = new[] { path };
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@@ -431,13 +441,23 @@ public class IpcManager : IDisposable
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actionQueue.Enqueue(() =>
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{
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var ret = _penumbraCreateTemporaryCollection.InvokeFunc("MareSynchronos", characterName, true);
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Logger.Verbose("Assigning temp mods for " + ret.Item2);
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var idx = _dalamudUtil.GetIndexFromObjectTableByName(characterName);
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if (idx == null)
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{
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return;
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}
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var collName = "Mare_" + characterName;
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var ret = _penumbraCreateNamedTemporaryCollection.Invoke(collName);
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Logger.Verbose("Creating Temp Collection " + collName + ", Success: " + ret);
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var retAssign = _penumbraAssignTemporaryCollection.Invoke(collName, idx.Value, true);
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Logger.Verbose("Assigning Temp Collection " + collName + " to index " + idx.Value);
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foreach (var mod in modPaths)
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{
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Logger.Verbose(mod.Key + " => " + mod.Value);
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}
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_penumbraSetTemporaryMod.InvokeFunc("MareSynchronos", ret.Item2, modPaths, manipulationData, 0);
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var ret2 = _penumbraAddTemporaryMod.Invoke("MareChara", collName, modPaths, manipulationData, 0);
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Logger.Verbose("Setting temp mods for " + collName + ", Success: " + ret2);
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});
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}
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@@ -449,7 +469,7 @@ public class IpcManager : IDisposable
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private void PenumbraInit()
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{
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PenumbraInitialized?.Invoke();
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_penumbraRedraw!.InvokeAction("self", 0);
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_penumbraRedraw!.Invoke("self", RedrawType.Redraw);
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}
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private void HeelsOffsetChange(float offset)
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@@ -29,6 +29,7 @@ public class TransientResourceManager : IDisposable
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public TransientResourceManager(IpcManager manager, DalamudUtil dalamudUtil, FileReplacementFactory fileReplacementFactory, string configurationDirectory)
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{
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manager.PenumbraResourceLoadEvent += Manager_PenumbraResourceLoadEvent;
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manager.PenumbraModSettingChanged += Manager_PenumbraModSettingChanged;
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this.manager = manager;
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this.dalamudUtil = dalamudUtil;
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this.fileReplacementFactory = fileReplacementFactory;
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@@ -55,9 +56,7 @@ public class TransientResourceManager : IDisposable
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}
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catch (Exception ex)
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{
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Logger.Warn("Error during loading persistent transient resource " + line);
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Logger.Warn(ex.Message);
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Logger.Warn(ex.StackTrace);
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Logger.Warn("Error during loading persistent transient resource " + line, ex);
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}
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}
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@@ -65,6 +64,23 @@ public class TransientResourceManager : IDisposable
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}
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}
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private void Manager_PenumbraModSettingChanged()
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{
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bool successfulValidation = true;
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Logger.Debug("Penumbra Mod Settings changed, verifying SemiTransientResources");
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foreach (var item in SemiTransientResources)
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{
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item.Value.RemoveWhere(p =>
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{
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var verified = p.Verify();
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successfulValidation &= verified;
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return !verified;
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});
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if (!successfulValidation)
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TransientResourceLoaded?.Invoke(dalamudUtil.PlayerPointer);
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}
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}
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private void DalamudUtil_ClassJobChanged()
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{
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if (SemiTransientResources.ContainsKey(ObjectKind.Pet))
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@@ -139,8 +155,10 @@ public class TransientResourceManager : IDisposable
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var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
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if (TransientResources[gameObject].Contains(replacedGamePath) ||
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SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))))
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SemiTransientResources.Any(r => r.Value.Any(f =>
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string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
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&& string.Equals(f.ResolvedPath, filePath, StringComparison.OrdinalIgnoreCase))
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))
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{
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Logger.Verbose("Not adding " + replacedGamePath + ":" + filePath);
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Logger.Verbose("SemiTransientAny: " + SemiTransientResources.Any(r => r.Value.Any(f => string.Equals(f.GamePaths.First(), replacedGamePath, StringComparison.OrdinalIgnoreCase)
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@@ -207,9 +225,7 @@ public class TransientResourceManager : IDisposable
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}
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catch (Exception ex)
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{
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Logger.Warn("Issue during transient file persistence");
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Logger.Warn(ex.Message);
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Logger.Warn(ex.StackTrace.ToString());
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Logger.Warn("Issue during transient file persistence", ex);
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}
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}
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@@ -225,6 +241,7 @@ public class TransientResourceManager : IDisposable
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dalamudUtil.FrameworkUpdate -= DalamudUtil_FrameworkUpdate;
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manager.PenumbraResourceLoadEvent -= Manager_PenumbraResourceLoadEvent;
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dalamudUtil.ClassJobChanged -= DalamudUtil_ClassJobChanged;
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manager.PenumbraModSettingChanged -= Manager_PenumbraModSettingChanged;
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TransientResources.Clear();
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SemiTransientResources.Clear();
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if (SemiTransientResources.ContainsKey(ObjectKind.Player))
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