rework character disposal

This commit is contained in:
rootdarkarchon
2023-04-29 17:48:05 +02:00
parent 996f784c2b
commit de2cd97dbe
11 changed files with 188 additions and 218 deletions

View File

@@ -55,7 +55,7 @@ public class PlayerDataFactory
pointerIsZero = playerRelatedObject.Address == IntPtr.Zero;
try
{
pointerIsZero = await CheckForNullDrawObject(playerRelatedObject.Address);
pointerIsZero = await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false);
}
catch
{
@@ -101,16 +101,6 @@ public class PlayerDataFactory
previousData.GlamourerString = previousGlamourerData;
}
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
{
return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer));
}
private unsafe bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
{
return ((Character*)playerPointer)->GameObject.DrawObject == null;
}
private unsafe void AddPlayerSpecificReplacements(Human* human, HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
var weaponObject = (Weapon*)((Object*)human)->ChildObject;
@@ -297,6 +287,16 @@ public class PlayerDataFactory
return (forwardResolve, reverseResolve);
}
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
{
return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
}
private unsafe bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
{
return ((Character*)playerPointer)->GameObject.DrawObject == null;
}
private async Task<CharacterData> CreateCharacterData(CharacterData previousData, GameObjectHandler playerRelatedObject, CancellationToken token)
{
var objectKind = playerRelatedObject.ObjectKind;
@@ -326,7 +326,7 @@ public class PlayerDataFactory
Stopwatch st = Stopwatch.StartNew();
// gather static replacements from render model
var (forwardResolve, reverseResolve) = await _dalamudUtil.RunOnFrameworkThread(() => BuildDataFromModel(objectKind, charaPointer, token));
var (forwardResolve, reverseResolve) = await _dalamudUtil.RunOnFrameworkThread(() => BuildDataFromModel(objectKind, charaPointer, token)).ConfigureAwait(false);
Dictionary<string, List<string>> resolvedPaths = await GetFileReplacementsFromPaths(forwardResolve, reverseResolve).ConfigureAwait(false);
previousData.FileReplacements[objectKind] =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement(c.Value, c.Key, _fileCacheManager)), FileReplacementComparer.Instance)