Fix build warnings for fun
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@@ -16,6 +16,8 @@ public unsafe class VfxSpawnManager : DisposableMediatorSubscriberBase
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{
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private static readonly byte[] _pool = "Client.System.Scheduler.Instance.VfxObject\0"u8.ToArray();
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#region signatures
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#pragma warning disable CS0649
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[Signature("E8 ?? ?? ?? ?? F3 0F 10 35 ?? ?? ?? ?? 48 89 43 08")]
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private readonly delegate* unmanaged<byte*, byte*, VfxStruct*> _staticVfxCreate;
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@@ -24,6 +26,8 @@ public unsafe class VfxSpawnManager : DisposableMediatorSubscriberBase
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[Signature("40 53 48 83 EC 20 48 8B D9 48 8B 89 ?? ?? ?? ?? 48 85 C9 74 28 33 D2 E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 48 85 C9")]
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private readonly delegate* unmanaged<VfxStruct*, nint> _staticVfxRemove;
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#pragma warning restore CS0649
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#endregion
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public VfxSpawnManager(ILogger<VfxSpawnManager> logger, IGameInteropProvider gameInteropProvider, MareMediator mareMediator)
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: base(logger, mareMediator)
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