Fix build warnings for fun

This commit is contained in:
Loporrit
2025-06-30 15:53:11 +00:00
parent c8e988abc5
commit dd42bf0913
18 changed files with 54 additions and 47 deletions

View File

@@ -94,6 +94,7 @@ public sealed class IpcCallerBrio : IIpcCaller
var gameObject = await _dalamudUtilService.CreateGameObjectAsync(address).ConfigureAwait(false);
if (gameObject == null) return default;
var data = await _dalamudUtilService.RunOnFrameworkThread(() => _brioGetModelTransform.InvokeFunc(gameObject)).ConfigureAwait(false);
if (data.Item1 == null || data.Item2 == null || data.Item3 == null) return default;
_logger.LogDebug("Getting Transform from Actor {actor}", gameObject.Name.TextValue);
return new WorldData()