fix crash on logout, change several logger.debug to verbose, adjustments to player cache generation, fixes to file scan manager, better handling disconnects, some refactoring, adjustments to intro UI, correct display of server state
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@@ -17,12 +17,6 @@ namespace MareSynchronos.WebAPI
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await CreateConnections();
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}
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public async Task GetCharacterData(Dictionary<string, int> hashedCharacterNames)
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{
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await _userHub!.InvokeAsync("GetCharacterData",
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hashedCharacterNames);
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}
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public async Task Register()
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{
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if (!ServerAlive) return;
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@@ -30,7 +24,7 @@ namespace MareSynchronos.WebAPI
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var response = await _userHub!.InvokeAsync<string>("Register");
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_pluginConfiguration.ClientSecret[ApiUri] = response;
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_pluginConfiguration.Save();
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ChangingServers?.Invoke(null, EventArgs.Empty);
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RegisterFinalized?.Invoke();
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await CreateConnections();
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}
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