fix crash on logout, change several logger.debug to verbose, adjustments to player cache generation, fixes to file scan manager, better handling disconnects, some refactoring, adjustments to intro UI, correct display of server state
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@@ -17,13 +17,13 @@ public class DownloadUi : Window, IDisposable
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public void Dispose()
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{
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Logger.Debug("Disposing " + nameof(DownloadUi));
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Logger.Verbose("Disposing " + nameof(DownloadUi));
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_windowSystem.RemoveWindow(this);
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}
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public DownloadUi(WindowSystem windowSystem, Configuration pluginConfiguration, ApiController apiController, UiShared uiShared) : base("Mare Synchronos Downloads")
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{
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Logger.Debug("Creating " + nameof(DownloadUi));
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Logger.Verbose("Creating " + nameof(DownloadUi));
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_windowSystem = windowSystem;
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_pluginConfiguration = pluginConfiguration;
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_apiController = apiController;
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