async waitwhilecharacterisdrawing

This commit is contained in:
rootdarkarchon
2023-02-27 02:30:50 +01:00
parent 1aef3b1d2e
commit d1514472c1
6 changed files with 50 additions and 20 deletions

View File

@@ -15,6 +15,7 @@ public class GameObjectHandler : MediatorSubscriberBase
private readonly Func<IntPtr> _getAddress;
private readonly bool _isOwnedObject;
private readonly MareMediator _mediator;
private readonly DalamudUtil _dalamudUtil;
private readonly PerformanceCollector _performanceCollector;
private CancellationTokenSource? _clearCts = new();
private Task? _clearTask;
@@ -22,11 +23,13 @@ public class GameObjectHandler : MediatorSubscriberBase
private bool _haltProcessing = false;
private bool _ignoreSendAfterRedraw = false;
private CancellationTokenSource _zoningCts = new();
public GameObjectHandler(ILogger<GameObjectHandler> logger, PerformanceCollector performanceCollector, MareMediator mediator, ObjectKind objectKind, Func<IntPtr> getAddress, bool watchedObject = true) : base(logger, mediator)
public GameObjectHandler(ILogger<GameObjectHandler> logger, PerformanceCollector performanceCollector,
MareMediator mediator, DalamudUtil dalamudUtil, ObjectKind objectKind, Func<IntPtr> getAddress, bool watchedObject = true) : base(logger, mediator)
{
_performanceCollector = performanceCollector;
_mediator = mediator;
ObjectKind = objectKind;
_dalamudUtil = dalamudUtil;
_getAddress = getAddress;
_isOwnedObject = watchedObject;
Name = string.Empty;
@@ -86,7 +89,6 @@ public class GameObjectHandler : MediatorSubscriberBase
public unsafe Character* Character => (Character*)Address;
public IntPtr CurrentAddress => _getAddress.Invoke();
public bool IsBeingDrawn { get; private set; }
public string Name { get; private set; }
public ObjectKind ObjectKind { get; }
private byte[] CustomizeData { get; set; } = new byte[26];
@@ -110,6 +112,41 @@ public class GameObjectHandler : MediatorSubscriberBase
return $"{owned}/{ObjectKind}:{Name} ({Address:X},{DrawObjectAddress:X})";
}
private unsafe IntPtr GetDrawObj()
{
return (IntPtr)((GameObject*)_getAddress.Invoke())->GetDrawObject();
}
private unsafe bool IsBeingDrawn(IntPtr drawObj, IntPtr curPtr)
{
return drawObj == IntPtr.Zero || (((CharacterBase*)drawObj)->HasModelInSlotLoaded != 0)
|| (((CharacterBase*)drawObj)->HasModelFilesInSlotLoaded != 0)
|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
}
public async Task<bool> IsBeingDrawn()
{
var curPtr = _getAddress.Invoke();
try
{
return await _dalamudUtil.RunOnFrameworkThread(() =>
{
var drawObj = GetDrawObj();
return IsBeingDrawn(drawObj, curPtr);
}).ConfigureAwait(false);
}
catch (Exception ex)
{
_logger.LogError(ex, "Error during checking for draw object for {name}", curPtr);
if (curPtr != IntPtr.Zero)
{
return true;
}
}
return false;
}
private unsafe void CheckAndUpdateObject()
{
if (_haltProcessing) return;
@@ -123,21 +160,12 @@ public class GameObjectHandler : MediatorSubscriberBase
var drawObjAddr = (IntPtr)((GameObject*)curPtr)->GetDrawObject();
drawObjDiff = drawObjAddr != DrawObjectAddress;
DrawObjectAddress = drawObjAddr;
IsBeingDrawn = DrawObjectAddress == IntPtr.Zero || (((CharacterBase*)DrawObjectAddress)->HasModelInSlotLoaded != 0)
|| (((CharacterBase*)DrawObjectAddress)->HasModelFilesInSlotLoaded != 0)
|| (((GameObject*)curPtr)->RenderFlags & 0b100000000000) == 0b100000000000;
}
}
catch (Exception ex)
{
var name = new ByteString(((Character*)curPtr)->GameObject.Name).ToString();
_logger.LogError(ex, "Error during checking for draw object for {name}", this);
if (curPtr != IntPtr.Zero)
{
IsBeingDrawn = true;
}
}
if (curPtr != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
@@ -206,7 +234,7 @@ public class GameObjectHandler : MediatorSubscriberBase
private unsafe bool CompareAndUpdateCustomizeData(byte* customizeData)
{
bool hasChanges = false;
for (int i = 0; i < CustomizeData.Length; i++)
{
var data = Marshal.ReadByte((IntPtr)customizeData, i);