API15 update
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@@ -57,7 +57,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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private DateTime _delayedFrameworkUpdateCheck = DateTime.UtcNow;
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private string _lastGlobalBlockPlayer = string.Empty;
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private string _lastGlobalBlockReason = string.Empty;
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private ushort _lastZone = 0;
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private uint _lastZone = 0;
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private readonly Dictionary<string, PlayerCharacter> _playerCharas = new(StringComparer.Ordinal);
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private readonly List<string> _notUpdatedCharas = [];
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private bool _sentBetweenAreas = false;
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@@ -206,7 +206,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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{
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EnsureIsOnFramework();
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var objTableObj = _objectTable[index];
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if (objTableObj!.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) return null;
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if (objTableObj!.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Pc) return null;
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return (Dalamud.Game.ClientState.Objects.Types.ICharacter)objTableObj;
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}
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@@ -238,7 +238,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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public IEnumerable<ICharacter?> GetGposeCharactersFromObjectTable()
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{
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return _objectTable.Where(o => o.ObjectIndex > 200 && o.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player).Cast<ICharacter>();
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return _objectTable.Where(o => o.ObjectIndex > 200 && o.ObjectKind == Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Pc).Cast<ICharacter>();
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}
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public bool GetIsPlayerPresent()
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@@ -657,7 +657,7 @@ public class DalamudUtilService : IHostedService, IMediatorSubscriber
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for (int i = 0; i < 200; i += 2)
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{
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var chara = _objectTable[i];
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if (chara == null || chara.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player)
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if (chara == null || chara.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Pc)
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continue;
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if (_blockedCharacterHandler.IsCharacterBlocked(chara.Address, out bool firstTime) && firstTime)
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