remove database, use in-memory

This commit is contained in:
Stanley Dimant
2022-09-28 15:44:29 +02:00
parent 287c1b0eff
commit c2e92c094c
18 changed files with 306 additions and 496 deletions

View File

@@ -6,6 +6,7 @@ using System.Threading.Tasks;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using MareSynchronos.API;
using MareSynchronos.FileCache;
using MareSynchronos.Models;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
@@ -15,12 +16,12 @@ namespace MareSynchronos.Managers;
public class CachedPlayer
{
private readonly DalamudUtil _dalamudUtil;
private readonly FileDbManager fileDbManager;
private readonly FileCacheManager fileDbManager;
private readonly IpcManager _ipcManager;
private readonly ApiController _apiController;
private bool _isVisible;
public CachedPlayer(string nameHash, IpcManager ipcManager, ApiController apiController, DalamudUtil dalamudUtil, FileDbManager fileDbManager)
public CachedPlayer(string nameHash, IpcManager ipcManager, ApiController apiController, DalamudUtil dalamudUtil, FileCacheManager fileDbManager)
{
PlayerNameHash = nameHash;
_ipcManager = ipcManager;
@@ -201,7 +202,7 @@ public class CachedPlayer
var fileCache = fileDbManager.GetFileCacheByHash(item.Hash);
if (fileCache != null)
{
moddedDictionary[gamePath] = fileCache.Filepath;
moddedDictionary[gamePath] = fileCache.ResolvedFilepath;
}
else
{