add ipc to get handled addresses
This commit is contained in:
@@ -48,7 +48,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
|
||||
Mediator.Publish(new CreateCacheForObjectMessage(this));
|
||||
}
|
||||
});
|
||||
Mediator.Publish(new AddWatchedGameObjectHandler(this));
|
||||
}
|
||||
|
||||
Mediator.Subscribe<FrameworkUpdateMessage>(this, (_) => FrameworkUpdate());
|
||||
@@ -86,6 +85,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
|
||||
}
|
||||
});
|
||||
|
||||
Mediator.Publish(new GameObjectHandlerCreatedMessage(this, _isOwnedObject));
|
||||
|
||||
_dalamudUtil.RunOnFrameworkThread(CheckAndUpdateObject).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
@@ -173,8 +174,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
if (_isOwnedObject)
|
||||
Mediator.Publish(new RemoveWatchedGameObjectHandler(this));
|
||||
Mediator.Publish(new GameObjectHandlerDestroyedMessage(this, _isOwnedObject));
|
||||
}
|
||||
|
||||
private unsafe void CheckAndUpdateObject()
|
||||
|
||||
Reference in New Issue
Block a user