Basic syncshell chat impl with game hooks
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@@ -651,6 +651,18 @@ public class SettingsUi : WindowMediatorSubscriberBase
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}
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UiSharedService.DrawHelpText("This will open a popup that allows you to set the notes for a user after successfully adding them to your individual pairs.");
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ImGui.Separator();
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UiSharedService.FontText("Chat", _uiShared.UidFont);
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var disableSyncshellChat = _configService.Current.DisableSyncshellChat;
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if (ImGui.Checkbox("Disable Syncshell Chat", ref disableSyncshellChat))
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{
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_configService.Current.DisableSyncshellChat = disableSyncshellChat;
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_configService.Save();
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}
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UiSharedService.DrawHelpText("Disable sending/receiving all syncshell chat messages.");
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ImGui.Separator();
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UiSharedService.FontText("UI", _uiShared.UidFont);
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var showCharacterNames = _configService.Current.ShowCharacterNames;
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@@ -664,7 +676,6 @@ public class SettingsUi : WindowMediatorSubscriberBase
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var enableDtrEntry = _configService.Current.EnableDtrEntry;
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var showUidInDtrTooltip = _configService.Current.ShowUidInDtrTooltip;
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var preferNoteInDtrTooltip = _configService.Current.PreferNoteInDtrTooltip;
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var preferNotesInsteadOfName = _configService.Current.PreferNotesOverNamesForVisible;
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if (ImGui.Checkbox("Enable Game Right Click Menu Entries", ref enableRightClickMenu))
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{
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