Basic syncshell chat impl with game hooks

This commit is contained in:
Loporrit
2024-11-24 22:21:41 +00:00
parent 7075c43a49
commit c2723fd005
25 changed files with 610 additions and 13 deletions

View File

@@ -1,4 +1,5 @@
using Dalamud.Game.Command;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface.ImGuiNotification;
using Dalamud.Plugin.Services;
using MareSynchronos.FileCache;
@@ -8,6 +9,7 @@ using MareSynchronos.Services.ServerConfiguration;
using MareSynchronos.UI;
using MareSynchronos.WebAPI;
using System.Globalization;
using System.Text;
namespace MareSynchronos.Services;
@@ -16,22 +18,27 @@ public sealed class CommandManagerService : IDisposable
private const string _commandName = "/sync";
private const string _commandName2 = "/loporrit";
private const string _ssCommandPrefix = "/ss";
private const int _ssCommandMaxNumber = 50;
private readonly ApiController _apiController;
private readonly ICommandManager _commandManager;
private readonly MareMediator _mediator;
private readonly MareConfigService _mareConfigService;
private readonly PerformanceCollectorService _performanceCollectorService;
private readonly PeriodicFileScanner _periodicFileScanner;
private readonly ChatService _chatService;
private readonly ServerConfigurationManager _serverConfigurationManager;
public CommandManagerService(ICommandManager commandManager, PerformanceCollectorService performanceCollectorService,
ServerConfigurationManager serverConfigurationManager, PeriodicFileScanner periodicFileScanner,
ServerConfigurationManager serverConfigurationManager, PeriodicFileScanner periodicFileScanner, ChatService chatService,
ApiController apiController, MareMediator mediator, MareConfigService mareConfigService)
{
_commandManager = commandManager;
_performanceCollectorService = performanceCollectorService;
_serverConfigurationManager = serverConfigurationManager;
_periodicFileScanner = periodicFileScanner;
_chatService = chatService;
_apiController = apiController;
_mediator = mediator;
_mareConfigService = mareConfigService;
@@ -43,12 +50,24 @@ public sealed class CommandManagerService : IDisposable
{
HelpMessage = "Opens the Loporrit UI"
});
// Lazy registration of all possible /ss# commands which tbf is what the game does for linkshells anyway
for (int i = 1; i <= _ssCommandMaxNumber; ++i)
{
_commandManager.AddHandler($"{_ssCommandPrefix}{i}", new CommandInfo(OnChatCommand)
{
ShowInHelp = false
});
}
}
public void Dispose()
{
_commandManager.RemoveHandler(_commandName);
_commandManager.RemoveHandler(_commandName2);
for (int i = 1; i <= _ssCommandMaxNumber; ++i)
_commandManager.RemoveHandler($"{_ssCommandPrefix}{i}");
}
private void OnCommand(string command, string args)
@@ -116,4 +135,23 @@ public sealed class CommandManagerService : IDisposable
_mediator.Publish(new UiToggleMessage(typeof(DataAnalysisUi)));
}
}
private void OnChatCommand(string command, string args)
{
if (_mareConfigService.Current.DisableSyncshellChat)
return;
int shellNumber = int.Parse(command[_ssCommandPrefix.Length..]);
if (args.Length == 0)
{
_chatService.SwitchChatShell(shellNumber);
}
else
{
// FIXME: Chat content seems to already be stripped of any special characters here?
byte[] chatBytes = Encoding.UTF8.GetBytes(args);
_chatService.SendChatShell(shellNumber, chatBytes);
}
}
}