Basic syncshell chat impl with game hooks
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@@ -147,6 +147,7 @@ public class MarePlugin : MediatorSubscriberBase, IHostedService
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_runtimeServiceScope.ServiceProvider.GetRequiredService<TransientResourceManager>();
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_runtimeServiceScope.ServiceProvider.GetRequiredService<OnlinePlayerManager>();
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_runtimeServiceScope.ServiceProvider.GetRequiredService<NotificationService>();
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_runtimeServiceScope.ServiceProvider.GetRequiredService<ChatService>();
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#if !DEBUG
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if (_mareConfigService.Current.LogLevel != LogLevel.Information)
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