remove waiting semaphore for marking offline when disposing
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@@ -192,11 +192,12 @@ public class Pair
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return UserPair != null || GroupPair.Any();
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}
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public void MarkOffline()
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public void MarkOffline(bool wait = true)
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{
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try
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{
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_creationSemaphore.Wait();
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if (wait)
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_creationSemaphore.Wait();
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_onlineUserIdentDto = null;
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LastReceivedCharacterData = null;
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var player = CachedPlayer;
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@@ -205,7 +206,8 @@ public class Pair
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}
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finally
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{
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_creationSemaphore.Release();
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if (wait)
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_creationSemaphore.Release();
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}
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}
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