I should actually be working
This commit is contained in:
@@ -1,14 +1,17 @@
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.Gui;
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using Dalamud.Hooking;
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using Dalamud.Logging;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Utility.Signatures;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using MareSynchronos.Factories;
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using MareSynchronos.Models;
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using Penumbra.GameData.ByteString;
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using Penumbra.Interop.Structs;
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@@ -17,76 +20,143 @@ using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace MareSynchronos.Hooks
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{
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public unsafe class DrawHooks : IDisposable
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{
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public const int ResolveMdlIdx = 73;
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public const int ResolveMtrlIdx = 82;
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[Signature("E8 ?? ?? ?? ?? 48 85 C0 74 21 C7 40", DetourName = "CharacterBaseCreateDetour")]
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public Hook<CharacterBaseCreateDelegate>? CharacterBaseCreateHook;
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[Signature("E8 ?? ?? ?? ?? 40 F6 C7 01 74 3A 40 F6 C7 04 75 27 48 85 DB 74 2F 48 8B 05 ?? ?? ?? ?? 48 8B D3 48 8B 48 30",
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DetourName = "CharacterBaseDestructorDetour")]
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public Hook<CharacterBaseDestructorDelegate>? CharacterBaseDestructorHook;
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[Signature("48 8D 05 ?? ?? ?? ?? 48 89 03 48 8D 8B ?? ?? ?? ?? 44 89 83 ?? ?? ?? ?? 48 8B C1", ScanType = ScanType.StaticAddress)]
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public IntPtr* DrawObjectHumanVTable;
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[Signature("E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 48 85 C9 74 ?? 33 D2 E8 ?? ?? ?? ?? 84 C0")]
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public Hook<EnableDrawDelegate>? EnableDrawHook;
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[Signature("4C 8B DC 49 89 5B ?? 49 89 73 ?? 55 57 41 55", DetourName = "LoadMtrlTexDetour")]
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public Hook<LoadMtrlFilesDelegate>? LoadMtrlTexHook;
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// [Signature( "48 8D 1D ?? ?? ?? ?? 48 C7 41", ScanType = ScanType.StaticAddress )]
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// public IntPtr* DrawObjectVTable;
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//
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// [Signature( "48 8D 05 ?? ?? ?? ?? 45 33 C0 48 89 03 BA", ScanType = ScanType.StaticAddress )]
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// public IntPtr* DrawObjectDemihumanVTable;
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//
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// [Signature( "48 8D 05 ?? ?? ?? ?? 48 89 03 33 C0 48 89 83 ?? ?? ?? ?? 48 89 83 ?? ?? ?? ?? C7 83", ScanType = ScanType.StaticAddress )]
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// public IntPtr* DrawObjectMonsterVTable;
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//
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// public const int ResolveRootIdx = 71;
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public const int ResolveSklbIdx = 72;
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public const int ResolveMdlIdx = 73;
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public const int ResolveSkpIdx = 74;
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public const int ResolvePhybIdx = 75;
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public const int ResolvePapIdx = 76;
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public const int ResolveTmbIdx = 77;
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public const int ResolveMPapIdx = 79;
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public const int ResolveImcIdx = 81;
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public const int ResolveMtrlIdx = 82;
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public const int ResolveDecalIdx = 83;
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public const int ResolveVfxIdx = 84;
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public const int ResolveEidIdx = 85;
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private readonly DalamudPluginInterface pluginInterface;
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private readonly ClientState clientState;
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private readonly ObjectTable objectTable;
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private readonly FileReplacementFactory factory;
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public delegate IntPtr GeneralResolveDelegate(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4);
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public delegate IntPtr MPapResolveDelegate(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, uint unk5);
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public delegate IntPtr MaterialResolveDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5);
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public delegate IntPtr EidResolveDelegate(IntPtr drawObject, IntPtr path, IntPtr unk3);
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public delegate void OnModelLoadCompleteDelegate(IntPtr drawObject);
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public Hook<GeneralResolveDelegate>? ResolveDecalPathHook;
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public Hook<EidResolveDelegate>? ResolveEidPathHook;
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public Hook<GeneralResolveDelegate>? ResolveImcPathHook;
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public Hook<MPapResolveDelegate>? ResolveMPapPathHook;
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public Hook<GeneralResolveDelegate>? ResolveMdlPathHook;
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public Hook<MaterialResolveDetour>? ResolveMtrlPathHook;
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public Hook<MaterialResolveDetour>? ResolvePapPathHook;
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public Hook<GeneralResolveDelegate>? ResolvePhybPathHook;
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public Hook<GeneralResolveDelegate>? ResolveSklbPathHook;
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public Hook<GeneralResolveDelegate>? ResolveSkpPathHook;
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public Hook<EidResolveDelegate>? ResolveTmbPathHook;
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public Hook<MaterialResolveDetour>? ResolveVfxPathHook;
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private readonly ClientState clientState;
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private readonly Dictionary<IntPtr, ushort> DrawObjectToObject = new();
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private readonly FileReplacementFactory factory;
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private readonly GameGui gameGui;
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private readonly ObjectTable objectTable;
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private readonly DalamudPluginInterface pluginInterface;
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private ConcurrentBag<FileReplacement> cachedResources = new();
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private GameObject* lastGameObject = null;
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private ConcurrentBag<FileReplacement> loadedMaterials = new();
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private CharacterCache characterCache;
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public DrawHooks(DalamudPluginInterface pluginInterface, ClientState clientState, ObjectTable objectTable, FileReplacementFactory factory)
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public DrawHooks(DalamudPluginInterface pluginInterface, ClientState clientState, ObjectTable objectTable, FileReplacementFactory factory, GameGui gameGui)
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{
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this.pluginInterface = pluginInterface;
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this.clientState = clientState;
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this.objectTable = objectTable;
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this.factory = factory;
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this.gameGui = gameGui;
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characterCache = new CharacterCache();
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SignatureHelper.Initialise(this);
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}
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public delegate IntPtr CharacterBaseCreateDelegate(uint a, IntPtr b, IntPtr c, byte d);
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public delegate void CharacterBaseDestructorDelegate(IntPtr drawBase);
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public delegate void EnableDrawDelegate(IntPtr gameObject, IntPtr b, IntPtr c, IntPtr d);
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public delegate IntPtr GeneralResolveDelegate(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4);
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public delegate byte LoadMtrlFilesDelegate(IntPtr mtrlResourceHandle);
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public delegate IntPtr MaterialResolveDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5);
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public delegate void OnModelLoadCompleteDelegate(IntPtr drawObject);
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public void Dispose()
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{
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DisableHumanHooks();
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DisposeHumanHooks();
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}
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public CharacterCache BuildCharacterCache()
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{
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foreach (var resource in cachedResources)
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{
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resource.IsInUse = false;
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resource.ImcData = string.Empty;
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}
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var cache = new CharacterCache();
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PluginLog.Debug("Invaldated character cache");
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var model = (CharacterBase*)((Character*)clientState.LocalPlayer!.Address)->GameObject.GetDrawObject();
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for (var idx = 0; idx < model->SlotCount; ++idx)
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{
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var mdl = (RenderModel*)model->ModelArray[idx];
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if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
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{
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continue;
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}
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var mdlResource = factory.Create(new Utf8String(mdl->ResourceHandle->FileName()).ToString());
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var cachedMdlResource = cachedResources.First(r => r.IsReplacedByThis(mdlResource));
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var imc = (ResourceHandle*)model->IMCArray[idx];
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if (imc != null)
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{
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byte[] imcData = new byte[imc->Data->DataLength];
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Marshal.Copy((IntPtr)imc->Data->DataPtr, imcData, 0, (int)imc->Data->DataLength);
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string imcDataStr = BitConverter.ToString(imcData).Replace("-", "");
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cachedMdlResource.ImcData = imcDataStr;
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}
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cache.AddAssociatedResource(cachedMdlResource, null!, null!);
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for (int mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
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{
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var mtrl = (Material*)mdl->Materials[mtrlIdx];
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if (mtrl == null) continue;
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var mtrlFileResource = factory.Create(new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2]);
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var cachedMtrlResource = cachedResources.First(r => r.IsReplacedByThis(mtrlFileResource));
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cache.AddAssociatedResource(cachedMtrlResource, cachedMdlResource, null!);
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var mtrlResource = (MtrlResource*)mtrl->ResourceHandle;
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for (int resIdx = 0; resIdx < mtrlResource->NumTex; resIdx++)
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{
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var texPath = new Utf8String(mtrlResource->TexString(resIdx));
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if (string.IsNullOrEmpty(texPath.ToString())) continue;
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var texResource = factory.Create(texPath.ToString());
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var cachedTexResource = cachedResources.First(r => r.IsReplacedByThis(texResource));
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cache.AddAssociatedResource(cachedTexResource, cachedMdlResource, cachedMtrlResource);
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}
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}
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}
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return cache;
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}
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public List<FileReplacement> PrintRequestedResources()
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{
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var cache = BuildCharacterCache();
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PluginLog.Debug("--- CURRENTLY LOADED FILES ---");
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PluginLog.Debug(cache.ToString());
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PluginLog.Debug("--- LOOSE FILES ---");
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foreach (var resource in cachedResources.Where(r => !r.IsInUse).OrderBy(a => a.GamePath))
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{
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PluginLog.Debug(resource.ToString());
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}
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return cache.FileReplacements;
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}
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public void StartHooks()
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{
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allRequestedResources.Clear();
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cachedResources.Clear();
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SetupHumanHooks();
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EnableHumanHooks();
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PluginLog.Debug("Hooks enabled");
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@@ -98,153 +168,151 @@ namespace MareSynchronos.Hooks
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DisposeHumanHooks();
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}
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private void SetupHumanHooks()
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private void AddRequestedResource(FileReplacement replacement)
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{
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if (ResolveDecalPathHook != null) return;
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ResolveDecalPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveDecalIdx], ResolveDecalDetour);
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ResolveEidPathHook = new Hook<EidResolveDelegate>(DrawObjectHumanVTable[ResolveEidIdx], ResolveEidDetour);
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ResolveImcPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveImcIdx], ResolveImcDetour);
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ResolveMPapPathHook = new Hook<MPapResolveDelegate>(DrawObjectHumanVTable[ResolveMPapIdx], ResolveMPapDetour);
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ResolveMdlPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveMdlIdx], ResolveMdlDetour);
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ResolveMtrlPathHook = new Hook<MaterialResolveDetour>(DrawObjectHumanVTable[ResolveMtrlIdx], ResolveMtrlDetour);
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ResolvePapPathHook = new Hook<MaterialResolveDetour>(DrawObjectHumanVTable[ResolvePapIdx], ResolvePapDetour);
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ResolvePhybPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolvePhybIdx], ResolvePhybDetour);
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ResolveSklbPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveSklbIdx], ResolveSklbDetour);
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ResolveSkpPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveSkpIdx], ResolveSkpDetour);
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ResolveTmbPathHook = new Hook<EidResolveDelegate>(DrawObjectHumanVTable[ResolveTmbIdx], ResolveTmbDetour);
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ResolveVfxPathHook = new Hook<MaterialResolveDetour>(DrawObjectHumanVTable[ResolveVfxIdx], ResolveVfxDetour);
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if (!cachedResources.Any(a => a.IsReplacedByThis(replacement)))
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{
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cachedResources.Add(replacement);
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}
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}
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private void EnableHumanHooks()
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private IntPtr CharacterBaseCreateDetour(uint a, IntPtr b, IntPtr c, byte d)
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{
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if (ResolveDecalPathHook?.IsEnabled ?? false) return;
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PluginLog.Debug("Character base detour");
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var ret = CharacterBaseCreateHook!.Original(a, b, c, d);
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if (lastGameObject != null)
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{
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DrawObjectToObject[ret] = (lastGameObject->ObjectIndex);
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}
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ResolveDecalPathHook?.Enable();
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//ResolveEidPathHook?.Enable();
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//ResolveImcPathHook?.Enable();
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//ResolveMPapPathHook?.Enable();
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ResolveMdlPathHook?.Enable();
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ResolveMtrlPathHook?.Enable();
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//ResolvePapPathHook?.Enable();
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//ResolvePhybPathHook?.Enable();
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//ResolveSklbPathHook?.Enable();
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//ResolveSkpPathHook?.Enable();
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//ResolveTmbPathHook?.Enable();
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//ResolveVfxPathHook?.Enable();
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EnableDrawHook?.Enable();
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LoadMtrlTexHook?.Enable();
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return ret;
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}
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private void CharacterBaseDestructorDetour(IntPtr drawBase)
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{
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if (DrawObjectToObject.TryGetValue(drawBase, out ushort idx))
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{
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var gameObj = GetGameObjectFromDrawObject(drawBase, idx);
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if (gameObj == (GameObject*)clientState.LocalPlayer!.Address)
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{
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PluginLog.Debug("Clearing resources");
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cachedResources.Clear();
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DrawObjectToObject.Clear();
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}
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}
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CharacterBaseDestructorHook!.Original.Invoke(drawBase);
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}
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private void DisableHumanHooks()
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{
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ResolveDecalPathHook?.Disable();
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//ResolveEidPathHook?.Disable();
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//ResolveImcPathHook?.Disable();
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//ResolveMPapPathHook?.Disable();
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ResolveMdlPathHook?.Disable();
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ResolveMdlPathHook?.Disable();
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ResolveMtrlPathHook?.Disable();
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//ResolvePapPathHook?.Disable();
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//ResolvePhybPathHook?.Disable();
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//ResolveSklbPathHook?.Disable();
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//ResolveSkpPathHook?.Disable();
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//ResolveTmbPathHook?.Disable();
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//ResolveVfxPathHook?.Disable();
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EnableDrawHook?.Disable();
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LoadMtrlTexHook?.Disable();
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CharacterBaseCreateHook?.Disable();
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CharacterBaseDestructorHook?.Disable();
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}
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private void DisposeHumanHooks()
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{
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ResolveDecalPathHook?.Dispose();
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//ResolveEidPathHook?.Dispose();
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//ResolveImcPathHook?.Dispose();
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//ResolveMPapPathHook?.Dispose();
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ResolveMdlPathHook?.Dispose();
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ResolveMtrlPathHook?.Dispose();
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//ResolvePapPathHook?.Dispose();
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//ResolvePhybPathHook?.Dispose();
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//ResolveSklbPathHook?.Dispose();
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//ResolveSkpPathHook?.Dispose();
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//ResolveTmbPathHook?.Dispose();
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//ResolveVfxPathHook?.Dispose();
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EnableDrawHook?.Dispose();
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LoadMtrlTexHook?.Dispose();
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CharacterBaseCreateHook?.Dispose();
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CharacterBaseDestructorHook?.Dispose();
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}
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// Humans
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private IntPtr ResolveDecalDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4)
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=> ResolvePathDetour(drawObject, ResolveDecalPathHook!.Original(drawObject, path, unk3, unk4));
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private IntPtr ResolveEidDetour(IntPtr drawObject, IntPtr path, IntPtr unk3)
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=> ResolvePathDetour(drawObject, ResolveEidPathHook!.Original(drawObject, path, unk3));
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private IntPtr ResolveImcDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4)
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=> ResolvePathDetour(drawObject, ResolveImcPathHook!.Original(drawObject, path, unk3, unk4));
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private IntPtr ResolveMPapDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, uint unk5)
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=> ResolvePathDetour(drawObject, ResolveMPapPathHook!.Original(drawObject, path, unk3, unk4, unk5));
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private IntPtr ResolveMdlDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint modelType)
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{
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return ResolvePathDetour(drawObject, ResolveMdlPathHook!.Original(drawObject, path, unk3, modelType));
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}
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private IntPtr ResolveMtrlDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5)
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=> ResolvePathDetour(drawObject, ResolveMtrlPathHook!.Original(drawObject, path, unk3, unk4, unk5));
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private IntPtr ResolvePapDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5)
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{
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return ResolvePathDetour(drawObject, ResolvePapPathHook!.Original(drawObject, path, unk3, unk4, unk5));
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}
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private IntPtr ResolvePhybDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4)
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{
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return ResolvePathDetour(drawObject, ResolvePhybPathHook!.Original(drawObject, path, unk3, unk4));
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}
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private IntPtr ResolveSklbDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4)
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{
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return ResolvePathDetour(drawObject, ResolveSklbPathHook!.Original(drawObject, path, unk3, unk4));
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}
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private IntPtr ResolveSkpDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4)
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{
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return ResolvePathDetour(drawObject, ResolveSkpPathHook!.Original(drawObject, path, unk3, unk4));
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}
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private IntPtr ResolveTmbDetour(IntPtr drawObject, IntPtr path, IntPtr unk3)
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=> ResolvePathDetour(drawObject, ResolveTmbPathHook!.Original(drawObject, path, unk3));
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private IntPtr ResolveVfxDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5)
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=> ResolvePathDetour(drawObject, ResolveVfxPathHook!.Original(drawObject, path, unk3, unk4, unk5));
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public delegate void EnableDrawDelegate(IntPtr gameObject, IntPtr b, IntPtr c, IntPtr d);
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[Signature("E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 48 85 C9 74 ?? 33 D2 E8 ?? ?? ?? ?? 84 C0")]
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||||
public Hook<EnableDrawDelegate>? EnableDrawHook;
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public GameObject* LastGameObject { get; private set; }
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private void EnableDrawDetour(IntPtr gameObject, IntPtr b, IntPtr c, IntPtr d)
|
||||
{
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//PluginLog.Debug("Draw start");
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||||
var oldObject = LastGameObject;
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||||
LastGameObject = (GameObject*)gameObject;
|
||||
var oldObject = lastGameObject;
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||||
lastGameObject = (GameObject*)gameObject;
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||||
EnableDrawHook!.Original.Invoke(gameObject, b, c, d);
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||||
LastGameObject = oldObject;
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//PluginLog.Debug("Draw end");
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||||
lastGameObject = oldObject;
|
||||
}
|
||||
|
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public delegate byte LoadMtrlFilesDelegate(IntPtr mtrlResourceHandle);
|
||||
[Signature("4C 8B DC 49 89 5B ?? 49 89 73 ?? 55 57 41 55", DetourName = "LoadMtrlTexDetour")]
|
||||
public Hook<LoadMtrlFilesDelegate>? LoadMtrlTexHook;
|
||||
|
||||
private byte LoadMtrlTexDetour(IntPtr mtrlResourceHandle)
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||||
private void EnableHumanHooks()
|
||||
{
|
||||
LoadMtrlHelper(mtrlResourceHandle);
|
||||
var ret = LoadMtrlTexHook!.Original(mtrlResourceHandle);
|
||||
return ret;
|
||||
if (ResolveMdlPathHook?.IsEnabled ?? false) return;
|
||||
|
||||
ResolveMdlPathHook?.Enable();
|
||||
ResolveMtrlPathHook?.Enable();
|
||||
EnableDrawHook?.Enable();
|
||||
LoadMtrlTexHook?.Enable();
|
||||
CharacterBaseCreateHook?.Enable();
|
||||
CharacterBaseDestructorHook?.Enable();
|
||||
}
|
||||
|
||||
private string? GetCardName()
|
||||
{
|
||||
var uiModule = (UIModule*)gameGui.GetUIModule();
|
||||
var agentModule = uiModule->GetAgentModule();
|
||||
var agent = (byte*)agentModule->GetAgentByInternalID(393);
|
||||
if (agent == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var data = *(byte**)(agent + 0x28);
|
||||
if (data == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var block = data + 0x7A;
|
||||
return new Utf8String(block).ToString();
|
||||
}
|
||||
|
||||
private GameObject* GetGameObjectFromDrawObject(IntPtr drawObject, int gameObjectIdx)
|
||||
{
|
||||
var tmp = objectTable[gameObjectIdx];
|
||||
GameObject* gameObject;
|
||||
if (tmp != null)
|
||||
{
|
||||
gameObject = (GameObject*)tmp.Address;
|
||||
if (gameObject->DrawObject == (DrawObject*)drawObject)
|
||||
{
|
||||
return gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
DrawObjectToObject.Remove(drawObject);
|
||||
return null;
|
||||
}
|
||||
|
||||
private string? GetGlamourName()
|
||||
{
|
||||
var addon = gameGui.GetAddonByName("MiragePrismMiragePlate", 1);
|
||||
return addon == IntPtr.Zero ? null : GetPlayerName();
|
||||
}
|
||||
|
||||
private string? GetInspectName()
|
||||
{
|
||||
var addon = gameGui.GetAddonByName("CharacterInspect", 1);
|
||||
if (addon == IntPtr.Zero)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var ui = (AtkUnitBase*)addon;
|
||||
if (ui->UldManager.NodeListCount < 60)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var text = (AtkTextNode*)ui->UldManager.NodeList[59];
|
||||
if (text == null || !text->AtkResNode.IsVisible)
|
||||
{
|
||||
text = (AtkTextNode*)ui->UldManager.NodeList[60];
|
||||
}
|
||||
|
||||
return text != null ? text->NodeText.ToString() : null;
|
||||
}
|
||||
|
||||
private string GetPlayerName()
|
||||
{
|
||||
return clientState.LocalPlayer!.Name.ToString();
|
||||
}
|
||||
|
||||
private void LoadMtrlHelper(IntPtr mtrlResourceHandle)
|
||||
@@ -268,7 +336,7 @@ namespace MareSynchronos.Hooks
|
||||
AddRequestedResource(factory.Create(texPath.ToString()));
|
||||
}
|
||||
|
||||
loadedMaterials.Remove(existingMat);
|
||||
loadedMaterials = new(loadedMaterials.Except(new[] { existingMat }));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -277,6 +345,19 @@ namespace MareSynchronos.Hooks
|
||||
}
|
||||
}
|
||||
|
||||
private byte LoadMtrlTexDetour(IntPtr mtrlResourceHandle)
|
||||
{
|
||||
LoadMtrlHelper(mtrlResourceHandle);
|
||||
var ret = LoadMtrlTexHook!.Original(mtrlResourceHandle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
private IntPtr ResolveMdlDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint modelType)
|
||||
=> ResolvePathDetour(drawObject, ResolveMdlPathHook!.Original(drawObject, path, unk3, modelType));
|
||||
|
||||
private IntPtr ResolveMtrlDetour(IntPtr drawObject, IntPtr path, IntPtr unk3, uint unk4, ulong unk5)
|
||||
=> ResolvePathDetour(drawObject, ResolveMtrlPathHook!.Original(drawObject, path, unk3, unk4, unk5));
|
||||
|
||||
private unsafe IntPtr ResolvePathDetour(IntPtr drawObject, IntPtr path)
|
||||
{
|
||||
if (path == IntPtr.Zero)
|
||||
@@ -286,23 +367,34 @@ namespace MareSynchronos.Hooks
|
||||
|
||||
var gamepath = new Utf8String((byte*)path);
|
||||
|
||||
var playerName = clientState.LocalPlayer.Name.ToString();
|
||||
var playerName = GetPlayerName();
|
||||
var gameDrawObject = (DrawObject*)drawObject;
|
||||
var playerDrawObject = ((Character*)clientState.LocalPlayer.Address)->GameObject.GetDrawObject();
|
||||
GameObject* gameObject = lastGameObject;
|
||||
|
||||
if (LastGameObject != null && (LastGameObject->DrawObject == null || LastGameObject->DrawObject == gameDrawObject))
|
||||
if (DrawObjectToObject.TryGetValue(drawObject, out ushort idx))
|
||||
{
|
||||
var owner = new Utf8String(LastGameObject->Name).ToString();
|
||||
if (owner != playerName)
|
||||
gameObject = GetGameObjectFromDrawObject(drawObject, DrawObjectToObject[drawObject]);
|
||||
}
|
||||
|
||||
if (gameObject != null && (gameObject->DrawObject == null || gameObject->DrawObject == gameDrawObject))
|
||||
{
|
||||
// 240, 241, 242 and 243 might need Penumbra config readout
|
||||
var actualName = gameObject->ObjectIndex switch
|
||||
{
|
||||
240 => GetPlayerName(), // character window
|
||||
241 => GetInspectName() ?? GetCardName() ?? GetGlamourName(), // inspect, character card, glamour plate editor.
|
||||
242 => GetPlayerName(), // try-on
|
||||
243 => GetPlayerName(), // dye preview
|
||||
_ => null,
|
||||
} ?? new Utf8String(gameObject->Name).ToString();
|
||||
|
||||
if (actualName != playerName)
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
AddRequestedResource(factory.Create(gamepath.ToString()));
|
||||
}
|
||||
else if (playerDrawObject == gameDrawObject)
|
||||
{
|
||||
var resource = factory.Create(gamepath.ToString());
|
||||
|
||||
if (gamepath.ToString().EndsWith("mtrl"))
|
||||
{
|
||||
loadedMaterials.Add(resource);
|
||||
@@ -314,140 +406,12 @@ namespace MareSynchronos.Hooks
|
||||
return path;
|
||||
}
|
||||
|
||||
List<FileReplacement> loadedMaterials = new();
|
||||
ConcurrentBag<FileReplacement> allRequestedResources = new();
|
||||
|
||||
public List<FileReplacement> PrintRequestedResources()
|
||||
private void SetupHumanHooks()
|
||||
{
|
||||
foreach (var resource in allRequestedResources)
|
||||
{
|
||||
PluginLog.Debug(resource.ToString());
|
||||
}
|
||||
//PluginLog.Debug("---");
|
||||
if (ResolveMdlPathHook != null) return;
|
||||
|
||||
var model = (CharacterBase*)((Character*)clientState.LocalPlayer!.Address)->GameObject.GetDrawObject();
|
||||
|
||||
List<FileReplacement> fluctuatingResources = new();
|
||||
|
||||
for (var i = 0; i < model->SlotCount; ++i)
|
||||
{
|
||||
var mdl = (RenderModel*)model->ModelArray[i];
|
||||
|
||||
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var resource = factory.Create(new Utf8String(mdl->ResourceHandle->FileName()).ToString());
|
||||
|
||||
PluginLog.Debug("Checking model: " + resource);
|
||||
|
||||
var mdlResourceRepl = allRequestedResources.FirstOrDefault(r => r.IsReplacedByThis(resource));
|
||||
|
||||
if (mdlResourceRepl != null)
|
||||
{
|
||||
//PluginLog.Debug("Fluctuating resource detected: " + mdlResourceRepl);
|
||||
//allRequestedResources.Remove(mdlResourceRepl);
|
||||
fluctuatingResources.Add(mdlResourceRepl);
|
||||
}
|
||||
else
|
||||
{
|
||||
//var resolvedPath = ResolvePath(mdlFile);
|
||||
//if (resolvedPath != mdlFile)
|
||||
//{
|
||||
//fluctuatingResources[mdlFile] = resolvedPath;
|
||||
//}
|
||||
}
|
||||
|
||||
for (int mtrlIdx = 0; mtrlIdx < mdl->MaterialCount; mtrlIdx++)
|
||||
{
|
||||
var mtrl = (Material*)mdl->Materials[mtrlIdx];
|
||||
|
||||
if (mtrl == null) continue;
|
||||
|
||||
var mtrlresource = factory.Create(new Utf8String(mtrl->ResourceHandle->FileName()).ToString().Split("|")[2]);
|
||||
|
||||
var mtrlResourceRepl = allRequestedResources.FirstOrDefault(r => r.IsReplacedByThis(mtrlresource));
|
||||
if (mtrlResourceRepl != null)
|
||||
{
|
||||
mdlResourceRepl.AddAssociated(mtrlResourceRepl);
|
||||
//PluginLog.Debug("Fluctuating resource detected: " + mtrlResourceRepl);
|
||||
//allRequestedResources.Remove(mtrlResourceRepl);
|
||||
//fluctuatingResources.Add(mtrlResourceRepl);
|
||||
}
|
||||
else
|
||||
{
|
||||
//var resolvedPath = ResolvePath(mtrlPath);
|
||||
//if (resolvedPath != mtrlPath)
|
||||
//{
|
||||
// fluctuatingResources[mtrlPath] = resolvedPath;
|
||||
//}
|
||||
}
|
||||
|
||||
var mtrlResource = (MtrlResource*)mtrl->ResourceHandle;
|
||||
|
||||
for (int resIdx = 0; resIdx < mtrlResource->NumTex; resIdx++)
|
||||
{
|
||||
var path = new Utf8String(mtrlResource->TexString(resIdx));
|
||||
var gamePath = Utf8GamePath.FromString(path.ToString(), out var p, true) ? p : Utf8GamePath.Empty;
|
||||
|
||||
var texResource = factory.Create(path.ToString());
|
||||
|
||||
var texResourceRepl = allRequestedResources.FirstOrDefault(r => r.IsReplacedByThis(texResource));
|
||||
if (texResourceRepl != null)
|
||||
{
|
||||
//PluginLog.Debug("Fluctuating resource detected: " + texResourceRepl);
|
||||
//allRequestedResources.Remove(texResourceRepl);
|
||||
//fluctuatingResources.Add(texResourceRepl);
|
||||
mtrlResourceRepl.AddAssociated(texResourceRepl);
|
||||
//fluctuatingResources[existingResource.Key] = existingResource.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
//var resolvedPath = ResolvePath(path.ToString());
|
||||
//if (resolvedPath != path.ToString())
|
||||
//{
|
||||
// fluctuatingResources[path.ToString()] = resolvedPath;
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PluginLog.Debug("---");
|
||||
|
||||
foreach (var resource in fluctuatingResources.OrderBy(a => a.GamePath))
|
||||
{
|
||||
PluginLog.Debug(Environment.NewLine + resource.ToString());
|
||||
}
|
||||
|
||||
PluginLog.Debug("---");
|
||||
|
||||
/*foreach (var resource in allRequestedResources.Where(r => r.HasFileReplacement && r.Associated.Count == 0).OrderBy(a => a.GamePath))
|
||||
{
|
||||
PluginLog.Debug(resource.ToString());
|
||||
}*/
|
||||
|
||||
return fluctuatingResources;
|
||||
}
|
||||
|
||||
private void AddRequestedResource(FileReplacement replacement)
|
||||
{
|
||||
if (allRequestedResources.Any(a => a.IsReplacedByThis(replacement)))
|
||||
{
|
||||
PluginLog.Debug("Already added: " + replacement);
|
||||
return;
|
||||
}
|
||||
|
||||
PluginLog.Debug("Adding: " + replacement.GamePath);
|
||||
|
||||
allRequestedResources.Add(replacement);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
DisableHumanHooks();
|
||||
DisposeHumanHooks();
|
||||
ResolveMdlPathHook = new Hook<GeneralResolveDelegate>(DrawObjectHumanVTable[ResolveMdlIdx], ResolveMdlDetour);
|
||||
ResolveMtrlPathHook = new Hook<MaterialResolveDetour>(DrawObjectHumanVTable[ResolveMtrlIdx], ResolveMtrlDetour);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user