idk, probably some crashfixes or so
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@@ -171,9 +171,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task CustomizePlusRevert(IntPtr character)
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{
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if (!CheckCustomizePlusApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is Character c)
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{
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Logger.LogTrace("CustomizePlus reverting for {chara}", c.Address.ToString("X"));
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@@ -185,9 +185,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task CustomizePlusSetBodyScale(IntPtr character, string scale)
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{
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if (!CheckCustomizePlusApi() || string.IsNullOrEmpty(scale)) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is Character c)
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{
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string decodedScale = Encoding.UTF8.GetString(Convert.FromBase64String(scale));
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@@ -217,7 +217,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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try
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{
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await _glamourerApplicationSemaphore.WaitAsync().ConfigureAwait(true);
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var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
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var gameObj = await _dalamudUtil.CreateGameObject(handler.Address).ConfigureAwait(false);
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if (gameObj is Character c)
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{
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await PenumbraRedrawAsync(logger, handler, applicationId, () => _glamourerApplyAll!.InvokeAction(customization, c), fireAndForget, token).ConfigureAwait(false);
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@@ -235,10 +235,10 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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try
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{
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await _glamourerApplicationSemaphore.WaitAsync().ConfigureAwait(false);
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var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
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var gameObj = await _dalamudUtil.CreateGameObject(handler.Address).ConfigureAwait(false);
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if (gameObj is Character c)
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{
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await PenumbraRedrawAsync(logger, handler, applicationid, () => _glamourerApplyOnlyEquipment!.InvokeAction(customization, c), fireAndForget, token).ConfigureAwait(false);
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await PenumbraRedrawAsync(logger, handler, applicationid, () => _glamourerApplyOnlyCustomization!.InvokeAction(customization, c), fireAndForget, token).ConfigureAwait(false);
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await PenumbraRedrawAsync(logger, handler, applicationid, () => _glamourerApplyOnlyEquipment!.InvokeAction(equipment, c), fireAndForget, token).ConfigureAwait(false);
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}
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}
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@@ -253,7 +253,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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if (!CheckGlamourerApi()) return string.Empty;
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try
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(false);
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if (gameObj is Character c)
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{
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var glamourerString = await _dalamudUtil.RunOnFrameworkThread(() => _glamourerGetAllCustomization!.InvokeFunc(c)).ConfigureAwait(false);
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@@ -274,9 +274,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task HeelsRestoreOffsetForPlayer(IntPtr character)
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{
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if (!CheckHeelsApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj != null)
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{
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Logger.LogTrace("Restoring Heels data to {chara}", character.ToString("X"));
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@@ -288,9 +288,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task HeelsSetOffsetForPlayer(IntPtr character, float offset)
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{
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if (!CheckHeelsApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj != null)
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{
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Logger.LogTrace("Applying Heels data to {chara}", character.ToString("X"));
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@@ -302,9 +302,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task HonorificClearTitle(nint character)
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{
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if (!CheckHonorificApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is PlayerCharacter c)
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{
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Logger.LogTrace("Honorific removing for {addr}", c.Address.ToString("X"));
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@@ -323,10 +323,10 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task HonorificSetTitle(IntPtr character, string honorificData)
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{
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if (!CheckHonorificApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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Logger.LogTrace("Applying Honorific data to {chara}", character.ToString("X"));
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is PlayerCharacter pc)
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{
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if (string.IsNullOrEmpty(honorificData))
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@@ -352,9 +352,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task PalettePlusRemovePalette(IntPtr character)
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{
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if (!CheckPalettePlusApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is Character c)
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{
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Logger.LogTrace("PalettePlus removing for {addr}", c.Address.ToString("X"));
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@@ -366,9 +366,9 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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public async Task PalettePlusSetPalette(IntPtr character, string palette)
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{
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if (!CheckPalettePlusApi()) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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var gameObj = await _dalamudUtil.CreateGameObject(character).ConfigureAwait(true);
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if (gameObj is Character c)
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{
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string decodedPalette = Encoding.UTF8.GetString(Convert.FromBase64String(palette));
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@@ -398,7 +398,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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if (!CheckPenumbraApi() || _dalamudUtil.IsZoning) return;
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await _dalamudUtil.RunOnFrameworkThread(async () =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(handler.Address);
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var gameObj = await _dalamudUtil.CreateGameObject(handler.Address).ConfigureAwait(true);
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if (gameObj is Character c)
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{
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await PenumbraRedrawAsync(logger, handler, applicationId, () => _penumbraRedrawObject!.Invoke(c, RedrawType.Redraw), fireAndForget, token).ConfigureAwait(false);
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@@ -626,7 +626,7 @@ public sealed class IpcManager : DisposableMediatorSubscriberBase
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private void OnHonorificLocalCharacterTitleChanged(string title, bool isPrefix)
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{
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Mediator.Publish(new HonorificMessage((isPrefix ? 0 : 1) + title));
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Mediator.Publish(new HonorificMessage((isPrefix ? 1 : 0) + title));
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}
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private void OnPalettePlusPaletteChange(Character character, string palette)
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