add minion sync (experimental)
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@@ -7,6 +7,9 @@ using System.Threading;
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using System.Threading.Tasks;
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using MareSynchronos.API;
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using Penumbra.GameData.Structs;
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using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using Penumbra.GameData.ByteString;
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namespace MareSynchronos.Managers
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{
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@@ -25,6 +28,7 @@ namespace MareSynchronos.Managers
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private CancellationTokenSource? _playerChangedCts;
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private DateTime _lastPlayerObjectCheck;
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private CharacterEquipment? _currentCharacterEquipment;
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private string _lastMinionName = string.Empty;
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public PlayerManager(ApiController apiController, IpcManager ipcManager,
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CharacterDataFactory characterDataFactory, DalamudUtil dalamudUtil)
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@@ -57,14 +61,23 @@ namespace MareSynchronos.Managers
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_dalamudUtil.FrameworkUpdate -= DalamudUtilOnFrameworkUpdate;
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}
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private void DalamudUtilOnFrameworkUpdate()
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private unsafe void DalamudUtilOnFrameworkUpdate()
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{
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if (!_dalamudUtil.IsPlayerPresent || !_ipcManager.Initialized || !_apiController.IsConnected) return;
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if (DateTime.Now < _lastPlayerObjectCheck.AddSeconds(0.25)) return;
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if (_dalamudUtil.IsPlayerPresent && !_currentCharacterEquipment!.CompareAndUpdate(_dalamudUtil.PlayerCharacter))
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var minion = ((Character*)_dalamudUtil.PlayerPointer)->CompanionObject;
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string minionName = "";
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if (minion != null)
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{
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minionName = new Utf8String(minion->Character.GameObject.GetName()).ToString();
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}
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if (_dalamudUtil.IsPlayerPresent
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&& (!_currentCharacterEquipment!.CompareAndUpdate(_dalamudUtil.PlayerCharacter) || minionName != _lastMinionName))
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{
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_lastMinionName = minionName;
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OnPlayerChanged();
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}
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