- Change Loporrit Branding to CLUBPENGUIN

- Update submodules
- Update to latest Penumbra API
This commit is contained in:
2025-08-26 21:42:00 +01:00
committed by Rawrington
parent bef5b1be34
commit b41532d5af
38 changed files with 176 additions and 146 deletions

View File

@@ -15,7 +15,7 @@ namespace MareSynchronos.Services;
public sealed class CommandManagerService : IDisposable
{
private const string _commandName = "/sync";
private const string _commandName2 = "/loporrit";
private const string _commandName2 = "/clubpenguin";
private const string _ssCommandPrefix = "/ss";
@@ -42,11 +42,11 @@ public sealed class CommandManagerService : IDisposable
_mareConfigService = mareConfigService;
_commandManager.AddHandler(_commandName, new CommandInfo(OnCommand)
{
HelpMessage = "Opens the Loporrit UI"
HelpMessage = "Opens the Club Penguin Sync UI"
});
_commandManager.AddHandler(_commandName2, new CommandInfo(OnCommand)
{
HelpMessage = "Opens the Loporrit UI"
HelpMessage = "Opens the Club Penguin Sync UI"
});
// Lazy registration of all possible /ss# commands which tbf is what the game does for linkshells anyway
@@ -86,7 +86,7 @@ public sealed class CommandManagerService : IDisposable
{
if (_apiController.ServerState == WebAPI.SignalR.Utils.ServerState.Disconnecting)
{
_mediator.Publish(new NotificationMessage("Loporrit disconnecting", "Cannot use /toggle while Loporrit is still disconnecting",
_mediator.Publish(new NotificationMessage("Club Penguin Sync disconnecting", "Cannot use /toggle while Club Penguin Sync is still disconnecting",
NotificationType.Error));
}