Client rework for API change and paradigm shift (#39)
* most of the groups refactoring on client * register OnMethods for group stuff * start implementing client (still pretty broken) * finish implementing new api first iteration * idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController * move everything to PairManager, remove dictionaries from APiController * remove admin stuff from client, cleanup * adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config * add back adding servers, fix intro ui * fix obsolete calls * adjust config namespace * add UI for setting animation/sound permissions to syncshells * add ConfigurationService to hot reload config on change from external * move transient data cache to configuration * add deleting service to ui * fix saving of transient resources * fix group pair user assignments * halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags * add presence to syncshell ui * move fullpause from config to server config * fixes in code style * more codestyle * show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs * fixes to intro UI --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
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@@ -1,10 +1,8 @@
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MareSynchronos.API;
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using MareSynchronos.Utils;
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using Lumina.Excel.GeneratedSheets;
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.API.Data;
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namespace MareSynchronos.Models;
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@@ -34,10 +32,10 @@ public class CharacterData
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if (!FileReplacements.ContainsKey(objectKind)) FileReplacements.Add(objectKind, new List<FileReplacement>());
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var existingReplacement = FileReplacements[objectKind].SingleOrDefault(f => string.Equals(f.ResolvedPath, fileReplacement.ResolvedPath, System.StringComparison.OrdinalIgnoreCase));
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var existingReplacement = FileReplacements[objectKind].SingleOrDefault(f => string.Equals(f.ResolvedPath, fileReplacement.ResolvedPath, StringComparison.OrdinalIgnoreCase));
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if (existingReplacement != null)
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{
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existingReplacement.GamePaths.AddRange(fileReplacement.GamePaths.Where(e => !existingReplacement.GamePaths.Contains(e, System.StringComparer.OrdinalIgnoreCase)));
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existingReplacement.GamePaths.AddRange(fileReplacement.GamePaths.Where(e => !existingReplacement.GamePaths.Contains(e, StringComparer.OrdinalIgnoreCase)));
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}
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else
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{
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@@ -45,13 +43,13 @@ public class CharacterData
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}
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}
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public CharacterCacheDto ToCharacterCacheDto()
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public API.Data.CharacterData ToAPI()
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{
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var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, System.StringComparer.OrdinalIgnoreCase).Select(g =>
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var fileReplacements = FileReplacements.ToDictionary(k => k.Key, k => k.Value.Where(f => f.HasFileReplacement && !f.IsFileSwap).GroupBy(f => f.Hash, StringComparer.OrdinalIgnoreCase).Select(g =>
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{
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return new FileReplacementDto()
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return new FileReplacementData()
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{
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GamePaths = g.SelectMany(f => f.GamePaths).Distinct(System.StringComparer.OrdinalIgnoreCase).ToArray(),
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GamePaths = g.SelectMany(f => f.GamePaths).Distinct(StringComparer.OrdinalIgnoreCase).ToArray(),
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Hash = g.First().Hash,
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};
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}).ToList());
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@@ -69,20 +67,20 @@ public class CharacterData
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fileReplacements[item.Key].AddRange(fileSwapsToAdd);
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}
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return new CharacterCacheDto()
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return new API.Data.CharacterData()
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{
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FileReplacements = fileReplacements,
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GlamourerData = GlamourerString.ToDictionary(d => d.Key, d => d.Value),
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ManipulationData = ManipulationString,
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HeelsOffset = HeelsOffset,
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CustomizePlusData = CustomizePlusScale
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CustomizePlusData = CustomizePlusScale,
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};
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}
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public override string ToString()
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{
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StringBuilder stringBuilder = new();
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foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths[0]))
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foreach (var fileReplacement in FileReplacements.SelectMany(k => k.Value).OrderBy(a => a.GamePaths[0], StringComparer.Ordinal))
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{
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stringBuilder.AppendLine(fileReplacement.ToString());
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}
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