Client rework for API change and paradigm shift (#39)
* most of the groups refactoring on client * register OnMethods for group stuff * start implementing client (still pretty broken) * finish implementing new api first iteration * idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController * move everything to PairManager, remove dictionaries from APiController * remove admin stuff from client, cleanup * adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config * add back adding servers, fix intro ui * fix obsolete calls * adjust config namespace * add UI for setting animation/sound permissions to syncshells * add ConfigurationService to hot reload config on change from external * move transient data cache to configuration * add deleting service to ui * fix saving of transient resources * fix group pair user assignments * halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags * add presence to syncshell ui * move fullpause from config to server config * fixes in code style * more codestyle * show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs * fixes to intro UI --------- Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
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		| @@ -1,18 +1,10 @@ | ||||
| using System.Runtime.InteropServices; | ||||
| using FFXIVClientStructs.FFXIV.Client.Graphics.Render; | ||||
|  | ||||
| namespace Penumbra.Interop.Structs; | ||||
| namespace MareSynchronos.Interop; | ||||
|  | ||||
| [StructLayout( LayoutKind.Explicit )] | ||||
| [StructLayout(LayoutKind.Explicit)] | ||||
| public unsafe struct Material | ||||
| { | ||||
|     [FieldOffset( 0x10 )] | ||||
|     [FieldOffset(0x10)] | ||||
|     public ResourceHandle* ResourceHandle; | ||||
| } | ||||
|  | ||||
| [StructLayout( LayoutKind.Explicit )] | ||||
| public unsafe struct MaterialData | ||||
| { | ||||
|     [FieldOffset( 0x0 )] | ||||
|     public byte* Data; | ||||
| } | ||||
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