Client rework for API change and paradigm shift (#39)

* most of the groups refactoring on client

* register OnMethods for group stuff

* start implementing client (still pretty broken)

* finish implementing new api first iteration

* idk rework everything for pair shit (still WIP); goal is to remove PairedClients and GroupPairClients from ApiController

* move everything to PairManager, remove dictionaries from APiController

* remove admin stuff from client, cleanup

* adjust reconnection handling, add new settings, todo still to remove access from old stuff that's marked obsolete from config

* add back adding servers, fix intro ui

* fix obsolete calls

* adjust config namespace

* add UI for setting animation/sound permissions to syncshells

* add ConfigurationService to hot reload config on change from external

* move transient data cache to configuration

* add deleting service to ui

* fix saving of transient resources

* fix group pair user assignments

* halt scanner when penumbra inactive, add visible/online/offline split to individual pairs and tags

* add presence to syncshell ui

* move fullpause from config to server config

* fixes in code style

* more codestyle

* show info icon on player in shells, don't show icon when no changes from default state are made, add online notifs

* fixes to intro UI

---------

Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2023-01-29 15:13:53 +01:00
committed by GitHub
parent 616af3626a
commit b2276a1883
79 changed files with 3585 additions and 2701 deletions

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@@ -0,0 +1,11 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
namespace MareSynchronos.Interop;
[StructLayout(LayoutKind.Explicit)]
public unsafe struct CharaExt
{
[FieldOffset(0x0)] public Character Character;
[FieldOffset(0x650)] public Character* Mount;
}

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@@ -0,0 +1,12 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
namespace MareSynchronos.Interop;
[StructLayout(LayoutKind.Explicit)]
public unsafe struct HumanExt
{
[FieldOffset(0x0)] public Human Human;
[FieldOffset(0x9E8)] public ResourceHandle* Decal;
[FieldOffset(0x9F0)] public ResourceHandle* LegacyBodyDecal;
}

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@@ -1,18 +1,10 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
namespace Penumbra.Interop.Structs;
namespace MareSynchronos.Interop;
[StructLayout( LayoutKind.Explicit )]
[StructLayout(LayoutKind.Explicit)]
public unsafe struct Material
{
[FieldOffset( 0x10 )]
[FieldOffset(0x10)]
public ResourceHandle* ResourceHandle;
}
[StructLayout( LayoutKind.Explicit )]
public unsafe struct MaterialData
{
[FieldOffset( 0x0 )]
public byte* Data;
}

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@@ -0,0 +1,10 @@
using System.Runtime.InteropServices;
namespace MareSynchronos.Interop;
[StructLayout(LayoutKind.Explicit)]
public unsafe struct MaterialData
{
[FieldOffset(0x0)]
public byte* Data;
}

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@@ -1,29 +1,28 @@
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using System.Runtime.InteropServices;
namespace Penumbra.Interop.Structs;
namespace MareSynchronos.Interop;
[StructLayout( LayoutKind.Explicit )]
[StructLayout(LayoutKind.Explicit)]
public unsafe struct MtrlResource
{
[FieldOffset( 0x00 )]
[FieldOffset(0x00)]
public ResourceHandle Handle;
[FieldOffset( 0xD0 )]
[FieldOffset(0xD0)]
public ushort* TexSpace; // Contains the offsets for the tex files inside the string list.
[FieldOffset( 0xE0 )]
[FieldOffset(0xE0)]
public byte* StringList;
[FieldOffset( 0xF8 )]
[FieldOffset(0xF8)]
public ushort ShpkOffset;
[FieldOffset( 0xFA )]
[FieldOffset(0xFA)]
public byte NumTex;
public byte* ShpkString
=> StringList + ShpkOffset;
public byte* TexString( int idx )
=> StringList + *( TexSpace + 4 + idx * 8 );
public byte* TexString(int idx)
=> StringList + *(TexSpace + 4 + idx * 8);
}

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@@ -1,42 +1,41 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
namespace Penumbra.Interop.Structs;
namespace MareSynchronos.Interop;
[StructLayout( LayoutKind.Explicit )]
[StructLayout(LayoutKind.Explicit)]
public unsafe struct RenderModel
{
[FieldOffset( 0x18 )]
[FieldOffset(0x18)]
public RenderModel* PreviousModel;
[FieldOffset( 0x20 )]
[FieldOffset(0x20)]
public RenderModel* NextModel;
[FieldOffset( 0x30 )]
[FieldOffset(0x30)]
public ResourceHandle* ResourceHandle;
[FieldOffset( 0x40 )]
[FieldOffset(0x40)]
public Skeleton* Skeleton;
[FieldOffset( 0x58 )]
[FieldOffset(0x58)]
public void** BoneList;
[FieldOffset( 0x60 )]
[FieldOffset(0x60)]
public int BoneListCount;
[FieldOffset( 0x70 )]
[FieldOffset(0x70)]
private void* UnkDXBuffer1;
[FieldOffset( 0x78 )]
[FieldOffset(0x78)]
private void* UnkDXBuffer2;
[FieldOffset( 0x80 )]
[FieldOffset(0x80)]
private void* UnkDXBuffer3;
[FieldOffset( 0x98 )]
[FieldOffset(0x98)]
public void** Materials;
[FieldOffset( 0xA0 )]
[FieldOffset(0xA0)]
public int MaterialCount;
}

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@@ -1,33 +1,32 @@
using System;
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
namespace Penumbra.Interop.Structs;
namespace MareSynchronos.Interop;
[StructLayout( LayoutKind.Explicit )]
[StructLayout(LayoutKind.Explicit)]
public unsafe struct ResourceHandle
{
public const int SsoSize = 15;
public byte* FileName()
{
if( FileNameLength > SsoSize )
if (FileNameLength > SsoSize)
{
return FileNameData;
}
fixed( byte** name = &FileNameData )
fixed (byte** name = &FileNameData)
{
return ( byte* )name;
return (byte*)name;
}
}
[FieldOffset( 0x08 )]
[FieldOffset(0x08)]
public ResourceCategory Category;
[FieldOffset( 0x48 )]
[FieldOffset(0x48)]
public byte* FileNameData;
[FieldOffset( 0x58 )]
[FieldOffset(0x58)]
public int FileNameLength;
}

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@@ -1,9 +1,4 @@
using System;
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
using Penumbra.Interop.Structs;
using System.Runtime.InteropServices;
namespace MareSynchronos.Interop;
@@ -15,24 +10,3 @@ public unsafe struct Weapon
[FieldOffset(0x28)] public IntPtr PreviousSibling;
[FieldOffset(0xA8)] public WeaponDrawObject* WeaponRenderModel;
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct WeaponDrawObject
{
[FieldOffset(0x00)] public RenderModel* RenderModel;
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct HumanExt
{
[FieldOffset(0x0)] public Human Human;
[FieldOffset(0x9E8)] public Penumbra.Interop.Structs.ResourceHandle* Decal;
[FieldOffset(0x9F0)] public Penumbra.Interop.Structs.ResourceHandle* LegacyBodyDecal;
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct CharaExt
{
[FieldOffset(0x0)] public Character Character;
[FieldOffset(0x650)] public Character* Mount;
}

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@@ -0,0 +1,9 @@
using System.Runtime.InteropServices;
namespace MareSynchronos.Interop;
[StructLayout(LayoutKind.Explicit)]
public unsafe struct WeaponDrawObject
{
[FieldOffset(0x00)] public RenderModel* RenderModel;
}